View Full Version : Im gonna try to skin and model!!!!!
08-01-2002, 09:29 PM
since no one replied in the official model request thread im going to try and model myself just to try...can anyone recommend any good programs for modeling....and if possible leave any links of tutorials plz...ty :p
08-01-2002, 09:38 PM
Sigh, clickie (http://www.lucasforums.com/showthread.php?threadid=65669).
08-01-2002, 09:43 PM
www.polycount.com look under jkII resources, i wouldn't wanna be clicked either
08-01-2002, 11:17 PM
do you think milkshape 3d is a good program??? also i would like to have somebodys opinion about if they think that modeling is hard or easy...
08-02-2002, 04:22 AM
i started with milkshape a few month ago, although i'm using 3dmax now. milkshape is very limited in it's functions, but for a beginner easy to learn.
modelling itself isn't very hard (in my opinion), the most problems i have is unwrapping the model (i.e. to put textures onto the model). and i don't know how to do own animations, but that's not necessary for JK2, because you can only use the standard skeleton!
08-02-2002, 06:54 AM
well...lets see....i wanna try and make some anime characters for my awesome anime clan :p lol
like vash from trigun........vegeta from dbz......u know some awesome anime characters.....if someone thinks they could do this for me i would be happy :p
08-02-2002, 12:14 PM
I'm having probs with milkshape so I'm going all 3dsmax. Milkshape is kewl. but to get stuff working you have to export either as 3ds or md3 and wrap it around root.xsi skeleton
08-02-2002, 12:16 PM
hey editor....where did u download 3dsmax...cuz right now im dling gmax
08-03-2002, 12:16 AM
You can get a trial copy but u really need the full version.I've looked at GMax and its ok but if u gonna use that u might as well use 3dsmax(gmax is just a scaled down free version of 3dsmax)
besides if u learn 3dsmax there's a lot of kewl features u could spend all day messin with!
lata man good luck.
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