Joben
06-30-2002, 12:41 AM
I found more valid parameters you can add to a weapon's configuration in
weapons.dat. I cant figure out what if anything they do but the game doesn't
crash like it does when you add random stuff to the file :D
(for example I was hunting for parameters and tried stuff like "proj_vel 5000" which always caused crashes)
The list is:
firingForce,
altFiringForce
selectForce
stopForce
altChargeForce
chargeForce
ammomax
If i recall corectly I tried them all in singleplayer.
However none of them had a percievable effect...
I havent tried multiplayer yet.
P.S. I shure hope these arnt common knoledge, else i will be feeling very silly soon ;)
P.P.S does anyone know why all the weapons have their range set to 8192
even for ones like the stun batton when it is obviously false?
weapons.dat. I cant figure out what if anything they do but the game doesn't
crash like it does when you add random stuff to the file :D
(for example I was hunting for parameters and tried stuff like "proj_vel 5000" which always caused crashes)
The list is:
firingForce,
altFiringForce
selectForce
stopForce
altChargeForce
chargeForce
ammomax
If i recall corectly I tried them all in singleplayer.
However none of them had a percievable effect...
I havent tried multiplayer yet.
P.S. I shure hope these arnt common knoledge, else i will be feeling very silly soon ;)
P.P.S does anyone know why all the weapons have their range set to 8192
even for ones like the stun batton when it is obviously false?