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DukeSkywalker
06-23-2002, 07:35 PM
I'm sorry for posting always my noob problems, but i'm a bit impatient...

i build with JKII Radiant a map with my own Textures...

I made the textures in JPG-format but the problem is, that the textures are not in the game...

During the compiling-session, this message came up:

"WARNING: Couldn't find image for shader [texturesfolder]/wall1"

What is wrong??? is there any determined image size for custom textures???

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When i put the textures in a folder called "test666" and the map's name is "test666", too, it does not work...

custom textures are soooo important...



PLEASE HELP ME OUT...

Badakku
06-23-2002, 07:51 PM
the sizes must be powers of 2, so you can't use 600x600, you should use 512x512 instead.

FunClown
06-23-2002, 08:34 PM
You also have to put them in your levels pk3 folder in the 'textures' folder.