View Full Version : Multiple simultaneous mod activation

07-21-2002, 11:30 PM
is it possible to activate multiple mods at the same time through the mods subsection of the setup screen?

i've tried simply activating each mod in turn form he setup screen, but it seems to deactivate the first mod before activating the new one. so that only one mod is active at a time. is this simply a limitation of the game, or is there a way around it?

07-22-2002, 12:29 AM
I'm not aware of a way to activate multiple mods simal. from the Mods Menu but there is a work around. Put all the Mod you want to run simal in the GameData/base dir. This makes the Mods all run on start up. To disable them just move them out of the /base dir. Be warned that some Mods don't mix well with others.

Razor Ace