View Full Version : WIP - Pablo-Jill

08-18-2002, 08:27 PM
i just started modelin about a week ago and decided to do my first model on a jedi named Pablo-Jill, u can see em in ep2 hes one of the jedi. i wanted to post some pics of what i have done before i go away for a week, just to give u guys time to tell me wut u think, and when i get back [on friday] ills tart work again with ur suggestions. ill post some pics, but dont laugh, its only my first time, only constructive critisism please...:p
tell me what u think :)

heres some ref pics i was usin, this is all i could find, if anyone has found any other pics, post a link, that'd be great, thx

08-18-2002, 08:28 PM

08-18-2002, 08:30 PM
Just add a question mark to the end and press enter. :D

Not bad for a beginner! :)

08-18-2002, 08:30 PM
sorry bout the links, just copy the URL, and delete http:// they should work

08-18-2002, 08:31 PM
Or you can just drag the URL up to the address bar

08-18-2002, 08:32 PM
just add a question mark at the end of wut...?

08-18-2002, 08:32 PM
i know how ya feel...i just started modeling about a week ago too. Well...first I had 2 models that i chunked cuz they were so crapish:p . Now I've gotten so far on one model...that I just keep trying to fix it up with suggestions from peeps. siiiiigh.

"thA dekMan"
08-18-2002, 08:38 PM
dragging to the bar is easily the easiest way to go about it.

08-18-2002, 09:00 PM
.txt! .txt!

god i hate geocities

08-18-2002, 09:03 PM
quick update
i just added the obis on the bak of Pablo, so he looks more complete now
should i give em a robe or should i just leave em without one, i havent seen any pics with his robe off so i dunno wut i should do, wut do you all think...?

Kit Fisto
08-18-2002, 10:22 PM
Cool, I didnt even know that this character existed.

08-18-2002, 10:27 PM
yes, very unique.

ET Warrior
08-19-2002, 12:43 AM
Just remember when you get to his hands, he only had 3 fingers,

Try making his feet notso tall/fat. They look really swollen, and they shouldnt. The back of his head still needs a lot of work, smoothing it all out so it's not so blocky of course,

A good model, especially for only having modeled a week!

08-19-2002, 02:01 AM
thx, ill fix that stuff up when i get bak on friday, till then id love some more suggestions and such for this model, and if any has any more pics of him that would be a great help considering there arent that many that i could find...i think hes one of the most unique jedi, and i want to make him look the best i can, so the more help the better, ill post an update on friday/saturday when i work on it. till then, have a good week;)

08-19-2002, 01:46 PM
Pretty good for a first time modeler!

Add some more polys to his head (mostly the backside) to smooth things out a bit (it looks too squarish).

Also the areas to the upper-left and upper-right of his mouth (which is located on where we humans have a forehead hehe!!!) should slope along more to the tip of his head. And this tip should be more narrow and maybe a tad bit more long.

Hope that helps you some.

Keep up the good work!

08-19-2002, 05:23 PM
If you want the links to work then go to your File Manager rename your .jpg to .txt :D



It's okay but it still needs a whole lot of work.

08-23-2002, 09:50 PM
hey people, just got bak from holidays, good times! hah
i made some updates when i got home, gave pablo hands, and changed his mouth up a little bit. i also added some more polys on the bak of his head which makes it look alot better. i sized him a bit to, made him look more in porportion. tell me wut u think!!

08-23-2002, 09:50 PM
hey people, just got bak from holidays, good times! hah
i made some updates when i got home, gave pablo hands, and changed his mouth up a little bit. i also added some more polys on the bak of his head which makes it look alot better. i sized him a bit to, made him look more in porportion. tell me wut u think!!
edit: thanks boba, this should work.

08-23-2002, 09:55 PM
This makes the link work

Originally posted by bobafett101
If you want the links to work then go to your File Manager rename your .jpg to .txt :D



It's okay but it still needs a whole lot of work.

The front tabbards is suppose to be separate too.

08-23-2002, 09:59 PM
hey boba, how do u kno for sure that pablos tabbards r seperate...? does it sho for sure in any ref pics? if u got any that i havent listed then plez hook me up ;)

08-24-2002, 01:26 AM
Pablo is lookin good! The back of his head is much better.

Now try making the top of his head taller and more pointy. His nose (located between his eyes ) needs to be well definded (I don't see it yet). ;) And the area above and to the sides of his mouth (the forehead area) needs to be smoother (it's looking too squarish).

Keep up the good work. :D

08-24-2002, 10:43 AM
Hey dAno,

I just noticed something. Look here...


It says that Pablo has "...a multi-jointed bow-legged stance...." You can see this "multi-jointed bow-legged stance" when he is walking in this picture here....


Although you cannot add extra joints to his legs (do to the JK2 humonoid skeleton) you might be able to twist the lower section of his legs before attaching it to the skeleton so that he can walk "pigeon toed" as seen it the picture above.

Also, I just noticed in this picture....


Pablo has small tentacle-like things hanging from under his nose area. (Look close because that area is kind of shaded in that picture). I figured you would want to include those too. :D

Also here's another pic of those tentacles shown in this early preliminary sculpt.



08-24-2002, 11:59 AM
wikked, thx padawan_7, lotsa help!:D ill get workin on those suggestions as soon as i can, im kinda sik right now, got a cold, but ill work when i can on it, prolly post an update later tonight, for sure tommorow. so expect that, thx again padawan_7.

if anyone else thinks i should add anything or change anything, plez reply;)

08-24-2002, 01:58 PM
Get well soon dAno!!!
I'm glad you liked my suggestions.

Pablo is cool. I await your updates!

08-24-2002, 04:25 PM
changed his legs up a bit...i dont got that good of ref pics to tell how he looks standing still legs straight, but if theres any more suggestions on how it should look, itd be appreciated.
i also added the things coming off of his chin, thanks to padawan_7 for pointing them out. i think its comin along real nice, still lots of work tho;)
if anyone can see any errors id appreciate it if u would reply so i can change em around and make em look real good.
oh ya, im gettin better...just have a head cold...:rolleyes:

08-24-2002, 05:03 PM
update again!
dont laugh at me, but i just figured out by pressing f9 it renders the image to make it look alot better, look at this, hes comin along real nice eh?

08-24-2002, 06:28 PM
I dont have any pics different from yours but the majority of the jedis have the front tabbards separate

Are you going to do a robe version?

08-24-2002, 07:27 PM
Hey dAno, that's lookin even better! :D :D :D

Yeah, I think it would be really cool to have a robed version. I believe that's how he fought in the arena.

08-25-2002, 12:59 PM
update...changed a bit around, made em look better. :)
and yes, im prolly gonna give em a robe since i dont kno for sure wut he looks like without one on, so ya, i just wanted to get everything on his body right first, but my next step will be the robe, wish me luck! ;)

08-25-2002, 01:08 PM
Making some good progress :)

The tabards that Jedi wear are seperate, two thick strips of cloth draped over each shoulder and going down usually below the bottom of the tunic(?) underneath. In this case, having it as one peice below the belt area isn't necessarily a bad thing, because they can be shown that way in the skin.

I would add another joint below his knee going backwards, kinda like this:


If you keep the upper-knee at the same level as the JKII skeleton, you shouldn't have any problems. The lower "knee" won't be functional, but it will be there :)

08-25-2002, 01:24 PM
thx bradfu, ima get started on the two seperate tabards, itll look alot better.
i keep readin over ur idea for:
"I would add another joint below his knee going backwards, kinda like this:

\_ "
that, and i still dont understand wut u mean, like by the angle of the thing u drew, are u talkin from a front view, side view, back view...? im not sure wut u mean...:(

ET Warrior
08-25-2002, 03:17 PM
That's a profile view of it. Under the first knee make the leg bend backwards to make another knee, then at that second knee bend the leg forward again and connect it to the foot.

09-03-2002, 09:56 AM
Any progress dAno???!!! :confused:

I'm eagerly waiting for any updates! :D

BUMP !!!!!

09-03-2002, 12:35 PM
Nice job, this model is looking actually pretty sweet. For a first time modeler this is great work. Yeah seperate tabards would look better with the base model.

Jason Solo
09-03-2002, 01:49 PM
Hey this is looking pretty good. Um i noticed on the pics before you figured out that f9 makes it look smooth, that his upper back just below his neck sticks out behind him and looks kinda blocky.

09-03-2002, 05:18 PM
hey guys, sorry for lack of updates, ive been real busy goin place to place this summer, but now that im back at skool, ill have more time to work on this model!
i made a buncha changes, made em more in proportion, added the bottom of his shirt under the tabbards, changed the tabbards around to make em look more like a jedi, and i changed the legs to what bradfu suggested, thx guys, lotsa good suggestions!
i also played with the boots again, wut more do i need guys? im talkin before i do the robe, i wanna get the body perfect first.;)

Jason Solo
09-03-2002, 05:24 PM
Hey that looks better. Maybe i was just going crazy who knows. To me it looked like he had a hunch back or something. Hey if this is your first model my hat off to you. Modeling is difficult if you haven't done it before. Duh!!! I hope you consider future projects after this one. Oh and one more thing are you going to put in custom taunts? I know that he don't have any speaking parts but someone could make something up. I don't think the taunts should be in basic but some alien language.

09-03-2002, 07:14 PM
yah i think for a taunt im gonna either make one up or if someone wanted to give some suggestions of how it should sound they could tell me, or someone could make there own sound for him. how do you think he should sound?

09-03-2002, 07:40 PM
Hey, lookin' good dAno!

Yeah that's right, Pablo is supposed to have a "large hump on his back." Read here...


And yes, Pablo needs some custom sounds.

Pablo-Jill appears to be named after Visual Effects Supervisor Pablo Helman. (Like Coleman Trebor was named after Animation Director Rob Coleman.) Since Pablo Helman is a native of Argentina, and therefore probably speaks Spanish, I think maybe Pablo-Jill should too. Read here...


Now, normally I would think this would be a very bad idea, however if you notice Ody Mandrell (a podracer from Ep. I) speaks the words "Que pasa? Que pasa? Que pasa?" (Spanish for "What's up? What's up? What's up?"). So if Ody can do it why not Pablo? ;) :D

09-03-2002, 08:18 PM
wow padawan, thats some great research man! :p good stuff, i think that may be kool, have em speak with a spanish accent, but i think it would sound good if he had a low tone. i think hed talk low and long, not fast like Ody Mandrell. if anyone wants to try to make a sound somethin like that, id be happy to load it on my site and put it on the forums, i think gettin a good taunt would make him alot better.

09-03-2002, 08:26 PM
I totally agree. Low and long. Defititely not like Ody!

09-03-2002, 08:33 PM
any wanna help out with the taunt for Pablo Jill....? wut about u padawan_7, u up for it? ;)

09-03-2002, 08:39 PM
Sorry no can do. :( My voice is too high pitched for that.

Hmmmmm.... maybe my brother can...he has a deep voice and he has taken 4 years of high school Spanish. I'll ask him when he gets back home.

Jason Solo
09-03-2002, 08:41 PM
I don't know any Spanish so i really have no idea. Well If you need any help with the sound umm i think that Mister Punch the creator of Plo Koon maybe can help you. He made his own sounds for Plo they sound good, well given that they sounds are just telepathic messages. Um what was i talking about? But yeah spanish should be good just don't use any commonly known words like amigo or ci or senior. I can't do the tild thing above letters, but you get my meaning.

09-03-2002, 09:00 PM
thx guys, ill look into that for the custom taunts, if anyone wants to make one ill be glad to hear it.
but my main priority rite now is to finish the model, with the ROBE on him...wuts the best way to do this...to make the robe in 3dsmax and have it work ingame....? like wut type of object should i use to make it...?

09-04-2002, 04:54 PM
hey guys, im gettin rdy to do the robe, but in 3dmax, the X, Y, Z things changed from the arrows that are blue, green, and yellow or wutever, to red and grey...i cant edit with them like that its too hard, i liked it the other way. anyone kno how to get it bak to the other way?

09-04-2002, 07:07 PM
Hi guys

I'm spanish... i don't know what kind of **** you need for the taunts, but i'd be pleased to help you. And just for a few laughs, try to say this loudly:

"Tres tristes tigres triscaban trigo en un trigal"
"El perro de San Roque no tiene rabo, porque Ramón Ramirez se lo ha cortado"

:rolleyes: :rolleyes: :rolleyes:

Sounds Risky
09-04-2002, 07:42 PM
He looks like a gobbling alien. Make him sound like a turkey.

09-05-2002, 03:51 PM
well rekked, wut kinda stuff do u think would be good for a taunt for em, like say some stuff in english and translate it into spanish, some good sayings for taunts.

hey guys, this may be a stupid question but i wanna kno for sure. im pretty much done the body for pablo, currently its at 1173 vertices, and 1998 faces...im nto sure wut that means, but i kno theres a limit for polys on jk2...but now i gotta do the robe, which will take up alot more i kno that, so wut should i do...? and wuts the limit for polys...?

09-05-2002, 04:24 PM
bak to the X Y Z thing in 3dsmax, i cant start editing until i find out how to put it bak to the X=red, Y=green, and Z=blue, it makes it alot easier for me to edit, i musta hit a button and it brought it made the X Y Z things grey unless one is selected...and its much harder to edit.
once i figure this out ill be on my way to adding the robe and finsihing the model!! so please!! any help is needed...thx:)

EDIT: hey guys sorry bout that, lol i fixed it, like i said before this is only my first model so beare with me;) ill begin work on the robe...wish me luck! haha

09-05-2002, 08:58 PM
wuts up guys, pretty big update here, got my 3dxmax workin fine now, and i added the robe!! its not done, but its a start, still gotta do the hood and some final touches, other then that i think its done, take a look
sorry for the lack of updatez, but here ya go!:p
tell me wut u guys think...thx, feedbak is good;)

"thA dekMan"
09-05-2002, 09:31 PM
hey wutz up guyz, I been friends with dan for a long time now, and I'm gonna be taken my turn at skinning this bad boi. I've done some skinning, and I'm pretty good with photoshop. I'd still love to have some other people do their own versions of the skins to because I have NO idea how mine will turn out. So if anyone wants to give it a go post up in herre.

Now I ask any of you if you can try and get some more reference pics... better face shots, robes etc. That would be awesome, thanks.

09-08-2002, 02:07 PM
im workin on the hood rite now, but other then that, wut else should i add guys..?
without robe - http://www.geocities.com/dano_pato/pablo11.txt
with robe - http://www.geocities.com/dano_pato/pablo13.txt
tell me wut u think.

09-08-2002, 02:33 PM
k guys, i figured that im just gonna leave the hood on the robe for skinning, itll be put on when its skinned. so im done the models in my eyes, and considering i havent got that much support and feedback from you guys lately, [which i dont blame u guys cuz there arent really any ref pics and not alot of people kno alot about this jedi] but i think its done. i think that the next step of getting this guy in game is uvmapping it, which i have read a bunch of tutorials on and still havent figured out how to do it...kinda makin me mad!! but aw well, if theres any really really really good tuts out there that are easy to follow, plez gimme links.
if anyone else wants to take the task of uvmapping it, ive heard its not the best part of putting a model in a game, but it needs to be done if u guys want this guy to end up in game. so if anyone wants to help me with the next step considering the models done, plez contact me, d_ano@hotmail.com and ill send u the model file to uvmap it
before u send me an e-mail, post here so i kno when to check my mail for u, thx guys, id appreaciate that sooo much considering im having a hard time mapping it, thx!

09-09-2002, 09:21 PM
hey people, i guess that not alot of people r interested in my Pablo-Jill model, ive been reading a bunch of tuts on uvmapping but am still to figure out how to do it...believe me id do it if i could. i guess from my last post that no one is interested in the model anymore, im sorry guys but i guess that i gotta stop production on it since i havent gotten much feedback, and unless someone wants to help me out, that would be appreciatd, but if not, then im sorry guys, but plez, someone help me out. lets get thsi jedi in game:p

09-09-2002, 09:39 PM
Hey dAno, I think the model is looking great!

I wish I could help you out, but I have no idea how to model.

I for one am VERY, VERY interested in Pablo!!!!!

I think Grafox will probably help you out, if he's going to finish off Trebor.

09-09-2002, 10:06 PM
hey dont give up. i am also very interested in Pablo Jill. keep reading tutorials and trying to find someone to uvmap him.

"thA dekMan"
09-09-2002, 10:47 PM
man, your gonna have to weight it, and put the tags on and everything too :p. And I know you haven't done that ha.

09-10-2002, 07:30 AM
thx fro the support guys, id love to get this guy in game.
dekMan, if i tag it itll be all wrong, plus i dunno how to do it:p
but ya, i wuz hopin someone like grafox would help me out and maybe teach me along the way so when i do my next model [not sure yet, any suggestions...?:rolleyes: ] ill be all set to do it on my own.
so plez anyone thatd like to help out post here, thx.

09-10-2002, 08:24 AM
im definatly saying FINISH the model, dont give up. I tried making the super battle droid with basic (main word here BASIC) tutorials which were well.... confusing and give up. You have got this far (alot further than me) and it looks good, next project how about :evanpiel: <--him.


P.S do u know how to get existing models into gmax? dont work 4 me :( if i could im thinkin of starting the super battle droid again. (only thinking tho )

09-10-2002, 09:18 AM
do you mean existing models from jk2?

09-10-2002, 10:50 AM
yup, was told i could edit them into the model i want, itll be quicker easier or something but hey nothings quick with me :D


Darth Vigrid
09-10-2002, 01:24 PM
dAno, don't give up. UVW mapping really isn't very hard, it just takes time and patience to do. This tutorial here (http://www.gignews.com/jade_3dsmax.htm) taught me everything I needed to know about mapping. Check it out.

09-10-2002, 02:48 PM
DV, thanks for the link. hope it helps him, i know it'll help me.

and dAno, don't give up. if you put all this time and effort into the model, once it's complete you'll just have that much more pride in your work. it should also make your next project (if/when there is one) easier, and more enjoyable, to make.

Jason Solo
09-10-2002, 03:18 PM
Yeah don't give up the jk2community is more than willing to help you through the rought spots.

09-10-2002, 04:08 PM
thx for the support guys! :) i havent been getting a lot of feedback on this guy, but from wut ive got i think ive put together a pretty good model thx to u guys.
i just send the models [robed/unrobed] off to grafox, hes volunteered to uvmap the models and such if he has the time. once he e-mails me back, ill give u guys an update on what hes gonna do to help me out, again guys, thx for the support, wish grafox luck!:p
oh ya, what should i do for my next project...?

09-10-2002, 04:38 PM
Well, I would like to see either Ellorrs Madak.

See here...

or a Geonosain warrior (using the jet pack mod, heh heh heh). :D

09-10-2002, 04:43 PM
Originally posted by dAno
oh ya, what should i do for my next project...?

my thoughts on your next project ...

an aqualish (http://www.starwars.com/databank/species/aqualish/index.html)
a sullustan (http://www.starwars.com/databank/species/sullustan/index.html)

... definitely 2 species that are needed in this game.

Jason Solo
09-10-2002, 04:46 PM
Yeah definatly a sullustian.

09-10-2002, 05:19 PM
i think an aqualish would be way to hard [too much hair:p ]
Ellorrs Madak is a kool character, so is the sullustan, but i think that i wanna stik with the Attack of the Clones theme and do another jedi maybe...any suggestions for another jedi?

Saesee Tiin maybe? is still in the making by bleek? cuz if not then if anyone else isnt doin him then maybe i will.;)

09-10-2002, 05:24 PM
or maybe Eeth Koth guys...hes a pretty sweet jedi...?

09-10-2002, 05:25 PM
Hey Dano, cool model!

I see it is developing very well. I like the look it has with the robes on, so i really expect this model to be one of my favourites!

[off topic]However i lack some kind of mod/patch that will include codes for putting on/off the robes in game without changing models, kind of what Maul does in Ep1(when he reveals himself to the Jedi in Naboo), or like Windu when he quits his flaming robes in Geonosis. I think i'm gonna request this in the coding section, cause it would be cool[/off topic]

For the taunts.. i haven't thought of any new taunts... i could do the voice for some of them if you gave me some lines, but right now i can only think of the typical movie lines like "use the force" (in spanish: "Usa la Fuerza") or something, although i'd like to hear Pablo-Jill say some more-aggresive lines, like "you'll soon be dead" ("pronto estarás muerto") or "the party is over" (se acabó la fiesta") :D . If you set up some lines, i'll be glad to tape some and send it to you so you can either include them or have them as a reference.

For a funnier taunts, there's some spanish phrases that will give your character a unique "drug-dealer" personality: " i'm going to hit you so hard you won't know if you're going up or down" (" te voy a dar una ostia que no vas a saber si subes o bajas"). or "i'm going to hit you so hard that your teeth will pop out dancing cha cha cha" (Te voy a arrear una ostia que te van a salir las muelas bailando el cha cha cha"). :D :D :D

Anyway, sorry for the lack of replies, but the exams only let me check the forums once a few days. Keep up the good job!

09-10-2002, 05:26 PM
Saesee Tiin sound good to me. From what I've read Bleek gave that up.

09-10-2002, 05:40 PM
I see it is developing very well. I like the look it has with the robes on, so i really expect this model to be one of my favourites!

thx man! i apreciate that.:)
about the taunts, i think uve said some pretty good ones, im not sure if i wanna do a funny one or a serious one yet. but i mean if u wanna record all the ones u said, in a low voice, like we discussed before, thatd be sweet. just post em once u got em recorded so the community can have a say about em to. thx man.

and for now still name what u guys think for my next project cuz i wanna maybe get started soon until grafox gets back to me, thx.

09-10-2002, 06:25 PM
Mmmm... i'm a big fan of avery alien model that comes out... so I'd say an Alien jedi.. or maybe any alien with jedi robes... rodians done, trandoshan's done, calamari's being done... lets see..

HEY! HOW ABOUT SOME NEMOUDIANS? (the tall and gray/green guys from the trade federation)

They are humanoid, taller than humans... just the perfect guy you expect to get in such a good game as this!!

:D :D :D

Anyway, just a suggestion... and if you need the taunts, just ask!

:rolleyes: :rolleyes: :rolleyes:

09-10-2002, 07:41 PM
could someone post a pic of Saese Tinn? (sp for sure)

09-10-2002, 08:15 PM
mest, this guys saesee tiin
i mite model him, but im not sure, ive gotten alot of suggestions but so im not sure which one to do yet...

and rekked, record the taunts from the ones that u listed, u listed some good ones, record them, like "use the force", "youll soon be dead", do all them, i wanna hear wut they sound like, thx. just post em on this thread.

09-10-2002, 10:45 PM
Saesee Tiin would be bad-ass in jedi outcast. i think you should definitely make him.

09-11-2002, 07:17 AM
ya he would be pretty bad-ass...i think ima model em
now all i gotta do is figure out how to get the jk2 skeleton into 3dsmax....? any help? :p

09-11-2002, 11:07 AM
I think you import the jkii skeleton from the stormtrooper root.xsi that came with the 1st tool release. The plugin for importing xsi files into 3dsmax can also be found in that same 1st tool release.

09-11-2002, 03:56 PM
k guys, grafox just e-mailed me bak sayin that hes really busy and cant uvmap it. hes doin trebor [which im happy about:D ]
but ya, ima get the video on uvmapping and do it myself...well at least try, if i have any problems ill post a help message or somethin, but im now beginning the uvmaps for pablo-jill. so wish me luck guys!
and keep the suggestions comin for my next model...its not FOR SURE that im doin tiin...still wanna see wut everyone thinks:)

09-11-2002, 04:36 PM
i think Tiin would be a great model to do. People have tried it before and decided to quit so thats why i am so eager to get this model. It seems everytime someone made him it was like reaching out for it and then it being snatched away again.

Think your up to the challege?

09-11-2002, 04:55 PM
I think you should go with Saesee Tiin. He's one of my favorite Jedi Council members and no one has been able to make him yet.

09-12-2002, 03:50 PM
Hey dAno, if you haven't started the uvmapping on Pablo's head yet I have one more suggestion.

I think the area around his mouth? (umm where us humans have our forehead) is a little on the square-ish side. This problem is mostly visible from the front view, but can also be seen as the forehead area goes around the sides of the head. I hope that makes sense. ;)

But if you're already into uvmapping the head, its okay.

Let us know how you're doing!

09-13-2002, 05:36 PM
hey guys sorry for the update lack, but ive been real busy this week wit stuff around town and skool, plus ive been workin on me and my friends webpage [u can see it in my sig] lately so...thats wut ive been doin.

i watched the video for doing the uvmapping, so i kno wut im doin now, and ill get started as soon as possible guys.

about the Saesee Tiin thing fro my next model...i dunno about that cuz i think i read someone else is makin him, so hes outta the question...i dunno who else to do guys..?

09-13-2002, 06:42 PM
this is off topic with the model..but i've gotta say you're site kicks ass, really nice layout. And great lightsaber effects ;)

"thA dekMan"
09-13-2002, 07:06 PM
heh u really like the site?

its still a w.i.p. at the moment, and we are currently getting some new stuff up and going.

basically its me, dano, and our friend andrew, and he got a video camera, and we decided to make a starwars movie. First it was really ghetto cuz we were just fooling around, but now we have gotten serious and decided to redo.

Dans been responsible for putting the website together, and I've been doing all the graphics to put it there.

We will be making updates as often as we can, so if u wanna keep going back then we are all for it :p.

All of us are getting used to rotoscoping and such, and hope this will turn out to be a fun project, and mebe we can get an art credit for highschool. hah.

and dan, why not do umz... i forget her name lol, something like weasal... the bounty hunter gurl, at the start of epii.

09-13-2002, 08:06 PM
Maybe you could do Yarael Poof.

09-13-2002, 08:41 PM
hmmm...good idea dek
and padawan, id love to model yareal poof but due tot he skeleton of jk2 i cant...sux eh
i mite do sam wessel...i dunno yet
i kinda wanan do another jedi

09-13-2002, 10:15 PM
guys, ive been tryin to uvmap the head for about the past hour and a half and i still cant seem to get it rite..i dunno if its the model or wut. i watched the video on it and i kno how to do it but it ust isnt workin. i cant figure out what edges to select to do it, and when i select em and edit it, i dont kno how to change em around to make em stay in the rite shape without overlapping....any help would be good, if u want i can send u the model and maybe someone could see if its the model or just me that sux at uvmapping:p plez someone help! either post or e-mail me at d_ano@hotmail.com

09-13-2002, 10:18 PM
Originally posted by dAno
i mite do sam wessel...
you mean zam.

"thA dekMan"
09-13-2002, 10:19 PM
hey i know this is O.T. but I'm sure dan would like to know the answer to this too. If you look at our website, all the pictures have like a beige outline around them. How can we get rid of those?

"thA dekMan"
09-13-2002, 10:27 PM
hey i was just lookin through all the smiley's and there is that one gurl, I forget her name... it slike aurra sing or something. Shes really pale (white skin) and red hair. I don't think shes a jedi, but she might be. And shes an awesome character imo.

09-13-2002, 10:32 PM
yo dekMan, sorry to break it to ya bro, but

"thA dekMan"
09-13-2002, 10:38 PM
oh my bad. I guess thats out of the question... well not entirely but it would be a waste of time I guess lol.

just do Zam man.

09-13-2002, 11:01 PM
guys, im not giving up the model, but im giving up uvmapping on this model. im pretty busy rite now wit skool and my movie [again check the sig for the website] and i think that if i map Pablo-Jill, itll be all messed up and all wrong. i kno alot of u people love this model, and so do i. i wanna get this guy in game eventually, but it needs to be uvmapped first....grafox is really busy he said so he cant do it rite now. if anyone else is willing to help me out and uvmap it for me, continue in the process, u will get full support of the model once its released. if no one wants to, then i guess this model is just gonna sit here on my comp and no progress will occur unless someone else does it for now. im sorry guys, but thats how its gotta be rite now. so plez, someone respond to this and help me and the community out by taking the next step in getting Pablo-Jill into jk2...:)

09-14-2002, 10:22 AM

Ask Toonces to take over Pablo-Jill for you. After all, he's taking over Tex's Qui-Gon Jinn model!!!

Also, I do believe Yareal Poof is possible.

Just make a very thin humanoid shaped torso, legs, arms, hands, and feet. Then make a Jedi robe that falls down to the feet.
Then make a very long neck and a small head. Attach the neck bones to the long neck's base, and just forget about the facial bones because those will not be possible to attach.

Then all you have to do is scale him appropriately in Jedimod.

When it comes down to Yareal's movements, the long neck and small head will move with the neck bones attached to it's base. The only thing that would be sacrificed here would be any fluid neck movements, because the neck would remain stiff. But Yareal Poof's species are invertebrates (no spinal bones).

See here...

Therefore, there would be very little movement in the neck area anyway (unless of course, the neck was jointed like an arm or leg would be). But, all in all, I think it would be fine to have it stay rigid.

The only real issue to contend with would be any clipping issues the neck would go through when the model goes into it's roll animations. But I think that would be easy enough to ignore, if the neck was attached properly.

Oh yeah, almost forgot. I think Zam Wessel would also be a good choice to make. There is a lack of good female models in JKII. And, of course, Zam is just down right cool!


09-14-2002, 12:27 PM
ya padawan, i think its between Yareal Poof and Zam Wessel for my next model...but rite now im worryd about this model. man, i would love for toonces to help me out, but im just gonna let him decide if he wants to take over by reading this post! i dont wanna be rude cuz i kno hes busy, but him or grafox r the 2 guys id love to see take over him...hopefully toonces replys or has even read this thread before.
anyone else thats willing to take over post here plez.

09-16-2002, 05:00 PM
sweet guys, if u havent been followin my other thread
HELP - uvmapping - Pablo-Jill
then u mite wanna kno that KevinCoyle will be takin the next step and uvmapping Pablo-Jill for me, hes gonna make updates on this thread once he has updates.
he said hes also gonna skin it to. ill ask him for the mappin after hes done cuz i wanna give it a try skinnin, and ill also let u guys skin it if ud like.

09-16-2002, 06:04 PM
hey kevincoyle, not to rush u on anything, but when do u think ur gonna get started on Pablo-Jill?

09-16-2002, 06:50 PM
Thank you KevinCoyle!!! :D :D :D

I'm sure there is a lot of us out there who greatly appreciate it!!! :)

09-16-2002, 08:11 PM
yah padawan, especially me!:p

09-16-2002, 08:22 PM
hey dAno i just d/led your model and hes got a few problems with him.
his entire body is made up of many different meshes that still have their original names, like cylinder01 and so forth.
did you read the tutorial that comes with the JK2 tools? because it explains every part of how the model should be.
there arent any caps, the foot isnt attached to the leg and the fingers arent attached to the hand, so itll deform badly.
also you should really fit this guy to the skeleton before you uvwmap.
oh and i strongly suggest that you use facets when doing all of your work, you dont ever need smooth.

09-17-2002, 10:03 PM
Yeah, this model isn't ready to be mapped or setup for the game for the reasons Madjai stated. Read the tutorial that Madjai mentioned in the previous post so you know how the model should be before it is uvwmapped and setup for Jedi Knight. If you want, I could get the model ready for you, I don't mind, but it will require alot of changes and won't be entirely your model anymore, it's up to you. If you decide you want to fix the model yourself, and you have questions not explained in the tutorial you can e-mail me at KevinCoyle@nc.rr.com.

09-17-2002, 10:14 PM
ya see thats wut i wuz worried about guys, i expected that. lol
aw well, it just started wit me foolin around and decided to make em, i didnt really read any tuts on modeling except for modeling. not specific ones for jk2. sorry guys.

hey kevincoyle, i dont mind if u fix em up and change the model around, i wanna see this guy in game! so do what u want with em, just post on this thread when u gto updatez, thx alot guys, specially coyle, u roc man. so ya, just post if u kno for sure that u wanna do this guy urself, thx!

"thA dekMan"
09-22-2002, 11:52 AM
hey kevin, dan wants me to ask how the progress is going, cuz he knows how badly its messed, and wants to thank you so much fer doin it again.

But right now his comp is ****ed, so.... he can't post anything.

09-29-2002, 09:12 PM
so whats the situation with this model?

09-29-2002, 09:29 PM
I'm still working on finishing up my old ben kenobi model. When that's finished, I'll work on pablo. It shouldn't be too much longer.

10-03-2002, 03:44 PM
hey guyz, its me dAno bak on trak, my comps been f'd up for the past week and a half so i havent been on here. im glad to hear that ur still gonna continue kevincoyle, i appreciate that lots. just post here when u start on it:)

10-06-2002, 10:00 AM
Rekked, have you come up with any cool taunts for Pablo. I'd like to hear them.

10-06-2002, 10:14 AM
I god! I totally forgot!

I'm so sorry! I promess you it went out of my mind after exams! I'll see if i can tape them today, 'cause tomorrow i'm giving my computer out to the Fujitsu guys to see if they can repair my CPU Vent. Hope I can upload them tonight.

And again: SORRY

:( :( :(

10-06-2002, 07:45 PM
hey rekked dont worry bout it, its all good, weve all been busy lately, once u make em that'll be sweet, make sure to get em on here as soon as possible:P

El Sitherino
10-06-2002, 07:55 PM
make an ewok

10-06-2002, 07:57 PM
lol You guys are obsessed with an Ewok model arent ya? To be truthfull i really want one too :D

10-06-2002, 09:11 PM
Rekked, if you need any taunt ideas, try these:

"I will die for the Republic!"
"I am Pablo-Jill."
"The Separatist will not succeed!"
"I will fight to the very end!"
"The Republic shall not be destroyed!"
"The force is my ally."
"I serve the force and the Republic!"

Just some ideas. :D

10-07-2002, 05:36 PM
nice padawan_7, all those are good ideas, i like the
"i am pablo-jill" one
actually i like em all, good stuff.
cant wait to hear wut rekked can come up with!;)

10-09-2002, 10:48 AM
Thanks dAno, I'm glad you like the taunt ideas!

Well actually the "I am Pablo-Jill" line was going to be "I am Jedi Master Pablo-Jill" (which would have sounded cool in Spanish), but I checked out the Star Wars database and found out that Pablo wasn't a master; he was only a knight. So, I decided to drop the "Jedi Master" part. :p

So dAno, do you plan on continuing modeling? You know, after Kevin is done fixing up Pablo you could study what he did, and learn from it. That way, if you decide to make another model, you would have a heads up on what exactly needs to be done to it.


10-09-2002, 12:56 PM
Those are cool taunts to record, 'cause they are longer than the ones that I was going to tape... and sound better. The shorter, the worse one understands it. So, still no word from the Fujitsu People... Ill get them as soon as i can

10-09-2002, 04:04 PM
padawan_7, i do plan on continuin, i love modelin and i think as i keep doin it ill get better. i hope kevin kinda goes through the process with me so ya i can learn better and get better. i wanna do other work but as for the time rite now, im kinda busy makin my website so i dont got time for modelin rite now. i will continue prolly after pablo-jill's in game.

hey rekked, wut do u mean no work from the fujitsu people...?

10-09-2002, 08:36 PM
Originally posted by dAno
i will continue prolly after pablo-jill's in game.

Cool, I'm glad to hear it! :D

hey rekked, wut do u mean no work from the fujitsu people...?

He's having his computer repaired.

10-09-2002, 09:27 PM
thx padawan_7, do you do any modeling yourself?

10-09-2002, 09:44 PM
Unfortunately, I don’t. :(

I have gmax, and I do fairly well with it, but I don't have 3dsmax. So, I kind of stubbornly refuse to get in to any real modeling project because I know that I can't complete any model without 3dsmax. Plus, I go to college, so I don’t have a whole lot of free time on my hands. :)

10-17-2002, 05:30 PM
bump! lol
hey i wuz just looking up jk2 sites and i came across one called www.jedimoves.com
and i went to skin requests and there a request for Pablo Jill and it posts all my pics so far of the model, i thought it was cool cept i wish i knew about it before i went there, lol i dunno, i just thought it wuz kool that they had Pablo there, the more support the better! hopefully kevincoyle can finish off his obi wan soon and get started on this guy eh...

"thA dekMan"
10-17-2002, 07:28 PM
yea I'm looking forward to seeing it done lol... specially cuz u n me couldn't figure it out haha.

And yea its sweet u found the pics...

10-23-2002, 06:27 AM
hey dANO im the guy who runs jedimoves.com and posted your model...... great job man, oh and i thought i had writen you letting you know, oh well everyone that comments on your model is happy with the progress so far, hopefully it will be finish soon :)

and to everyone who wants to see all of this models pictures can visit


under the request page

10-23-2002, 04:31 PM
seks03 stop plugging your site EVERYWHERE. so far ive seen at least 4 different plugs on these boards. put it in your sig. stop spamming

11-03-2002, 03:14 PM
hey kevincoyle, any news on when you think youll be gettin started on pablo?

11-14-2002, 05:23 PM
hey people, who still visit this modeling forum, lol.
i havent been able to get a hold of Kevincoyle, so theres still no updatez on the model.

11-15-2002, 09:29 PM
hey dano what do you have left to do on Pablo before he is released?

11-16-2002, 12:37 AM
well buddy if uve been followin this thread, you would have read that my friend Kevincoyle has taken ovet her model as i cannot seem to be able to learn uvmapping...so i havent talked to him in a while and the modeling forum seems to have died down so i dunno...once he tells me progress, or when his obi wan is done, he said hell get started on it and post here.

01-10-2003, 04:09 AM
now this is gonna be a good model.

01-21-2003, 01:59 AM
dang did everyone forget about pablo?

02-14-2003, 01:45 AM
i guess they did :(

02-14-2003, 02:02 AM
good model for a first timer with any luck you ll be pushing out models like Toonces in no time

02-24-2003, 10:08 AM
hey Kevincoyle if you read this, did you remember about your part in this model? :confused:

02-24-2003, 01:52 PM
Yes I do remember, the problem is making a model for Jedi Knight requires certain considerations to be taken into account before you build the model, the model must be porportioned to fit the bones fairly close to work properly, there should be segments near the joints so the model can deform properly in those areas etc.. I don't mean this as critism, because it is a good model, it's just going to take alot of work to get it ready to go into Jedi Knight. I don't mind helping rig the model and unwrap it but there's alot to be done before the model is ready for that. Since it is your model you should work out those parts and when it's ready I'll help you get it in the game.

03-23-2003, 07:30 PM
pablo is so kick butt. hope to see him in the near future.

03-26-2003, 04:37 AM
any pics so far?

04-05-2003, 03:36 AM
I have a strong feeling this model has died......
:( unless someone helps this person with UV mapping then it might not be dead.. too bad i can't do that..

04-05-2003, 08:21 PM
Originally posted by CyBerNetiX
I have a strong feeling this model has died......
:( unless someone helps this person with UV mapping then it might not be dead.. too bad i can't do that..

I would have to agree with you on that one... This forum hasn't been active in a long long time....

04-08-2003, 01:32 AM
if that is so that is a shame. he should give the model away or something.

04-08-2003, 02:01 AM
Originally posted by ninja
if that is so that is a shame. he should give the model away or something.

yep i agree with you on that. but i think he wanted kevincoyle to do it for him i think. he said he needed help doing the uv mapping and that sort of stuff. Yea it is a shame this model might be dead i was looking forward into using him a lot :mad:

04-08-2003, 02:21 AM
*starts to cry. Why did this model have to die? WHY!? WHY!?
*hands himself tissue paper.. can someone help this guy?

04-11-2003, 01:45 AM
hmmm do you guys think this thread should be closed? any of you? cause it seems to me that this model has died or has bee stalled for a very very long time and its not getting any progress:( Well anyway someone should tell the moderators to close this or something.

04-11-2003, 07:41 AM
as long as dAno is still a member here, this thread should stay. maybe an accasional message once in a while to sho dan its still looked at possibly. other than that he's still a member, and come back anytime saying it is, or it is not dead.

04-16-2003, 03:42 AM
hmmm. I don't think danO has shown himself in a long long long long time. Maybe he gave up and quit everything.:confused: Anyway I think this model has died.. unless.. unless he has given it to someone to do.. let us hope that this is still alive.:rolleyes:

06-22-2003, 09:55 PM
we still havent forgot about this one. mmuuahhaahhhaaa i'm a stalker lol. i am stalking this model lol.

07-10-2003, 11:36 AM
Hey dude

I would like to skin it!!
IM working on a starwars mod for battlefield

Im one of the skinners and I would like to skin this for you
Here are some of my skins:




07-10-2003, 08:46 PM
Guys, just let it go. It's been months since the last update, and the thread often goes at least a month before being responded to. It's likely not going to be finished, so let it die.

Oh, and ninja, stop dragging up old threads and getting people excited about dead models.

07-10-2003, 10:20 PM
lol goonies never say die lol. hey you never know.

07-29-2004, 02:52 AM
Why oh why ?!
Where is Elessar-Eärfalas now?

07-29-2004, 06:07 AM
Dodgy i know that you want to get the glow name, but you have to write on a very out-date threads too?
pfff..last post was about a year ago..

07-29-2004, 07:59 AM
well i aded him to msn, maybe he still have it and i can finish it, i dont like models to go death : p

07-29-2004, 11:35 AM
Do I want to ?

07-29-2004, 12:13 PM
Please let the dead rest in peace! ;)

07-29-2004, 01:18 PM
yep you are right =]

07-29-2004, 01:58 PM
Ow sorry, I tought I could wake them :(