View Full Version : Funny Comments ?

08-04-2002, 10:34 PM
Anyone found some funny comments by Raven in the source code? I've only looked at it some minutes and found these:

//NOTE: This is used by the effect bolting which is actually not used at all. I'm fairly sure if you try to use it with vm's it will just give you total garbage. In other words, use at your own risk.

// this is kinda dumb

//Hopefully even if this entity is somehow removed and replaced with, say, another item, this time will have expired by the time that item needs to be picked up. Of course, it's quite possible this will fail miserably, so if you've got a better solution then please do use it.<br>

//it isn't a hack, it's ingenuity!

//only autoselect if not explosive ("safe")

//FIXME: need some sort of body impact on ground sound and maybe kick up some dust?<br>

//rww - this is an unpleasent hack

//(to prevent giant swarms of projectiles being blocked)

Anyone else found any ?


08-05-2002, 03:10 AM
LoL, other than all the leftover and meaningless stuff some of the TXT based stuff (like weapons.dat), I haven't really looked. :)

08-10-2002, 09:54 PM
This proves that Raven are l337 h4X0rz, but we knew that already. ;)

g_saga.c line 374
//j00 fux0red something up


cg_info.c line 97
// Draw all the status / pacifier stuff during level loading
// I know, this is total crap, but as a post release asian-hack.... -Ste

WTF is an asian-hack? :confused:

08-12-2002, 07:17 PM
I've assembled a little page with comments on my JK2 Scene Webpage http://www.jk2-szene.de .. the page is in german, but if you click on "Source" (under Funstuff on the right page) you'll feel at home ;)

08-16-2002, 11:42 AM
I came across this one and laughed my butt off.

w_force.c line 968:

self->health += 25; //This was 50, but that angered the Balance God.

08-16-2002, 11:52 AM
i saw a lot of funny comments
sadly i do not remember any.
moreover, there are some functions like this:

void function1(int a, int b, int c, int used1, int used2)

no a,b or c

or something like

void function(int a, int b, int c, int d, int e, int f, int g)

someone was too lazy :)

08-16-2002, 12:24 PM
Found another:

w_force.c Line 3126:

//trying to pull, but already at closest point, so screw it

//trying to push, but already at farthest point, so screw it

08-19-2002, 12:20 AM
I used to get an error like, "Damnit, some unknown error trying to write to the clipboard" when cloning a brush in JK2Rad.