Nobodi Kenobi
06-09-2002, 07:22 PM
Like may of you, I play online with real human oponents (dueling) and practice with bots on the various maps (those that support them).
Trouble is, like many have stated before, the bots, even on Jedi Master setting always RUN away from you as if they don't want to get hurt. In addition, they block a lot more often then they attack which is good for your offensive skills (force or no force), but when battling real human opponents, it has always been my experience that defense is half of winning the match and placing your shots (depending on your stance) with as little damage done to yourself as possible.
Anyway, the solution to this -- which has been mentioned before, but I thought I would start a thread for all the Padawan's just getting into the game -- Is to simply start a single player game, type "map x" in the console (shift + ~) and use the NPC (Non Player Character) spawn command to create an opponent like Desann or Tavion or even one, two or three reborns depending on the size of the map.
This of course involves using cheat codes so the best way to do this is to make an autoexec.cfg file with the line:
helpusobi 1
in it along with binds for spawning NPCs such as
bind d npc spawn desann
bind t npc spawn tavion
bind r npc spawn reborn
For the various reborn types just add their class:
bind x npc spawn rebornacrobat
bind y npc spawn rebornfencer
bind z npc spawn rebornboss
You can of course spawn any NPC enemey -- Enemy because the allies like Luke and Jedi Trainer won't attack you and just stand there -- this way as long as you know their name.
This works on all MP maps (FFA, TFFA, Duel) and especially CUSTOM maps that don't have bot AI paths/waypoints -- The ones where the bots jump around like they are on crack and don't really fight you or each other.
Another bonus is that you can get the "hidden" stances -- Tavion's and Dessan's stances -- If you put:
setforceall 5
in the config file as well.
In closing, while the new commands (Ghoul2/sabertracesaberfirst) enhance real, online MP play, the duels you get using the "map and NPC" combination is infinitely more fun in my opinion and if not better practice for real MP duels/games than the repetitive, back-peddling bots included with the MP component.
Peace :)
P.S. -- I forgot to add that this is in no way a comprehensive guide on how to actually practice the way I practice.
I simply put the basics of what you can do just to let those who may want to know more ask on this thread and I will help them.
Also, whenever you change maps using the "map x" command (where X is the map name, I.E. ffa_yavin) you MUST then type in the console "exec autoexec.cfg" in order for the game to recognize your NPC binds and other settings because it essentially resets itself each time you go to a new map.
Trouble is, like many have stated before, the bots, even on Jedi Master setting always RUN away from you as if they don't want to get hurt. In addition, they block a lot more often then they attack which is good for your offensive skills (force or no force), but when battling real human opponents, it has always been my experience that defense is half of winning the match and placing your shots (depending on your stance) with as little damage done to yourself as possible.
Anyway, the solution to this -- which has been mentioned before, but I thought I would start a thread for all the Padawan's just getting into the game -- Is to simply start a single player game, type "map x" in the console (shift + ~) and use the NPC (Non Player Character) spawn command to create an opponent like Desann or Tavion or even one, two or three reborns depending on the size of the map.
This of course involves using cheat codes so the best way to do this is to make an autoexec.cfg file with the line:
helpusobi 1
in it along with binds for spawning NPCs such as
bind d npc spawn desann
bind t npc spawn tavion
bind r npc spawn reborn
For the various reborn types just add their class:
bind x npc spawn rebornacrobat
bind y npc spawn rebornfencer
bind z npc spawn rebornboss
You can of course spawn any NPC enemey -- Enemy because the allies like Luke and Jedi Trainer won't attack you and just stand there -- this way as long as you know their name.
This works on all MP maps (FFA, TFFA, Duel) and especially CUSTOM maps that don't have bot AI paths/waypoints -- The ones where the bots jump around like they are on crack and don't really fight you or each other.
Another bonus is that you can get the "hidden" stances -- Tavion's and Dessan's stances -- If you put:
setforceall 5
in the config file as well.
In closing, while the new commands (Ghoul2/sabertracesaberfirst) enhance real, online MP play, the duels you get using the "map and NPC" combination is infinitely more fun in my opinion and if not better practice for real MP duels/games than the repetitive, back-peddling bots included with the MP component.
Peace :)
P.S. -- I forgot to add that this is in no way a comprehensive guide on how to actually practice the way I practice.
I simply put the basics of what you can do just to let those who may want to know more ask on this thread and I will help them.
Also, whenever you change maps using the "map x" command (where X is the map name, I.E. ffa_yavin) you MUST then type in the console "exec autoexec.cfg" in order for the game to recognize your NPC binds and other settings because it essentially resets itself each time you go to a new map.