View Full Version : Temple of Count Dooku
07-06-2002, 03:41 AM
Hello...I am the maker of Temple of Count Dooku.
Let me start of by Saying THIS IS MY FIRST MAP!!!!!!!!!!!!!
Now I know that there were some problems...version 2.0 will have some fixes. You see I have no staff!!! So It is up to me to do all the Work!! I have been hurt by many people saying that this map was awful. One person on jk2files.com said Worst. Map. Ever.
Worst. Story. Ever.
I'm sorry, but your storyline is so horrible, I can't help but laugh.
As for comments. I welcome KIND ones.
Thank You for your Time!
07-06-2002, 04:27 AM
How many of us do you think have staffs? :p
And I personally didn't even realize your map DID have a storyline. :p My suggestion to you would be to make a map... logical. Nothing is more important (in the final release) than the flow of a map.
This seemed to be a "go run and kill a gazillion reborn" sort of map. The problem with that is that I can just spawn them in one of Raven's MAPs with pretty much the same effect...
There were also no objectives, so I really had no clue what I was doing... I ended up just dodging reborn (mostly because my framerate hovered around 5fps the entire time) and running through the entire map until reaching the end... which was Desann... for no apparent reason in particular.
Sooooo... end result being - maybe you should make some MP maps to get your architecture skills up, then take the time to learn scripting, and make some SP maps? :)
No offense, but starting off trying to make a "mod" as you call it generally isn't a good idea. :)
Make a MP map that you are honestly proud of - one that you can say to yourself "I would pay money to play this map". And then try some SP. :)
(Just saying. :))
07-06-2002, 08:12 AM
Great Map I personally L O V E D it.;)
07-06-2002, 08:43 AM
Thanks...That really means a lot...I hope you like version 2.0 as much! BTW what was your fav part?
07-06-2002, 09:46 AM
i know it seems harsh but when your asking people to download a file thats nearly 7 megs you have to take some responsibility for the quality of the level or at least make sure that it runs okay.
otyherwise some people would get annoyed
there should be some forewarning that half the dload is made up of a music file too
also you only have to include the bsp not all the other map files related to your level
as far as level creativity and stuff its okay for a first go if your not interested in putting weeks of effort into it and just want as small fun map,
the only issue i really have to pull you up on is the fact that every enemy is spawned from startup, and that without area portals seperating the rooms it means that every npc is getting drawn at the same time resulting in really bad fps
which combined with the amount of tricky movements the player has to use to escape the blades of so many enemies makes the level practically unplayable
07-06-2002, 10:28 AM
vBulletin®, Copyright ©2000-2013, Jelsoft Enterprises Ltd.