PDA

View Full Version : What level pissed you off the most?


Pada-Wan
06-26-2002, 03:22 PM
That level where all these dam snipers are EVERYWHERE and kill u in 1 shot(the level with the bar which was the best part of the level) I considered breaking my monitor but I didn't let the hate overcome me. What level pissed you off the most?

NerfYoda
06-26-2002, 03:26 PM
Dont get me wrong. I love a challenge, but Nar Shadda Streets was a beeeeeyatch. Heres a synopsis of how i got through it:

save game
get killed by a sniper
load saved game
find sniper & kill him
save game

wash, rinse & repeat as necessary. :)

Pada-Wan
06-26-2002, 03:30 PM
lol that is exactly what i did. and it still took me like 3 days to beat the level:fett:

Pedantic
06-26-2002, 03:31 PM
The no-gravity level. Talk about a bitch, that was a bitch and a half. Nearly gave me a headache.

CapNColostomy
06-26-2002, 03:50 PM
yeah, the no gravity level was hands down the hardest $#!+ in the game for me. The garbage level in NS was a little hard for me to. It took me forever to find that trash compacter you have to go through...

Juveli
06-26-2002, 04:09 PM
There was this platform-jumping part in later levels... Don't remember the name of that goddamn place... Anyway, you get in this vehicle which moves between some sort of force field generators and start your journey to other side of the room. When you get to halfway, a stormtrooper fires a missile which blows up the vehicle and you have to proceed by jumping on the generator thingies. What makes this especially annoying is the fact that those troopers keep shooting rockets at you... I died about every three seconds.

Pedantic
06-26-2002, 04:14 PM
Yeah, that one was right up there, too. The part that irked me the most was I died mostly from accidentally jumping or sliding off. :mad: ;) :D

CapNColostomy
06-26-2002, 04:15 PM
yeah, it was on the Doomgiver, I think. I didn't have too much trouble with that level. I just sniped the two troopers and the one worker and jumped the whole way. I didn't even ride the floating platform.

Mercen4ry
06-26-2002, 06:46 PM
All I have to say is: Bespin Undercity.

Since I'm a bit of a sniper myself, spamming quicksave / quickload got me through NS without much of a delay, and the Doomgiver was just long, repetitive, and full of "Hey, you there!" However, the platformer bits and annoying timing of the earlier parts of Bespin gave me a headache. :(

Attempt 1: Start the level, walk up to innocent looking duct and use lightsaber to pry open. Suddenly, I get blown off the platform by a gust of wind coming from said grate. Hit quickload.
Attempt 2: Avoid gust of wind and watch for timing from one of these ducts. Then I get crushed by the large piston once I get in. Hit quickload.

... moving on, past the annoying fire part ...

Attempt 56: What is this?! I'm in a huge room that looks like it has no floor. Is that a red grating I see, or is it me? Nah, must be me. Maybe I can walk on this nice, metal area.... OMG, my life bar! Zap. Hit quickload.

... figured out the red beam-wire-whatever was not my imagination after all ...

Attempt 73: Oh Jesus, what are these beams? Ok, calm down Merc, they shouldn't hurt that much... let's test. Ow - fried Merc. Hit quickload.

... fast forward ahead ...

Attempt 122: Finally, that laser part is over.... oh look, Stormtroopers! :mob:

Enough said. Merc out. :fett:

D.L.
06-26-2002, 07:22 PM
Nar Shadda Streets was a whore :)

Doomgiver had it's moments though I still want an explation as to why the Imperials would build their communications relay such that there are 27 rooms in on egiant room with connectiong catwalks, with random switches. No wonder the Rebels kicked their asses.

:)

Mercen4ry
06-26-2002, 07:31 PM
Welcome to the wonderful world of platformer programming D.L. Do you think Cloud City would engineer its waste, power, and air supply systems just for Kyle Katarn? (although the difficulty involved in that bit was called for, if not extremely annoying; see above) The communications array "puzzle" was a tad stupid IMO, but then again, the imps would have won if they had any more intelligence than the basic Stormtrooper. :D

Merc out. :fett:

Bluezman
06-26-2002, 07:56 PM
Originally posted by Juveli
There was this platform-jumping part in later levels... Don't remember the name of that goddamn place... Anyway, you get in this vehicle which moves between some sort of force field generators and start your journey to other side of the room. When you get to halfway, a stormtrooper fires a missile which blows up the vehicle and you have to proceed by jumping on the generator thingies. What makes this especially annoying is the fact that those troopers keep shooting rockets at you... I died about every three seconds. Once I found out that you can push the rockets back at the stormies, it actually was fun :D

My favorite was the one in the mines where these headcrabs were all over the place. When my batteries went out I was completely lost...

