View Full Version : func_train and triggers

07-02-2002, 02:04 PM
I'm attempting to make a platform that goes to a certain area and back again. The path isn't straight up and down, it takes a designated path.

I have the platform and path already made and the object moves like it's supposed to, but I'm trying to do 2 things.

1. Make it so when you jump on the platform that it will begin moving, go the course and stop in the original spot.

2. Make the platform stop at a given area for a small time before returning to the original spot.

What is the most efficient way to do this? Efficient but easy is best :)

Thanks for any help,


07-02-2002, 11:39 PM
I got it to wait before returning....but now I need to figure out how to get it to activate only when someone jumps on it.

Any ideas about this?

Thanks for any support,