View Full Version : WIP:New saber model-Apex Saber (help)
07-07-2002, 05:37 AM
My friend, SlayerXXL and I have taken one the task of modeling and skinning this saber:
(its second to the bottom)
The creator of this saber was Andrew Rosario. We still donít know what he calls it so we refer to it as the Apex Saber.
SlayerXXL is doing the modeling and Iím (Chrioboy) going to skin and do the ingame graphics.
Here is what weíve done so far:
But there is a problem XXl hasnít done uvw mapping before and can't get it to work properly so if anyone can help please do. He is using 3Ds Max Email him at: firstname.lastname@example.org
07-07-2002, 06:52 AM
Cant help UV wrapping it, but great job so far, man that saber rocks! Cant wait for it to be released! :)
07-07-2002, 07:26 AM
i emailed him offering help.
07-07-2002, 11:40 AM
Here are the reference pics i drew up on illustrator:
07-07-2002, 11:50 AM
he sent it to me and i just finished and sent it back, the handle doesnt quite look like that though, the one he sent me looks just like a pipe, no detail on it, i guess the detail will be in the skin. hes must be new to modeling, the saber had over 1800 polys so i had to redo and edit parts of the model, it looks exactly the same though. i got it down to just over 900 polys, which is still high but its the best i could do without completely redoing the model.
07-07-2002, 01:48 PM
Thanks a lot!
The saber looks great and yeah the grip detail is going to be in the skin. This is our first but not last time doing something like this.
In game pics soon.:D
07-08-2002, 04:44 AM
Looking forward to them! Madjai thanks for helping him out.
07-08-2002, 08:33 AM
looks good, i think ill take it when ur done
07-08-2002, 09:40 AM
:koon: When can we exspect this amazing hilt model out?No rush whatsoever though.:koon:
07-09-2002, 12:17 AM
07-09-2002, 07:39 AM
Do you think i could get an answer...if that's ok?....Hello!....take your time...what's with "bump"?(answer my question first)
07-09-2002, 03:15 PM
Chill out Jedimike-s ;)
I just got done packing it and skin today, but here is the finished product:
And heres the ZIP:
No one can thank enough Madjai for his generous will to help others.
Now im pre-releasing it here because i need you kind folks to tell me if it works properly.
07-10-2002, 12:52 AM
dude , except for the two forks at the emitter, that looks a lot like the custom sabers iv seen on ebay!
07-10-2002, 06:14 AM
I can't get it to show in game. I noticed that the file structure in zipping it into a pk3 is right, but the default saber shows.
Anyone get it to work, or is it just me?
07-10-2002, 06:27 AM
This was a problem we faced right away when making the saber, but we found a way to solve it: make a folder in your GameData DIRECTORY called 'Apex' and put a saber .pk3 in the folder. Now when you load up the game select mods under options and choose 'Apex.'
BUT THIS ONLY FIXES THE PROBLEM BY MAKING IT A CLEINT BASED MOD.
Can someone tell us why our pk3s wont work on load up?
Im going to repack the sabers with a few color changes and replace the link above with the updated version. Ill let you know when thats done.
07-10-2002, 07:55 AM
i changed the name to a smaller name and it works.
07-10-2002, 08:14 AM
Looks like your thanks needs another comment in the readme.
07-10-2002, 08:56 AM
How much shorter of a name did you use? Im still having trouble. Maybe you can send me the .zip with the shorter names in it.
My email is Chrioboy@aol.com.
07-10-2002, 09:22 AM
Could you post the shorter names here, if it would not be any trouble.:D
07-10-2002, 12:52 PM
The shorter names are:
saber1.zip for the silver saber
saber2.zip for the red saber
saber3.zip for the blue saber
I just submitted them to Jediknightii.net, but you can dl them from the link above (i fixed the files thx to Madjai).
More models coming soon!!!
Please give us a honest saber rating in the file section, i want to know how well i did on my first skin (atleast its not one of those ugly plain metal textures).:band:
07-10-2002, 01:46 PM
AWESOME saber, i downloaded it but havent tried it looking very foward to it GREAT job keep up the good work :nut:
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