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JL_TK421
06-26-2002, 05:58 AM
I am on a project that is making a in-game stats servlet to use for bragging rights/beer bets. We currently have one that was used for CS. stats page (http://stats.alcmena.org)

However, the JKII/Q3 server engine's documentation/capabilities are rather limited. I am working on the Database design and am hoping someone knows if the server can:

*Server messages to a single player.
*Log to an external IP address rather than a file.
*Accept RCON commands from non-players.

There are workarounds for these issues, but we don't like the possibility of going that route. If anyone can help please
visit our page or reply to this post.

Thanx
developer page (http://developer.alcmena.org)

TK421

normal
06-26-2002, 06:06 AM
Originally posted by JL_TK421
*Server messages to a single player.
I believe you can do that, check out how "thedestroyer" sends the message, awhile back I modified it so that message and the screen shaking be only sent to that player. Don't remember at this moment though.

Originally posted by JL_TK421
*Log to an external IP address rather than a file.
What do you mean by this?

Originally posted by JL_TK421
*Accept RCON commands from non-players.
Yep, can do this, I wrote a PHP script that sends an rcon command to broadcast messages every 6 minutes.