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View Full Version : My final take on sp double blade


Dark Cloak
06-20-2002, 09:37 AM
Okay boys and girls ;) here's what I think. The double bladed saber is hard coded to multiplayer. There is no way...I think ASk has been trying to make this clear (he's done a good job, too, but people continue to ask)...to get it to work in single player...now here's where what I think comes in...unless you decompile Single Player, stick the code in, and recompile it...which...um...would probably be...illegal...crap. Nevermind. I didn't think about that. Well, unless Raven decides to release the Single Player source...I don't think we can do it. HOWEVER...unless I've just missed it, I think Raven owes us a reason for not releasing the single player source...*pokes Chang*...if they don't plan to release it.

ZeR0SyN
06-20-2002, 10:07 AM
I think once people start spitting out mods for the game (coop and everything else, with npc and all that jazz) that people wont even care about SP anymore.

<shrugs>

bacon
06-20-2002, 10:11 AM
They released the source for both SP and MP for RtCW and all the coding I've seen there has been for MP. If the JK2 community was like that then why would we need the SP code???

Harukaze
06-20-2002, 12:09 PM
Personally, I think SP is a great thing, but it gets old quickly. Which is where TCs come in. I'm trying to sign up for one, and there are at least two other serious and potentially interesting TCs under way already. Having the source code would allow for MUCH nicer additions to these types of mods, and would be like owning whole new games.

The problem, of course, is that if the SP code is released, it'd be that much easier for pirates to waltz in, compile the code, and own the game without paying one thin dime. Now, if only Raven could release certain pieces of code without allowing that [I know, not easy], that would be astoundingly good. I would love to have dual sabers in SP if for nothing else than a truly wonderful TPM mission pack. To face off against Darth Maul as one truly should. One quick lame kills like with Desann, but true glorious battle. It could be done, and given the right setup, it could be one of the rare, truly challenging SP duels. It's that kind of thing that I personally aspire to... and it's one thing I truly do not expect any time soon : ( But one can dream *grins*

MasterD-LeyAmas
06-20-2002, 01:26 PM
I think people probably get the game in iso's or other ripped ways probably ten times more than getting it in source code and compiling it. I also think LucasArts knows this, which is probably why they didn't bother putting a cd-key on the game, like Quake3 did. Just a thought.

I bought the game myself, because it was one of the few coming out recently that I actually wanted to own a hardcopy of, but I'm sure I could've gotten it from any number of ftp's, or having people upload it to me, if not now, shortly down the road.

I really see no reason for them not to release the SP source, not having it has already interfered with a mod I've just put out. I'll have to wait until they do, if they do, to complete the mod. And as stated above, I'm sure having the source would be a great help for some of the TC's that are being worked on out there.

I guess I'm done complaining.

:ben::saberb:

Dark Cloak
06-20-2002, 10:57 PM
That's true. I mean..okay, yeah. My big complaint about not having the SP code out there is because they saber combat in Single Player is so much more advanced. It would a much better base than using multiplayer to build a saber battle.

Shocket
06-21-2002, 04:34 AM
The single player code was released in the last tools update, I believe. Here’s the readme:

http://www.3dgamers.com/dl/games/jedioutcast/Thirdparty/jk2editingtools2.txt



--Kenn

DireTan
07-03-2002, 05:29 PM
Shocket I dont see it unless your talking about the SPscripts which are for Mapping only..

His Divine Shad
07-03-2002, 09:06 PM
Originally posted by ZeR0SyN
I think once people start spitting out mods for the game (coop and everything else, with npc and all that jazz) that people wont even care about SP anymore.

<shrugs>

I will care because SP is better, it has the saberrealisticcombat thing with is 99% of the pleasure since it works like realistically.
Thats my main gripe with MP and I will huff and puff until I can no more out of pure frustration over it :p

Joben
07-05-2002, 05:00 AM
Originally posted by Harukaze


The problem, of course, is that if the SP code is released, it'd be that much easier for pirates to waltz in, compile the code, and own the game without paying one thin dime. Now, if only Raven could release certain pieces of code without allowing that [I know, not easy], that would be astoundingly good.

what? why would that make it significantly easyer to pirate?
and pieces is that they already do, and have done since Quake i think.
You will notice that we dont have the entire multiplayer code.
At least not that im aware of, we cant make the exe for example.

volrathxp
07-05-2002, 08:26 AM
Originally posted by Shocket
The single player code was released in the last tools update, I believe. Here’s the readme:

http://www.3dgamers.com/dl/games/jedioutcast/Thirdparty/jk2editingtools2.txt



--Kenn

wrong. mp source code was released. not sp.