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View Full Version : Compile Problem please help


Bell
06-28-2002, 09:05 AM
I run the compiler and it starts and stops rite away. No bsp.
here is my junk.txt


C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\maps\test>C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\Tools\\sof2 map -bsp C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base/maps/test/test.map
SoF2Map v1.0c (c) 2000 Raven Software Inc.

---- BSP ----
SetQdirFromPath: no 'base' in x

C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\maps\test>C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\Tools\\sof2 map -vis C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base/maps/test/test.map
SoF2Map v1.0c (c) 2000 Raven Software Inc.

---- Vis ----
SetQdirFromPath: no 'base' in M

C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\maps\test>C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\Tools\\sof2 map -light C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base/maps/test/test.map
SoF2Map v1.0c (c) 2000 Raven Software Inc.

----- Lighting ----
SetQdirFromPath: no 'base' in 


any ideas?

Awetopsy
06-28-2002, 09:16 AM
did you install the tools to the "gamedata" dir or just the Jedi knight 2 directory..

the editor needs to be installed to <your jedioutcast dir/gamedata> and then load up file/project settings and make sure the "base" directory is listed in the appropriate entry boxes.

check this page for better explanation:
http://richdiesal.jedioutcastmaps.com/tutorials/gc101lsn2.html

Bell
06-28-2002, 10:18 AM
thanks bunches.
the install was correct but i was using the
/gamedata/maps folder in stead of the
/gamedata/base/maps folder

the second is correct and it worked.
cheers!