View Full Version : Wip: Nikto!

06-29-2002, 08:36 AM
Some of you may not know what a Nikto is. All I know about them is that one of their species was a Jedi Knight in the movie Episode 2. He fought in the Clone Wars. When I get images of him, I'll post them. (I am making this model off of the action figure).
***I'm having a little trouble with 3DSMax, I'd love to have some help or tutorials. Thanks***

06-29-2002, 08:41 AM
Start digging around in here:


Its where I learned an awful lot, and now you can find these links in the Sticky Treads here also.

06-29-2002, 09:45 AM
Oh my gosh you have no Idea how much I appreciate that. Will this help me use 3DSMax or will it teach me to actually make the models themselves? I have 3DSMax (thanks to a friend who's dad is like a graphics freak and owns tons of software). I really need to know how to get the xsi plugin to work in 3DSmax. I have Ravens SDK and editing tools pack but don't know how or where to get the XSI thing to work.

06-29-2002, 10:31 AM
Don't post WIP unless you actually have something to show. WIP is work in progress, and traditionally, you show a picture. Either you didn't know, or you are just trying to attract viewers.

06-29-2002, 11:57 AM
First off, do not insult my intelligence. I know what WIP means. Secondly, don't doubt that it isn't a WIP unless I have specifically said, I haven't started yet. For your information, I have drawn many sketches and scanned them and have them inserted into 3DSMax. I also have the boxes constructed somewhat. I merely asked for some help with 3DSmax b/c I don't understand how to shape the boxes the way I want them to be shaped. Sorry if I came off as a jerk but It is a WIP and I know what WIP means.

06-29-2002, 12:10 PM
well you are taking the definition for a WIP pretty litterally, but i suppose this could be one....

anyhow, ur gonna wanna check out a crap load of tutrials, go to the sticky at the top entitiled "read this before u ask a question" it has info on jk2 modeling recources....

06-29-2002, 12:33 PM
Originally posted by FeurGrissa
well you are taking the definition for a WIP pretty litterally, but i suppose this could be one....

anyhow, ur gonna wanna check out a crap load of tutrials, go to the sticky at the top entitiled "read this before u ask a question" it has info on jk2 modeling recources....
I'm sorry if I offended anyone for this thread. I don't want to be an outlaw on these forums b/c of this. I just wanted to post about this new model that I'm working on. If I'm not correct, doesn't Work In Progress mean that you are working ON the model. It doesn't necessarily mean that you have screens or are almost finished. Anyway FeurGrissa, thx for the help.

06-29-2002, 12:35 PM
You are taking it VERY literally. When you post a WIP, we expect screenshots.

Should my first SP level be considered WIP because I thought of a basic layout that I might use? Of course not.

06-29-2002, 12:40 PM
hehe yeah, i havnt made a WIP thread for my mod ive thought about doing yet either hehe, but hell probly never do this again. so it dont really matter to me if there is one extra thread on the forum, its pretty easy to glance through and pick out threads of intrest, even with all the other clutter.

06-29-2002, 12:46 PM
You know what. You two are really being a royal pain in the butt about this. I mean, for christs sake just lay off. I heard rumors about the people at LucasForums always wanting to argue and constantly being bossy, and now I guess it's true. I have what, 15 posts? Hmm it may just be me, but I think I'm a little new around here. You don't have to post like 5 times telling me how stupid it is to post a WIP with out any screens. If you're mods then close it, if you're not then don't worry about it. You talk about cluttering up the forums, well posting continuously about NOT cluttering the forums clutters them up more. Now please if you don't mind, stop with all this stuff.

06-29-2002, 01:02 PM
I don't care about clutter. I just think it's stupid to post a WIP without screenshots. You're attracting people looking for screenshots, then they'll probably flame you for not having screenshots and send tons of insults toward you. Just giving advise.

06-29-2002, 01:17 PM
yep same here.... just giving advice...

im a relitive newb too, just thought it was kinda odd that u posted a WIP for a model that wasnt actually in progress yet...

i mean most people post wip's to show off their models, but if this is how you wanna do it then whatever hehe

06-29-2002, 01:44 PM
Okay then. Back onto topic. On my action figure he has a cloak on with a hood. I have decided though that I think he looks cooler without the cloak. The cloak kind of makes him look like a "wannabe jedi" and not a real one. and I Expect to have some EARLY screens in a day or so (hah, see it is a WIP lol). Don't expect texturing yet though.

06-29-2002, 02:21 PM
Yeah...uh, don't let them turn you off of the forums. It's really no big deal that you didn't post images or anything, its not like WIP has some sacred definition that must never be altered or violated. As for the cloak thing, definitely go for no cloak, unless you want to have a whole lot of fun with weighting and clipping problems. There have only been a couple instances so far where such a thing has been done well.

Sounds Risky
06-29-2002, 03:41 PM
Good luck Link-er, can't wait to see what you come up with. And don't worry so much about making the thread when you didn't have any pictures, no one complained when the Plo Koon thread was made and it didn't have a picture until the third page.

aL BeasTie
06-29-2002, 08:46 PM
yeah coz no one would yalk **** like that to Kinja, so show everyone the same respect people cause they are making models for you

06-29-2002, 10:37 PM
Thanks a whole lot guys. You have made me feel a whole lot better (and helped to prove my point). Anyway back to Nikto! I have created his torso completely, working on his arms, and have his legs finished but I really don't like them so I may do them again. Also, he has a small skirt (I think that's what you'd call it). Should I design that on him with the torso or wait untill later?

Sniper Wolf
06-30-2002, 12:02 AM
Hopefully you haven't done his head yet and you still only have one side of the body. If you don't, delete one side and work on the remaining side, and add the skirt thing. Then mirror it as a copy and attach it when u think it looks good. This helps the symmetry of the model a whole lot. Good Luck.
- Wolf :jawa

06-30-2002, 12:08 AM
I only have the torso completely there (of course it is mirrored) so that I can make sure he doesn't look gay when I mirror the whole thing. I deleted the arms and legs b/c when on the mirrored torso they look really strange. Do you guys use boxes when making arms and lets b/c I've been using cylinders. I'm going to try boxes though b/c for the arms and legs it's harder. Also I know that I'll have to edit the model when I import the root.xsi thing. How do I do that (I'm using 3DStudio Max 4.2 and I have the SDK and Editing Tools from Raven). Thanks a bunch and I'll keep you updated. As soon as I get the head and arms and legs done (probably later this week) I'll post screens.

06-30-2002, 01:40 AM
I don't think it's a big deal WIP or no WIP, screenshots or no screenshot. it's a good idea to let people know that you are working on a model since there might be others working on the same model.

06-30-2002, 01:48 AM
I want to wish you the best of luck with this model, can't wait to see how it turns out :) Even though I haven't picked up the toy (my toy budget is sadly limited these days :( ), it's still one of my favorite AOTC figures. And as I've said many times before, the more alien Jedi, the better! :D

06-30-2002, 02:43 AM
I would also like to throw my support behind you. I've said this before and I'll say it again. Emon, if you have nothing helpful to say, go away. I'm sick of you insulting everyone every chance you get. What "we expect" is not for you to say. You can say you expect it, but don't speak for the community. And until you're willing to get up and do a Nikto model yourself, then shut the hell up and let Link-er post his thread. His model is indeed work in progress, and he's asking the community for a little help and a little bit of conceptual feedback before he commits to something specific. This is what shapes a project into something truly worth both making and using.

As far as my actual feedback goes, I would like it if you could make the clothing very simple, so that a talented skinner could turn your model into the nameless Jedi Knight of Episode II or into a Morgukai assassin or something new altogether. Personally I would love to take on a good Morgukai, so I wish you the best of luck with this model.

~ Michael

06-30-2002, 03:25 AM
I'm glad all of you people are taking my side. It really humbles me to see so many people helping me. As for the model, I am excited to get it done. I so far have not commited myself to the arms and legs yet, I'm working on his head + face right now. I want to make it as good as possible. I am modeling this one from the action figure but I took the cape off (his arms are still caped though so I'll have to come up with something else hehe). I have one screen that I took a couple of days ago. The head is different now and the torso has some minor changes. Keep in mind, this is very early and is just to give a small example of the torso of this character. I kind of bulked him up a bit so he wouldn't look SOO creepy and smal hehehe. Oh man, this stinks, I don't have my FTP client installed. Alright it's installed. Uploading picture...


Keep in mind that is just a very VERY early model of the torso and where I was just starting the head (the head has been re-vamped though).

