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View Full Version : Values for g_weapondisable


Phr00t
05-21-2002, 03:54 PM
I'm looking for a list of all values for disabling weapons.

For example, g_weapondisable 65531 eliminates everything but saber. I want to change this dramatically for different game modes. If someone had a list of the value's I'd be grateful.

MatrixCPA
05-21-2002, 04:48 PM
1 No Weapon (not used)
2 Stun Baton
4 Sabre (doesn't work)
8 Bryar Pistol
16 Stormtrooper Rifle
32 Disruptor
64 Bowcaster
128 Repeater
256 DEMP Gun
512 Flechette Rifle
1024 Rocket Launcher
2048 Thermal Detonators
4096 Trip Mines
8192 Detonator Packs
16384 Sentry Guns
32768 Turret Guns

Jezral
05-22-2002, 05:21 PM
Calculator for it at http://game.projectjj.dk/jk2jo.php

-- Tino Didriksen / Project JJ

Dashel
05-22-2002, 07:44 PM
Thank you for the link

MatrixCPA
05-22-2002, 08:17 PM
Interesting that the calculator shows the last 2 weapons as "unused" when, in fact, they are used. Now, I don't know any mp maps that have the stationary guns in them, but I think there's a couple with sentry gun pickups.