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Vicious
05-28-2002, 04:32 AM
I have never played Everquest, and I'm wondering if it's going to be some kind of pre-requisit for Galaxies.
The MM.. whatever, big multiplayer game genre sounds really big and impressive. Does anything compare to it?
I've played a lot of Diablo 2 and JK2, how close are they to what Galaxies will be? :sprobe:

setsuko
05-28-2002, 09:51 AM
Not even close. Imagine that you can walk in one direction. For a couple of hours. And never run into a border. Its very possible in most MMORPGs. They're that big.

Jan Gaarni
05-28-2002, 01:38 PM
Let me put it in another way:

Think of a BIIIG square that measures 16km on each sides.

That totals to a play area of 256km^2.

And that's just ONE planet. There are 8 so far. :D

Ascari
05-28-2002, 01:51 PM
Originally posted by Jan Gaarni
Let me put it in another way:

Think of a BIIIG square that measures 16km on each sides.

That totals to a play area of 256km^2.

And that's just ONE planet. There are 8 so far. :D


Bounty hunters are going to have a ruff time :)

DudEhead
05-28-2002, 04:02 PM
Originally posted by Ascari



Bounty hunters are going to have a ruff time :)

hmm... i think the big blue thingies (the in-world wayoints) will come in handy :)

setsuko
05-28-2002, 04:24 PM
Mmm... my guess, by what little the devs said yet, bountyhunting will be harder than running for that blue pillar.

Jan Gaarni
05-28-2002, 06:17 PM
hmm... i think the big blue thingies (the in-world wayoints) will come in handy
You mean those computer created Nav bouyes you see in X-Wing: Alliance?

Those are for showing you from where you're supposed to engage into hyperdrive, DudE. :D

setsuko
05-28-2002, 06:21 PM
No, I guess he means the blue pillars that points you to your objectives when you receive (at least some) computer generated missions. Seen at one of the bootlegged E3 movies.

Jan Gaarni
05-28-2002, 06:24 PM
Aah, must have missed that. :rolleyes:

Vicious
05-28-2002, 08:25 PM
What about items and "leveling"?
anything i should know about that?

It was pretty straightforward in Diablo.

Koffin
05-30-2002, 04:16 AM
**secret tip**

He who has the most will always be beaten by he who can keep the most.