ThePeople'sJedi
06-26-2002, 09:17 PM
I think the level was called Cairn_Bay or something. Anyway, it's the level where you had to sneak around. You go around the whole game blasting/sabering almost everything in sight and then...wait...maybe i should sneak around on this level. Don't get me wrong, it was fun, but kinda disrupted the flow of the game.

Yoda_623
06-26-2002, 09:21 PM
The Nar Shaddaa level did really piss me off. Everywhere I went I kept getting sniped so it was very frustrating.

Bluezman
06-26-2002, 09:23 PM
I actually liked the idea and I saw where the Raven guys were coming from, but they should have made it more like "uh..oh, now if they see me, I am REALLY in trouble."

I was more like "what's wrong? I could kick you couple of guy's asses in no time if it wern't for that cutscene kicking in!" :cool: :D

normal
06-26-2002, 09:53 PM
Yavin Swamps.

F$!@$ing levels kept my FPS at 1 the entire time.

Derisor
06-26-2002, 09:57 PM
The sneak level was pure skill. Defend the alarm console and kill anyone that comes close to it and force push like a madman.

Chewie Bakker
06-26-2002, 10:43 PM
The sneak-part was fun.

:trooper: Nar Shadda sent me crazy.
:trooper: Doomgiver Comm Array was irritating, but first time I
played that level I got through without hitch. (Luck)
:trooper:The Yavin swamps weirded the hell out of me.

:gben: The Force will be with you, always.

Gandel
06-26-2002, 10:45 PM
I hate Nar Shaada streets with a passion

D.L.
06-26-2002, 10:52 PM
I can't believe I forgot the part in Yavin wher eyou are suppose to find the "hole" in the wall that is completely obscured by water and next to impossible to see. Annyoing.

GE Predator
06-26-2002, 11:04 PM
Nar Shaddaa streets. Not only does it look stupid (too much plain blue and grey textures lol), but the 50000000000 snipers, god. Then there's that last garbage chute secret. Hah, yeah right. I bet that one was a mistake, they probably intneded ya to have some higher force jump level by then.

And there's no friken people ANYWHERE, wtf? This is NAR SHADDAA, the mini courscant of the galaxy. Not some back deserted alley on some no name city.


But ya

Hey know what would be cool but like, way hard to do? Have one of those machines like in Tales From The Mos Eisley Cantina (Greedo's story) that can level an entire deck of a city block just from firing some kind of weird, white beam cannon. Then have like 8 other decks smash ontop of it.

Darth Knight
06-27-2002, 02:12 AM
the stealth level

Robbiesan
06-27-2002, 02:23 AM
Nar Shaada was a bugger.. like others it was get shot, load, kill sniper/s, get shot load, kill sniper/s.. I should go back and play it to find all the secrets though..

the crabs in the mines were annoying.. eventually I found the easiest way to get through was put the goggles on and run like heck.. if you do that you can probably get through little to no bites..

getting the light sabre during the trials was also a royal pain in the...

Robbiesan
06-27-2002, 02:45 AM
Nar Shaada was a bugger.. like others it was get shot, load, kill sniper/s, get shot load, kill sniper/s.. I should go back and play it to find all the secrets though..

the crabs in the mines were annoying.. eventually I found the easiest way to get through was put the goggles on and run like heck.. if you do that you can probably get through little to no bites..

getting the light sabre during the trials was also a royal pain in the...

kfretz
06-27-2002, 03:34 AM
Yea Nar Shaddaa sucked bad................BUT i thought the stealth level was easy considering u didnt need REAL stealth.....all i did was find a wandering stormtrooper...force pull and slice....then just look around in sniper rifle for the officer in black or grey (since they are the only ones who can pull the alarm) and blast them....after that just stand by the alarm and wait for the rest of the gang......lol i love how the stormtroopers are too dumb to pull the alarm themselves.....i guess they cant read or sumthing.

Pedantic
06-27-2002, 06:44 AM
Originally posted by Robbiesan
getting the light sabre during the trials was also a royal pain in the...

Yeah, that was. Took me forever to get.

CreeP_303
06-27-2002, 08:07 AM
every godforsaken inch of carin


*dies*

Crios
06-27-2002, 08:21 AM
Originally posted by kfretz
Yea Nar Shaddaa sucked bad................BUT i thought the stealth level was easy considering u didnt need REAL stealth.....all i did was find a wandering stormtrooper...force pull and slice....then just look around in sniper rifle for the officer in black or grey (since they are the only ones who can pull the alarm) and blast them....after that just stand by the alarm and wait for the rest of the gang......lol i love how the stormtroopers are too dumb to pull the alarm themselves.....i guess they cant read or sumthing.

Eh? Well, after getting caught a couple times, I decided to use up all the sentry gun units and little white shooting ball thingies that I've been keeping since the beginning of the game, make a perimeter around the (1st) warning unit, and pretty much let them come at me. Well, after a minute, it looked like a bloody mess, but just as I started to walk away, a stormtrooper approached the console. Next thing I know, I had to hit quickload :mad: .

