View Full Version : add_bot scripts to exec a custom.cfg

06-02-2002, 09:59 AM
Quake 2 had a script command to add bots with models, skins, team colours and attributes, starting health/armour/ammo, as well as favourite weapon and level of intelligence, are there commands for this in outcast as well?

I used to be able to start up to the menu, and with a single bound key, exec a full script that created my favourite "starship troopers" style game with crackwhores against bugs in alternating maps, the map cycle had input limits so after 20 min or 10 frags, the nextmap would occur.

if I wanted a different style game, I had a different script bound to
another key