View Full Version : Taunts: Single and Multiplayer
07-05-2002, 03:18 AM
How do u do those TAUNT thingies? I tried using the taunt... commands and it did nothing. I know zhis may be stupid but it just doesnt work for me.
07-05-2002, 03:34 AM
you can set it up whenever you join a server, or you can create a config file..
in the game bring down the console (shift + ` [beside 1 key]) and type: bind (key) +taunt
now when you press that key, say X, your player will taunt.. the bummer about this is having to do it every time you connect to a server..
another to do this but automatically is to create a config file.. do the following:
1. open notepad
2. type in the command line for taunt as above
3. save file as AUTOEXEC.CFG
4. save it to the (gamedata?) folder, where the other config files are
when that's done, whenever you join a server the AUTOEXEC.CFG file will be run and all commands you have listed will be run.
07-05-2002, 09:16 AM
I don't have to do it everytime I join a server. It seems pretty permanent when I do it in the console. :)
TC- Jedi Acidic
07-05-2002, 11:27 AM
I think that when u add a bind, it goes into the jk2mpconfig.cfg file and therefore is permanent.....
If it's not permanent then your jk2mpconfig.cfg is probably read-only or something stupid like that :)
Mine is also permanent, and i am discovering new things to bind everyday..........
If it wasnt permanent I would have to quit jk2 because my hands are too tired when ive finished typing them all :p
TC- Jedi Acidic
07-05-2002, 11:31 AM
Ive tried almost all the characters, and I've yet to see anyone with the single player taunt (the one with the lightsaber spinning in Kyle's hand)(yes, i have tried kyle!) If Anyone knows how to enable this taunt... Please Tell me!!!!
07-05-2002, 12:01 PM
I don't think you can do that taunt in multiplayer.
07-05-2002, 12:04 PM
Before the patch whenever I started up the game I had to rebind everything, but that was fixed for me after 1.03 and now my binds are permanent and my name doesn't say padawan everytime I rejoin a multiplayer server.
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