View Full Version : a few questions(dont read other post)

Darth Jello
06-21-2002, 11:28 AM
1. how do you determine height for elevators in GTKRaident?

2. how do you get the 3D view in JK2Raident to display the textures?

3. my map isnt working. i have teh arena and bsp file in the pk3 file and they are all the same name.

my .arena reads this

map "imperialreactor"
bots "Luke"
longname "Imperial Reactor"
fraglimit 10
type "duel"

HELP ME PLZ:confused: :confused: :confused: :confused: :confused: :confused:

WHOOPS, i think i double posted:( :( :(

06-21-2002, 12:00 PM
1. http://richdiesal.jedioutcastmaps.com/tutorials/br201lsn6.html

2. Textures Menu -> Render Quality -> Linear

3. http://richdiesal.jedioutcastmaps.com/tutorials/gc102lsn7.html

Darth Jello
06-21-2002, 09:37 PM
ok, i changed my .arena file to tis

map "duel_imperialreactor"
longname "Imperial Reactor"
type "duel"

what i mean by not working is i made a pk3 wit the bsp, the .arena and a screenshot in it and placed it in my gamedata/base folder, it wont show up on the list when i do create server, devmap works though

06-21-2002, 09:43 PM
Actually Rich, you may be able to help. I was trying to run a test on a map I was making, in game last night.

I had the following folders in my pk3.




Yet when I loaded it the textures (all of which I made weren't working)

Do I have to use a specific BSP command to include textures?!