View Full Version : Major rbehavEd probelm!!!!

06-02-2002, 02:46 PM
I was just doing this nice cutscene, but then I noticed that the print ("text"); command does not work! Argh!!!

What is this!!!!

Has anyone done on-screen text with BehavEd?

06-02-2002, 04:34 PM
IIRC, print command doesn't work. What are you trying to do? Subtitles or smth?

06-02-2002, 06:54 PM
A conversation. The whole "SP Sith Training" level is complete (including the ability to possess the shades of dead Sith), but I can't get text!!! Argh!!!

How do you do text?

06-02-2002, 07:00 PM
(And: No, I want to do it with scripts and not with "target_print" entities.)

06-02-2002, 07:04 PM
I wasn't talking a bout target_print. I was talking about print command in BahavED.
Anyway, I am not 100% how to do it but it seems that you need to create yourmapname.sp under base/strip and define your sound file in there (and specify the text). Check some existing files in that directory. It should be displayed automatically when the sound is played.

06-02-2002, 07:15 PM
Yeah, but when you don't have a soundfile, it will only appear for a millisecond. There has to be another wy to do this!

06-06-2002, 07:53 AM
I don't think you can print text directly. I think you need to put it in a strip (SP) file, and then use it's reference name in the print command.