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patchx
06-22-2002, 06:37 PM
can you set playerteam and enemyteam values via a script?

note.
i need different groups of enemies to react differently to the npc affected so i cant just use a madatkyle.ibi script or whatever

-patch

jipe
06-22-2002, 09:29 PM
the SET_ENEMYTEAM and SET_PLAYERTEAM commands should work, with TEAM_FREE, TEAM_PLAYER, TEAM_ENEMY, or TEAM_NEUTRAL as an argument

patchx
06-23-2002, 05:39 AM
kewl

thanks

-patch

patchx
06-23-2002, 06:21 AM
hmmmm

didnt seem to work

i put it in like this

set ( "SET_ENEMYTEAM", "TEAM_ENEMY" );
set ( "SET_PLAYERTEAM", "TEAM_PLAYER" );

was that right?