Update: I have worked on his head a bit today. I came up with this. It looks great from the front (with the exception of his mouth area, which I am still working on. Also on the side view, it needs a lot of work (so I didn't post a screen of that hehe).
keep in mind that's for an early image of his head (no eyes, hardly a mouth. Just need a little feedback mainly about sizes).

06-30-2002, 09:59 AM
Okay. I have an updated model. I sort of fixed his mouth a little (by changing the shape of his head) and I have nearly fixed the bug of him having a strange looking head from a side view. It looks better. I also added arms (they aren't finished). I really need assistance on how to load the root.xsi into 3D Studio Max 4.2 I can't open the .doc file by tim appleby that came with Ravens SDK and stuff. I can open some of the others though. It's odd. Any assistance is appreciated.

Front- http://www.nbeecee.com/JK2/nikto/NiktoRender004.jpg
Side- http://www.nbeecee.com/JK2/nikto/NiktoRender005.jpg

06-30-2002, 10:09 AM
Looking good Link-er :D

Ok, to import root.xsi you need to pop the importer that came with the tool kits that raven released. XSIImporter.dli and vmdexp.dle should be in your Tools\Max4Tools\ directory. Just copy thoes files over into your 3DsMax\plugins and restart the program and your set :)

It's a good idea to make your model around the skeleton in root.xsi, it will save you the headache of making major adjustments later

CT :lightning

06-30-2002, 11:05 AM
Thanks a lot Toonces. I don't seem to have the XSIImporter in my Raven SDK pack. I have the other one though. What folder do I put those in, in 3DSMax, PlugCFG, Plugins, or STDPlugs?

aL BeasTie
06-30-2002, 09:46 PM
just the Plugins folder,

and I think you need both Jk2editing packs becasue I don't think the plugin is in the second pack

07-01-2002, 01:22 AM
This is probably something for later, but don't forget the two forward-pointing head horns. Those're probably the most distinctive features of a Nikto face.

Also, if you happen to have access to a comic shop, you might want to pick up issue 42 of Star Wars. Morgukai [a sect of Nikto assassins] are introduced into the current story arc, so that will giev you a number of good shots to use. There're two Nikto in the story, so that might help give you an idea of what the species looks like. Sometimes, it's hard to tell from an action figure alone.

07-01-2002, 05:18 AM
Yeah I noticed one horn above each eye and three horns on the sides. I haven't implemented those yet (not sure if I want em to stick out or if I'll skin em in). I do know that I'll have to put the two horns above his eyes in though. I have restarted this model. And to me it looks 10 times better than before. I am building it around Root.xsi now. yay hehe. Here are some pictures.

Torso- http://www.nbeecee.com/JK2/nikto/Niktotorso003.jpg
Head Front- http://www.nbeecee.com/JK2/nikto/Niktohead001.jpg
Head Side- http://www.nbeecee.com/JK2/nikto/Niktohead002.jpg

I haven't implemented any of the horns and am still working on his mouth/nose thing. It will look way better when skinned and textured.

07-01-2002, 08:55 PM
Just checkin in to let you guys know that he's coming good. Nearly finished modeling him (around root.xsi hehehe). This new model is way better than the other one and is more completed. Still needs tweaking, weighting, texturing, and skinning. The pics in my post above are outdated but they still look like the model (I've just tweaked it and added arms and legs).

07-02-2002, 10:08 AM
Guys I'm not posting this to sound sorry for myself or anything. This is just the way I feel. I am considering cancelling the Nikto model. From the start I got dogged for it. And it appears to me that no one really cares about it, since it isn't a main character and it is hardly seen in the movies. If I cancel the model, odds are I'll make a Jawa model. If you really want me to do the Nikto model post here if not, at least tell me that you don't care about it.

07-02-2002, 10:28 AM
:jaw2: :jaw2: :jaw2: :jaw2:Cancel the nickito or what ever and start the coolest star wars character the jawa the size problem has been solved so start working on him please!!!!!!!!!! not to sound demanding can you make him look like my aviater

07-02-2002, 10:34 AM
LINK-ER, I really really want to see a successful Nikto! :D As I mentioned previously, I saw the toy and thought it looked like a great character, and it will make a really great JKII model! I haven't been replying lately because you're still in early stages, so I saw just waiting for you to get in a bit further :)

Please don't abandon this project, if you can do it well, it'll be great!

