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View Full Version : a tc idea for anyone


the[]Dhantom
06-18-2002, 07:09 PM
Hey i dont know if it would work as the idea is pretty complex but here goes:

The idea is based around the Geonisian Arena. The siths start around the back of the arena (where Padme and Anakin make their love pladge) or somewhere out of the way. The Jedi start on a clone trooper transport. The transport flies automatically along a preset route round and around forever. The sith's aim is to shoot down the transport with 5 or so rockets (the transport is slow enough to hit) but the rocket launcher is quite close to where the transport makes its runs. The jedi aim to protect their transport (so they dont lose) but to win the game they have to rescue the threee hostages - padme obi wan and anakin from those post things. Its kinda like counterstrike in concept. There are timed rounds and if nobody achieves theor goal then the sith win (cos the hostages get owned by the big mosters - see it all makes sense in the end!). This is all very complicated in game physics and triggers and whatnot but the level size could be kept pretty small.

I dont know if the task is worth attempting or if it would just suck. Another contemplation i had was if you inserted battle droids and clones in infinite respawn quantities to rush from both sides of the map, leaving the jedi/siths to work their way through to each other. I think thats all, i have no real experience in mod making, let alone tcs, the last map i made was for quake 1 so a task of this magnitude is quite beyond me! So if any of you leet mod making pros want to give it a shot, be my guest.

DukeSkywalker
06-18-2002, 10:20 PM
nice idea...

it sounds very much like counterstrike!

but i think it will not be realized... it's just to complicated...

the[]Dhantom
06-19-2002, 03:43 PM
yer thats the problem. Counterstrike is such a huge sucess, why not make a similar thing for jk2, although without guns the feel would be different, force powers would add such a great dimension to the game. I dunno if im in the minority here, but i dont think ctf is has the right feel to it, its just getting a flag rather than doing something interesting (too arcadey i guess).

volrathxp
06-19-2002, 07:29 PM
Originally posted by the[]Dhantom
Hey i dont know if it would work as the idea is pretty complex but here goes:

The idea is based around the Geonisian Arena. The siths start around the back of the arena (where Padme and Anakin make their love pladge) or somewhere out of the way. The Jedi start on a clone trooper transport. The transport flies automatically along a preset route round and around forever. The sith's aim is to shoot down the transport with 5 or so rockets (the transport is slow enough to hit) but the rocket launcher is quite close to where the transport makes its runs. The jedi aim to protect their transport (so they dont lose) but to win the game they have to rescue the threee hostages - padme obi wan and anakin from those post things. Its kinda like counterstrike in concept. There are timed rounds and if nobody achieves theor goal then the sith win (cos the hostages get owned by the big mosters - see it all makes sense in the end!). This is all very complicated in game physics and triggers and whatnot but the level size could be kept pretty small.

I dont know if the task is worth attempting or if it would just suck. Another contemplation i had was if you inserted battle droids and clones in infinite respawn quantities to rush from both sides of the map, leaving the jedi/siths to work their way through to each other. I think thats all, i have no real experience in mod making, let alone tcs, the last map i made was for quake 1 so a task of this magnitude is quite beyond me! So if any of you leet mod making pros want to give it a shot, be my guest.

wooo..... Imagine the framerates. First, big huge Geonosian Arena with lots and lots and lots of triangles.... And then imagine a bunch of sith and a bunch of jedi fighting and then imagine what r_speeds would be like. WAY up there.

After venting that... If whoever makes this included different locations OTHER than the Geonosian Arena then it could be great. (Although I really hate Counterstrike I'd play it cuz of FORCE POWERS!) The Arena is a great location don't get me wrong... To me it just loses something when there aren't millions of teeming angry Geonosians watching you fight, and the capacity to pull that off wouldn't be worth it since it's a multiplayer mod. Maybe some Jedi and Sith temples you have to defend and you have specific goals (kinda like the Assault mode in UT). Just some opinions.

my .02

volrath