Raze
08-04-2002, 10:34 PM
Anyone found some funny comments by Raven in the source code? I've only looked at it some minutes and found these:
cg_main.c
//NOTE: This is used by the effect bolting which is actually not used at all. I'm fairly sure if you try to use it with vm's it will just give you total garbage. In other words, use at your own risk.
cg_main.c
// this is kinda dumb
cg_event.c
//Hopefully even if this entity is somehow removed and replaced with, say, another item, this time will have expired by the time that item needs to be picked up. Of course, it's quite possible this will fail miserably, so if you've got a better solution then please do use it.<br>
cg_event.c
//it isn't a hack, it's ingenuity!
cg_event.c
//only autoselect if not explosive ("safe")
cg_event.c<
//FIXME: need some sort of body impact on ground sound and maybe kick up some dust?<br>
g_main.c
//rww - this is an unpleasent hack
g_missile.c
//(to prevent giant swarms of projectiles being blocked)
Anyone else found any ?
-Raze
cg_main.c
//NOTE: This is used by the effect bolting which is actually not used at all. I'm fairly sure if you try to use it with vm's it will just give you total garbage. In other words, use at your own risk.
cg_main.c
// this is kinda dumb
cg_event.c
//Hopefully even if this entity is somehow removed and replaced with, say, another item, this time will have expired by the time that item needs to be picked up. Of course, it's quite possible this will fail miserably, so if you've got a better solution then please do use it.<br>
cg_event.c
//it isn't a hack, it's ingenuity!
cg_event.c
//only autoselect if not explosive ("safe")
cg_event.c<
//FIXME: need some sort of body impact on ground sound and maybe kick up some dust?<br>
g_main.c
//rww - this is an unpleasent hack
g_missile.c
//(to prevent giant swarms of projectiles being blocked)
Anyone else found any ?
-Raze