07-02-2002, 10:39 AM
Nah dude, don't give it up unless your sick of him. It looks like your off to a very good start :) It's a cool looking species, that will make awesome looking model. It's a pretty complex head (from the shots I see at starwars.com)

Think of the head you got there like clay and carve :D A little advice (and remember I'm a newbie myself so if I'm wrong somebody chime in) For thoes spikes on his face, take a cyliander and shape it like a spike. You can attatch it to the head at anytime. I had this recently pointed out to me, break everything down into basic shapes (in your mind) and go from there. It helps to have a drawling in front of you so you can plan size of the shape you'll need, and how many faces and such.

Keep going though, your much further along then where I was when I started :D

CT :lightning

07-02-2002, 10:53 AM
:jaw2: :jaw2: :jaw2: Ive seen this nikto thing and its ugly plus there needs to be more short characters. I would hate to see every one running around as yoda and if you still want to do a nikto model do the jawa first because it would be easier to make, there is hardly any detail

07-02-2002, 11:13 AM
Toonces, since you are a good modeler and so on I want you to tell me the truth. Does the head of my Nikto model look anything like the characters head (minus the spikes and skinning things lol)?

07-02-2002, 11:34 AM
I should dig up an early photo of my first model (Sidious has been re-built completely 4 times), Your doing fine, better than I was just starting. Find as many refrence shots as you can. Your definatly on the right track. Pull the tips of the forehead region down just a little bit to form a V (should be 3 verts) Then take the beak (The pic on starwars.com looks like a beak) and reduce the with a little bit. Then bring the beak closer to the face and move it up a little bit to almost meet that V you made with the forehead and bam, you've basically nailed the shape of the forehead and the mouth/beak area. Think it's clay, once you have the general shape of the face begin to add stuff (extrude is your friend :) )

Keep it up :D

CT :lightning

07-02-2002, 12:38 PM
Keep on with this model, it's looking really good and you seemed so enthusiastic about it. It’s starting to seem like that flame of enthusiasm is starting to die.

Take overweight people for instance: one day they decide to start a diet; there all pumped up and ready to go. They start losing weight and feel even more enthusiastic, there friends and family start to notice the change also...but then this person starts to realize how hard it is, and that they will never finish! They slowly start to stop...people stop noticing…then they just give up.

So you see it does no good just to give up on something just because it's hard or your not doing to well or people seem to stop caring about it, it just leads down to failure.

Anyway if I have misperceived you I am sorry, and maybe I should have used a better base for my 'lecture', rather than dieting overweight people. :p


aL BeasTie
07-02-2002, 12:50 PM
are you going to make a Nikto like the ones in ROTJ?

The guard on the skiff with wee-quay and lando at jabba's palace

07-02-2002, 01:24 PM
Dude, don't give up. I don't post a lot but, I really would hate to see this model die. Keep up the good work, your doing a great job, much better than I can do. Ignore some of the jerks on the board your awesome.

On a completly other note, BradFu, you do a great job. Everything I've seen you do amazes me.

07-02-2002, 06:30 PM
Yeah, seriously, don't give up. You know I'm looking forward to the Nikto model, and I've been saying for awhile now we need more species in general to flesh out the community more. Even if it doesn't turn out well, it's like the Emperor modeller [Toonces? Forgive me if I'm confused^_^] said, he had to restart a few times to get it right. Keep at it, and don't give up.
~ Michael

07-02-2002, 07:59 PM
Nikto must live, if it's the Jedi version that's brilliant! But the palace guard is welcome if you'd prefer to doing that. Just because he's not a major player, doesn't mean we don't love him any less.

A Jawa will be welcome next, little bast&*ds!!!! :p

07-02-2002, 08:41 PM
Originally posted by SAMUEL
can you make him look like my aviater[/COLOR]
i don't think jawas are supposed to look like red x's. :rolleyes:

Originally posted by SAMUEL
Ive seen this nikto thing and its ugly plus there needs to be more short characters.[/COLOR]
nikto are cool so shush.
is this going to be a generic nikto or are we going towards the jedi nikto in aotc?

07-02-2002, 08:54 PM
Can someone post a link of a pic of what this is supposed to look like PLEASE?! im lost =/

07-02-2002, 10:21 PM
Thanks you guys for the support. It is the jedi version from episode 2. I have fixed the head somewhat like Toonces said to. It probably still isn't correct (seems to me like his "beak" is a little long now but it is supposed to be at the bottom of his face like that. Does it look right to you Toonces? This image is taken from where it is to show you more on the beak. Ignore the head shape and the minor bumps on his head lol.)


