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View Full Version : How hard is it to change animations?


-Chrono_MOT-
08-06-2002, 09:11 PM
What do you have to do to change the animations, or create new moves like Dest did with JM? Say there's this really cool spinning slash move I saw in the GLA and I want it for a new stance attack, can you create new stances or can you only use the 5 existing ones? And how do you add new attacks anyway? Say I want Desann's stance to have a spinning forward slash instead of the Yellow Special. What do I need?

Emon
08-07-2002, 01:52 AM
1. Erm, Dest didn't make new moves, those are the Tavion/Desann ones.

2. For SP you can use setsaberoffense 5 and get Tavion/Desann's stances.

3. Look at the JediMod code and check out how he added the new ones.

Subject452
08-07-2002, 07:33 AM
u can just replace anims witht the anims u want in the animation.cfg but if u want like jm, that is binded to a key or command just look in g_active.c/g_cmds.c from the jm source. Easy as 123

-Chrono_MOT-
08-07-2002, 09:23 AM
umm...Emon I meant the new attack he made, which instead of the Yellow Special was a Spiral-like attack. I know they were just Desann's and Tavion's stances, because I was the one who suggested he use them.

And thank you subject. I will do just that.

-Chrono_MOT-
08-07-2002, 11:55 PM
nevermind. I figured out exactly how.