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pakmannen
06-26-2002, 11:16 PM
i suppose fire is done by a shader. but where is it? can't find any..

pakmannen
06-27-2002, 12:03 AM
anyone?? where is the fireshader??

Badakku
06-27-2002, 12:37 AM
it is NOT done with a shader but with a fx_runner. place a fx_runner in your level and give it the key fxfile. for the value pick a file out of your base\effects\env folder.

Graphicsgod
06-27-2002, 04:52 PM
It can be done with a shader! But it will look a little sprite'ish.

UniKorn
06-27-2002, 05:07 PM
I think badakku's post just wanted to help and show him that Raven does it with fxrunners now, rather than telling the one who asked the question that it is impossible with a shader.

Badakku
06-27-2002, 08:54 PM
well in fact I didn't know it can be done with a shader because I never found one, so where is it?? :D

UniKorn
06-27-2002, 10:06 PM
There isn't any, but you can create your own ;)

hack
06-28-2002, 02:50 AM
I used a fx-runner feature and then brought up the Entity menu by pressing "N". I added (Key: fxFile; Value: env/fire) to the fx-runner. Next add a target for the fx-runner to point at such as pointing straight up. I do not have any screenshots at this moment but I will add them later if you wish to see. :cool: