Lord Sokar
07-14-2002, 11:54 AM
I don't mean to sound like an ego maniac, but I've noticed something now that I'm playing 1.04 on increased damage servers.
First, a little background, I played 1.02 ONLY until 1 week ago when the servers started going dark. Then I just spent some time doing SP spawning of multiple fighters in a battle royale (lots of fun).
Now that I'm playing 1.04 on damagescale 2 or higher/ghoul2 off/sabertrace off servers, I have been totally owning and obliterating my opponents. I'm really not sure why though. It seems like I'm playing with the 1.03 animations but the 1.02 damage, and with chaining of red stance attacks, it's really not hard at all to wipe out two or three slightly damaged players in FFA with a swing each!
My only thought is; 1.03 players were SO use to the massive amounts of blocking going on to protect their asses that they don't seem to comprehend that if you swing at a target, and you miss that target, you've left yourself open for MEANINGFUL attack damage that will leave you dead quickly.
Any 1.02 players out there that have noticed this? I'm sure it will start changing pretty soon for those who decided to stick around and learn how to do their own damn blocking.
First, a little background, I played 1.02 ONLY until 1 week ago when the servers started going dark. Then I just spent some time doing SP spawning of multiple fighters in a battle royale (lots of fun).
Now that I'm playing 1.04 on damagescale 2 or higher/ghoul2 off/sabertrace off servers, I have been totally owning and obliterating my opponents. I'm really not sure why though. It seems like I'm playing with the 1.03 animations but the 1.02 damage, and with chaining of red stance attacks, it's really not hard at all to wipe out two or three slightly damaged players in FFA with a swing each!
My only thought is; 1.03 players were SO use to the massive amounts of blocking going on to protect their asses that they don't seem to comprehend that if you swing at a target, and you miss that target, you've left yourself open for MEANINGFUL attack damage that will leave you dead quickly.
Any 1.02 players out there that have noticed this? I'm sure it will start changing pretty soon for those who decided to stick around and learn how to do their own damn blocking.