View Full Version : Respawn Breakable Brushes?

07-17-2002, 02:13 AM
Hi there. :)

MP, using JKRadient

I was wondering if it's possible to have a brush (with func_breakable) applied to it, to respawn after a certain amount of time after being broken in game.

A second similar question: can a switch/trigger respawn a group of these breakable brushes? This might be tough, as if all the brushes have not been broken in game, it might respawn ontop of an existing brush.

I appreciate any help I can get! Thanx!

07-17-2002, 03:47 PM
you could make it so the trigger would break any existing brushes before respawning them

as for respawning them, im sure its possible, but i dont know how