View Full Version : Help!! Research technoliogies.
06-09-2002, 02:55 AM
i was wondering how do get reseacrh things to work.
i have a jedi and i want eveything you can reaerch for jedi so he can be stronger. but i dont know wghat trigger, condition or effect to use
06-09-2002, 07:21 AM
It's under the effect list. It says "Research Technology".
06-13-2002, 03:32 AM
i have done that but it doesn't work. can you give a little more help with my problem
06-14-2002, 01:15 PM
what you want is the 'enable tech' trigger. All you do is set the trigger (ie set it so that the tech is available at tech 4) then choose the tech you want.
06-18-2002, 06:28 PM
that doesn't work either dont worry i try to frigure it out soemhow thansk for the help anyway
07-01-2002, 01:10 PM
You might have figured it out already, but there are two problems that you might have with this sort of thing:
1) The technology is disabled. If this is the problem, add two effects: Enable the tech in question, and research the tech in question.
2) The player does not have enough resources to research the tech. I'm not sure if resources are a factor when using a trigger, but you should give the player in questions sufficient resources to research the tech (just in case).
07-03-2002, 04:24 PM
thanks for your help tek-erosion
vBulletin®, Copyright ©2000-2015, Jelsoft Enterprises Ltd.