View Full Version : Yun

Twisted Vertex
06-24-2002, 08:40 AM
Alright, i Had the model skinned and everything. Then I import the the saber into the game and i am 337 verts, over the 1000 limit. So i am going to redo the saber. Though now that I know how uvw mapping works, it shoudn't take very long.

Who ever it was that wanted their obi-wan saber skinned, send it to me if you wish. Though make sure it is attached as a single unit.

06-24-2002, 01:19 PM
Hmm, can you explain this further. I thought that you couldn't get over the 1000 poly's, but how does that reflect on the vertices? My Saber contains 387 vertices so am I in danger to restart my saber too?

06-24-2002, 09:02 PM
I loaded the saber into the game and i got this error

1337>1000 vertices

I refined it and got it working. Still trying to figure out why the saber model likes to hang 5 feet in front the the character.