View Full Version : skies of gloopy darkness
07-03-2002, 04:37 AM
I was under the impression that skies were meant to emit light. How come mine do not do this?
07-03-2002, 05:05 AM
it's a property within the shader itself, open up the skies.shaders, it's explained therein.
07-03-2002, 05:19 AM
check richdiesal's dynamic lighting tutorial. It says the line you need to look for in the shader's script.
Which sky is it? I can look it up for you if you want.
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