I had already made the thing over his eyes (brow) V a bit (hadn't released a screen) but I brought it down more. This one is a front view of how he looks as of now.


As for screens, I'm not using any. I'm using an action figure hehe. It is very acurate to the movie though. Or at least I think so.

07-02-2002, 10:37 PM
here's a couple bluescreen shots.


07-02-2002, 10:58 PM
Okay, after seeing those shots I've changed the model again. I have to go get my Driving permit though now (hehe yay) and then I have to go to work. I will work on his face more tonight and hopefully have screens later tonight or tomorrow morning. Oh yeah also, N.Bee.Cee. Networks (My Site ring) is coming back up. I have had it shut down for the past few months because of technical problems but they're been solved now so soon my new site will be up and running.

07-03-2002, 08:22 AM
Rejoice.. Jedi Nikto is coming!!!!:D

07-03-2002, 10:11 AM
Okay, Here's a quick update. Keep in mind I haven't had much time to work on Nikto today (got my permit woohoo, and then went to work). Tonight I did however work on him a bit. I added two horns to his forhead (will add three more on each side of his mouth tomorrow hopefully), and fixed his beak somewhat.

07-03-2002, 11:28 AM
Looking good! Try not to make the horns so strait, try to curve them some; and make the skin come up a little behind the horn.

**Just some helpful advice** :p

07-04-2002, 08:53 AM
Ansible, you and I think alike. I have one computer downstairs (this one) and one upstairs which I am constructing the model on now. I fixed it on that computer somewhat but I'm still working on getting the horn shape right. It's not exactly pointy like that, it's more rounded. I was just posting that to show where I put the horns, not to show the "finished" horns. Thanks for the help!
(I am going to try to get his head "nearly" finished by Sunday. I am off of work tomorrow, friday, saturday, and sunday so I might be able to get the head done before then :))

07-04-2002, 07:07 PM
Wow, this is really evolving very nicely! It's amazing to see how this began and to watch it go through each of these steps as that face slowly becomes more and more like the actual alien's face. I'm really quite impressed. And inspired too, I think it's time to fire up gmax. I've got a good 10 hours before the BBQ, I should have some time to do something I hope.

07-04-2002, 10:58 PM
Reference Pic(s):


07-05-2002, 04:50 AM
Heh, great minds do think alike. ;)

Also the side view of the 'beak' seems a little too flat, try to round it some.

**For Example**

Try making a small sphere, with about 8-10 sides (depending on your current poly count) and cut it in half. Shape it to the beak and place it on the beak (If you have trouble shaping it collapse works well). Then work on it from there, pushing an pulling.

What kind of computer are you using anyway? (Just curious. )

Can't wait for an update :D


Midgit Yoda
07-05-2002, 05:57 AM
(I was LINK-ER before but something happened to my account)
I am looking at Nikto in 3DS Max now. Is beak is supposed to be flat like that. If you'll notice, the screens I last posted weren't completely flat and rounded themselves into his face. A flat face is one of his characteristics (says so on his action figure box lol). I've been out on the like inner tubing all day today (god I'm tired) so I haven't done much. I'll try to finish the two horns today though.

07-05-2002, 06:12 AM
Actually you last screen shot has his 'beak' pretty flat, and in this image,


, you can see that his 'beak' has a stretched roundness.


Midgit Yoda
07-05-2002, 06:16 AM
In that image, his beak is just a tad bit more rounded than mine. But if you will notice the mouth's corners end and then it starts curving. That is what mine does (I just haven't added the mouth yet). Once I get it skinned and stuff you will understand. Oh yeah, by the way. I have no clue how to weight stuff or texture it or UVMap it. Any good tuts?

aL BeasTie
07-05-2002, 05:02 PM
read my sig or if it's too far away go here http://www.jk2models.cjb.net

Midgit Yoda
07-05-2002, 09:07 PM
Okay guys, Update time. I am working on two models now (Nikto is no longer on hold :)). I'm making a Jawa and Nikto. I decided I really hate Nikto's head I was making so I decided to start it over. The head is coming along quite nicely this time. Where I made it with a square, there were creases in it everywhere. Expect screens in a few days.