View Full Version : Any hopes for ydnar's q3map2 jko compatibility?

06-27-2002, 07:26 AM
i still remember someone mentioned something about q3map2 some weeks ago but i lost the thread

so by the way, are there any clues that ydnar is working on q3map2 jediknight outcast compatibility?

imho this little prog (Shaderlab (http://shaderlab.com/slrl/) ) would be very helpful for the editing community

06-27-2002, 09:09 PM
I don't think Ydnar will be doing so. They don't even have time to include proper moh:aa support, so I think we'll just have to wait until the gtk team has more time.