Although the stealth mission was a real time-waster, the crabs bugged the living crap out of me, and the no-gravity-Doomgiver mission ticked me off (took me 30 minutes to finally find the exit), Nar Shaddaa ranks #1 on most frustrating missions list.

- Crios

snakeeyesa27
06-27-2002, 11:44 AM
I hate the Artus Mines, Sniper Alley (why can't we dodge as good as reborns?), and especially Yavin Swamp (i always skip it).

On another note: What levels did everyone like?

I liked the whole bespin level, especially the air vanes where you meet the first reborn (spawn people and shove them into the currents... delightful!) I liked most of cairn, especially the main hangar room, nice and big (spawn 25 reborns and see how you do). I, (probably alone) loved the sneak part, especially when i found out how to skip the whole level (sans cheating), though the room with the lights tested my reload button's tenacity. And the fight with luke, i think, was the first part where i reloaded it after I beat it because it was just fun (except when he hits you with his saber, klutz!) Also, i liked teaming with other jedi after the swamps.

JaseP
06-27-2002, 03:22 PM
The most annoying level was the one where you have to keep that stupid red flat-headed R2 unit alive while he roles down the exposed corridor at Bespin. Up to there, I really dug Bespin. You would think you could tell the R2 unit to stay put then go clear the way of snipers and mines,... It wasn't really hard, just annoying...

Other levels I didn't like `cause I only have a 400MHz AMD K6-2 to run the game on... like the swap at Yavin 4.

-[MotU]-Lyger|=-
06-27-2002, 03:33 PM
hmmm... most anoying... well the Trials took me an hour. just to figure out the first test(force push) but id have to say the whole game was fun... damn only wish they made real cut scenes(im still dreamin) GOD i love the cut scenes for JK

Lunatic Jedi
06-27-2002, 03:37 PM
Truth be told, I didn't have that much trouble with Nar Shadaa (just keep moving and follow the beams when they fire).

YAVIN SWAMP DROVE ME TO NEAR SUICIDE! The only fun thing about it was finally having level 3 force grip. Picking up swamp troopers and slamming them down into the water, and never seeing them get up was very satisfying. :)

But even better is using force grip to launch them through the air like a rocket, hearing that hilarious dopplar effect to their scream, and then that gross, wet crunch as their bones shatter on the landing. :D

I'm sick, I know it.

Juveli
06-27-2002, 04:05 PM
Originally posted by JaseP
Other levels I didn't like `cause I only have a 400MHz AMD K6-2 to run the game on... like the swap at Yavin 4.

I feel your pain... Still, the swamp was almost fun. Perhaps it was that Level 3 Grip. :evil2:

The following canyon, however, was NOT fun...

Pedantic
06-27-2002, 04:20 PM
Haha, yeah, especially if one didn't realize one could use the AT-STs until halfway through... ;)

Demolisher
06-27-2002, 07:52 PM
I also hate the Nar Shaddaa levels!! The snipers are so hard in the streets level. Later on where you first meet Reelo is annoying; it takes forever to bring down the turrets and once you finally got them and your health, ammo, and armor are low, a load of bad guys come out.

I also hate the ATST level; it's hard to shoot at everything with it. I guess I got used to using the lightsaber :D

Pedantic
06-27-2002, 08:03 PM
Yeah, there was something weird about the aiming with the AT-ST. I still haven't figured it out yet... ;)

Lemming
06-27-2002, 08:39 PM
Heh, force speed owned that canyon map. Don't think I killed much of anything. Just zipped straight to the end. :D

Luc Solar
06-27-2002, 11:56 PM
"The most annoying level was the one where you have to keep that stupid red flat-headed R2 unit alive while he roles down the exposed corridor at Bespin"

Yeah...I pulled it and pushed it (down the little step so that it would have to move on the elevator to get back up) away so that I could take out the bad guys, but it seems that the same robot that can take multiple blaster-shots can't take a 3 feet fall! That was just lame. Disgustingly lame.

I won't b!tch about the game anymore, but I'll say this: every puzzle that was created just for the fun of having a puzzle is a stinky-ass puzzle. Some of the stuff in this game...OMG! I didn't know whether to laugh or cry.

Lime-Light
06-28-2002, 03:00 AM
Nar Shadda was a pain, but it was fun the second time around, becuase I remebered where the snipers where and just used speed bust while sniping them, so I could get out of the way. the canyon on Yavin was uber annoying, along with the swamp, especially where they throw 2 shadow troops at you, right at a moment where fps drops like a rock. Just plain evil. I had to look at walkthroughs for the com aray and that stupid underwater tunnel too.

CapNColostomy
06-28-2002, 03:09 AM
Aiming with the AT-ST? You mean it could shoot? I just trampled every Storm Trooper squad I encountered like a crazed Bantha.