View Full Version : i some need help with lightsabers to guns

06-25-2002, 11:36 PM
i dont know if this is coding stuff but...i have replaced the stormtroopers and imperial officers, commanders with clonetroopers -yellow, the commander -blue, the officers -red, imperials. i now want to make either the shadowtroopers or tavion as jango fett and was wondering if it is possible to replace the default lightsaber with a gun and have them use the gun instead of the lightsaber. how and where would i do so.
i figured one of u guys would know.
thanks for any help

06-26-2002, 12:11 AM
also how would i make other characters turn invisible like shadow troopers do when there lightsaber is not activated

Super J
06-27-2002, 03:17 AM
as far as having jango fett use his blaster their is a way to do it. d/l a model for the blaster u want to use. replace the model with an existing model (i would use the bryar pistol, u always spawn with it in multi). u can replace it in the assets0.pk3 file. then in the jango fett bot file, (it will end in *.jkb) u can edit the weight of the weapons in that file. make the weapon u chose for the blaster higher, and the lightsaber lower. i hope this helps. :)

06-27-2002, 10:46 PM
thanks but i was refering to SINGLE PLAYER mode. ive made jango fett as the shadow troopers and tavion as boba fett and want to know if i can have them use blasters instead of lightsabers. and i want to make kyle in single player be able to turn invisible like shadowtroopers until he activates his lightsaber, is there a way?where and how if anyone knows