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View Full Version : I Think I Found More Weapons.dat Parameters


Joben
06-30-2002, 12:41 AM
I found more valid parameters you can add to a weapon's configuration in
weapons.dat. I cant figure out what if anything they do but the game doesn't
crash like it does when you add random stuff to the file :D
(for example I was hunting for parameters and tried stuff like "proj_vel 5000" which always caused crashes)

The list is:

firingForce,
altFiringForce
selectForce
stopForce
altChargeForce
chargeForce
ammomax

If i recall corectly I tried them all in singleplayer.
However none of them had a percievable effect...
I havent tried multiplayer yet.

P.S. I shure hope these arnt common knoledge, else i will be feeling very silly soon ;)

P.P.S does anyone know why all the weapons have their range set to 8192
even for ones like the stun batton when it is obviously false?

Joben
07-01-2002, 03:06 AM
Slight clarification: These arnt just things that dont crash the game.
They are real commands that I found in JK2gamex86.dll

What they do and whether some or all of them are disabled are the questions.

Joben
07-05-2002, 06:36 AM
lol just noticed that chargeforce and altchargeforce are right in the cfg...:rolleyes: