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Lord Reye's
06-23-2002, 09:35 PM
I have a part in my map where you fall and there is wind
blowing towards a opening into a large pipe. How do get
the wind effect to carrie me into the pipe? Much like luke fell
into a pipe in Empire Strikes Back.

I not sure if it the target_gravity or do i use a target_friction.
A tut would be fine too. :bossk: :saberg:

RichDiesal
06-23-2002, 11:42 PM
Much simpler than that.

http://richdiesal.jedioutcastmaps.com/tutorials/br201lsn3.html