View Full Version : Help please, my Chewie npc is kinky!

07-31-2002, 12:42 AM
I just got into npc modifiying/creating in the last week
& have figured out all the small problems i came across
but this one has me stumped.

I've just made a Chewbacca npc ally using the Weequay4
npc as the base, how ever he appears not with a bowcaster
in his hands, but a stormtrooper rifle between his legs!

I remember reading a simular post a while ago, but cannot
find it again, any help would be really be appreciated.


07-31-2002, 12:59 AM

07-31-2002, 04:34 AM
Change the class.
It's probably set to weequay or something.
Change it to an ally (rebel or something, check the npcs.cfg for allies) although I'm not sure what that will do to the weapon (he might not use the bowcaster).

07-31-2002, 06:16 AM
Thanks EffJi, I did fix that prob just before i logged on & i've
got him him running without the crotch gun :laughing:
Now all i need is to get him using the bowcaster, here's what i
put in my npcs.cfg for chewbacca :

playerModel weequaychewbacca
reactions 3
aim 4
move 3
aggression 4
evasion 3
intelligence 5
hfov 140
vfov 140
scale 130
health 800
rank lt
playerTeam player
enemyTeam enemy
// race weequay
class weequay
snd wookiee
sndcombat wookiee
sndextra wookiee
yawspeed 200
walkSpeed 150
runSpeed 300
dismemberProbHead 80
dismemberProbArms 80
dismemberProbLegs 80
dismemberProbHands 90
dismemberProbWaist 80

anyone got a suggestion or working solution?