View Full Version : idea for a jk 2 mod

06-28-2002, 06:31 AM
Its wierd no one thought of this before but why not make a mod for jk2 kinda like crouching tiger hidden dragon. you'd have all the characters and could choose from a **** load o badass ancient chinese weaponry. you'd beable to kick and punch too and there would be levels based off the movie. it would bet mostly dueling, ffa, and team versions of both. force powers would be replaced by special moves that use chi (a way to keep the force bar) and they'd be really fancy like disarms and spining attack ended with a trip. used also beable to walk on water. wall walk and force jump could remain the same. weapons could include posin darts little push out knives in ur shoes assorted polearms and swords. you could also add a roleplaying skillz system but i am not to sure of that.tell me what u think of my idea. i cant really do anything but light scripting but i could do levels so if anyone is interested in the idea and wants to put a team together thats damn ass dandy.i'll be gone till next friday but when i come back i am sure i'll have some more fresh ideas. until then dont steal my idea without asking.;)

06-28-2002, 07:39 AM
Sounds kinda like a TC. I think someone is doing a Kung-Fu mod that sounds similar to your idea, but is more anchored in the Star Wars universe.

06-28-2002, 09:46 AM
mine is more focased on ancient oriental combat. i think it'd be damn cool to see some one spinning a spear with lightning quick motions like in cthd. the focas of the mod is to represent mainly the armed combat with a few kicks and punches here and there. taunts-
1. stomping
2. repetitive blade smacking
fighting styles-
each style would be different and constant use of each would be needed for maximum efficency. i think i would have to also add blood as well as making sure that damage is handled like g_saberrealisticcombat 2 in sp. i hope when i come back next friday to have a clearer view on the special moves and general combat. i wont be able to answer until then but plz keep those comments and ideas coming.:cool:

06-29-2002, 08:29 AM
now i as i write i am about to leave on vaction in my room are three pages worth of gameplay ideas for this mod now entitled "oriental dreams" i dont have much time to talk of them but they include a full items list, scoring system, and gametypes. when i come back i promise a full idea of the game. i am guessing no one cares much about it but maybe they will next week.gotta go
:lsduel: :3headed:

Darth Continent
06-29-2002, 03:08 PM
Speaking of weird mods / TCs, I remember waking up one day thinking that it would be cool if you could go back to Castle Wolfenstein 3D with a light saber and cut down the evil Nazis.

That is, if anyone even remembers Wolf 3D. :)

Lucko Mabri
06-29-2002, 03:48 PM
I remember that game :D

Darth Continent
06-29-2002, 10:24 PM
*laughs* Can you imagine Nazis screaming as something far more evil cuts them down with a moaning red blade? :evil5:

07-06-2002, 08:42 AM
i am backeeeeeee. time to stay on topic cause i got a full outlook for "oriental dreams"......

i am still not sure about the special moves in that in need some help in. i know that force will be replaced with chi the martial arts thingy that the people use to be really strong and stuff. lol


TH-two handed
OH-one handed
TW-two weapon
ROF-rate of fire

TH-spear-a long pole with and arrowhead like blade bound to one end

TH-staff-a finely carved wooden stick

OH-darts-like a tiny arrow.poisoned.short range

TH-dartgun-a hallowed bamboo pole.shoots poisoned needles.range medium.rof fast

TW-sai-a weapon in likeness of a very large fork.good for disarming

TW-dagger-your basic short blade OH handle dagger.range short.rof medium

TW-ninja-to-a short sword favorite of ninja's.unguardedhandle

TH-no-dachi-the mother of all swords with a slightly curved blade reaching a massive six feet long and an unguarded handle

TH/OH-katana-the father of all swords a mildly curved blade of 5 feet placed on an unguarded handle. boasts wicked attack speed and power. yet it is extremely light and near industructable

OH-machete-yey baby!this one could be great fun.

OH-shuriken-a suprise.range short.rof fast

TH-cho-ku-no-another suprise.range medium.rof fast

TH-crossbow-your basic crossbow.range long.rof slow

TH-longbow-your basic bow.range medium.rof medium


shield-used with TW or OH weapons

leather-hardened leathe creating a protective shell

chainmail-links of metal bound together.great against swords

plate-plates of solid armor

full plate-a complete suit of armor with both plate and chainmail pieces

Helm-made of plate

cap-made of chain or leather


attackdog- a dog that follows you around attacking any enemys that close in on you

snake-seeks out a target and bites it with its deadly poison fangs!

molotov cocktail-fire anyone?

catapult-a stationary catapult. must be reloaded by players. will fire only manually

hot oil-used to drop on oppenents from above large damage area

pallasade wall-a length of wooden wall

each weapon would have its own unique aggressive, nuetral, and defensive stances. each stance would allow you to manipulate you weapon to maximum efficency

well i am tired of typing so i will give the rest later. continue my blabber soon.

07-06-2002, 08:45 AM
hmmmm....i will be collecting all my ideas into a new thread called
"Oriental Dreams: the samuri mod for jk2"