View Full Version : A couple quick Uber-nOOb questions
06-29-2002, 05:50 AM
How do i get my camera inside a room when im done hollowing it?
How do i cut a door out?
and ... Do i have to make a box and make the walls and ceiling sky textures to make my map outside? or is there another way?
Answer these in noob language plz not uber-mapper
06-29-2002, 08:03 AM
the following apply to GTKrad, dont know about JK2rad
1. Right click in the 3d view, and the mouse will move the direction the view points, scroll the wheel and it moves forward/back, hold control and move the mouse and you strafe/raise lower the camera. I believe you can use keys to move it too, mouse is quicker tho.
2. you can csg it, ie create a block where you want the hole, select it and hit the subtract button. note i said you CAN, the better way is to build the opening by hand using the clip tool as it tends to produce tidier brushwork. to clip select a brush, hit x then mark two points to form the line where you want to cut. to cut without losing any of the brush being chopped press shift+enter, to loose the bit that goes red after the line is drawn just hit enter.
3. thats exactly how you do outdoors.
06-29-2002, 11:38 AM
Ehh. :) Keys are easier to control, I think.
And don't use CSG. :)
Also, DO NOT make a giant box for your sky and such. Bad bad bad idea.
I would suggest following the tutorials at http://richdiesal.jedioutcastmaps.com/tutorials/ for the answer to all of your questions. :) Explained in easy-to-understand English too. :p
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