View Full Version : Problem: Right Click but no entities.
06-26-2002, 11:16 AM
I started working through the tutorial, but the problem im having is that JK2radient is only panning my 2d view when i right clikc insted of bringing up the entities menu. I have verified that all paths are correct.
06-26-2002, 11:30 AM
make sure that you're right clicking on the grid, not on the 3d window or anywhere else for that matter.
06-26-2002, 11:35 AM
I am. With a right click it allows me to pan the surface around. That is all.
06-26-2002, 11:43 AM
Well don't hold down the button and don't move your mouse at all. Keep the mouse still and simply click and release the button, don't hold it down.
It's not click and drag, it's just click.
06-26-2002, 11:45 AM
That doesnt work either. First thing I tried. Additionally usign "L" to bring up entities list as stated in the command list does nothing.
06-26-2002, 11:52 AM
alright, here's the last thing I can think of, go to Edit>Preferences and then make sure you have the tick box ticked for "Right click to drop entities". You may have to restart radiant for this to take effect.
06-26-2002, 11:54 AM
Ahh, why is that smiley there, I didnt' type in a smiley, click on quote to see for yourself, what's going on.
06-26-2002, 12:03 PM
Did that too. Testing a theory. I have a german install so the files are normally installed to "Programme" instead of "Program Files" reinstalling now. if this dont wor then I am stumped.
06-26-2002, 12:06 PM
Unfortunately that didnt do the job either.
Id JKIIradient not compatible with windows 2000 ?
06-26-2002, 12:12 PM
The following is a console output when I start the program.
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: RAGE 128 M3 A13 AGP 2x x86/SSE
GL_VERSION: 1.2.1382 Win2000 Release
GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_ATI_texture_mirror_once GL_ATI_vertex_blend GL_ATI_vertex_streams GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_texgen_reflection GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
QE_LoadProject (C:\PROGRA~2\LUCASA~1\STARWA~1\GameData\Tools\Star Wars.qe4)
Eclass_InitForSourceDirectory: C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/Tools/MP_entities.def
ScanFile: C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/Tools/MP_entities.def
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