PDA

View Full Version : Inverted textures on models


Madjai
06-26-2002, 11:53 AM
anyone know how to fix this problem?
its the one where the polys are sorta flipped inside out.

help!

Duncan_10158
06-26-2002, 05:04 PM
I had this problem too. in game the textures are from inside the model. this happens probably to one of you arm or leg. the problem is, you mirrored one arm to the other. 3ds max knows to work with that, it knows to flip texture direction. but the game doesnt.

try to replace the body part with an unmirred one. i had taken the other arm, turnd it and corrected the direction.

more work but i hope it will help you.

Madjai
06-26-2002, 10:47 PM
this isnt just a leg or arm, its the entire model. everything is flipped.

Anavel Gato
06-26-2002, 10:51 PM
Originally posted by Madjai
this isnt just a leg or arm, its the entire model. everything is flipped.

If the material in 3dsmax is not "2 sided" than you can see which polygons need to be flipped. If it's the whole model or complete body parts thats only easier sicne then you can go into the polygon mode, select everything and use the "flip" option in the polygon menu.

If it's not a complete body part of more than you have to select the polys manually and flip them.

Madjai
06-26-2002, 11:04 PM
ahh thank you Anavel Gato, that fixed it right up!