View Full Version : Sam & Max 2 announced

08-27-2002, 03:21 PM
LucasArts have recently announced on their website...ah, I'll let you read it.

Click Me (http://www.lucasarts.com/press/releases/61.html)

It looks like it's gonna be a full on Adventure, because I don't see that satanic word...'Action'...appearing before it. Thankyou god.

Other than that, I can't wait to see them solving crimes and being generally amusing in 3D. WOO.

08-27-2002, 03:25 PM
Praise the lord! Sam and Max are back! :joy:

08-27-2002, 03:27 PM
Of course, nobody said that it'll be 3d. ¬

08-27-2002, 03:44 PM
Well, I seriously doubt that it would be 2D. I also doubt that it will be any other 'D' as well. Although it may be 1D & 3D at the same time. But then again, aren't all adventure games 1D with an adeed 2D or 3D?

Anyway. We'll see.

08-27-2002, 03:52 PM
You imagine my suprise. I go to LucasArts.com to check my order (the mug) and what do I see?


Then I go to Mojo. They have known about it for 24 minutes. Only Met has noticed. Now here, and good old Scabb saw it too! Won't this be soooo much better than FTII? I was secretly disapointed when I found out that the game to be sequeled by the LEC was FT, 'cos although I love it, DOTT and Sam & Max beat it hands down.

08-27-2002, 04:27 PM
yay! i hope this also means reprints of the comic book collection book thing!

lucastones: i wouldve rather seen a maniac mansion 3 tho =] but this is just dang fine too! :D

08-27-2002, 04:32 PM
I am happy beyond words. Totally sweet.

08-27-2002, 04:42 PM
It's like some beutiful dream. Somebody pinch me...

08-27-2002, 05:16 PM
I wasn't the biggest fan of Sam & Max Hit the Road, to tell you the truth - I liked DOTT a HELL off a lot more - and I think that Full Throttle was better too - BUT, It IS a nice, new adventure! Not an action adventure, but an ADVENTURE with puzzles and hilarious Dialogue!

Now we just have to hype it up for a year or so...

08-27-2002, 05:20 PM
I loved Sam & Max myself, but yeah, DOTT is certainly one of LEC's finest moments. Full Throttle is most likely my least favourite post-MI1 LEC adventure.

The Adventurer
08-27-2002, 05:28 PM
Excuse me while I ORGASM!!!!!!!! :urpdude: :burst1: :thmbup1:

This comes as good news and bad news to me.


Bad News: Sam and Max are now Lucasart charicters again and I must go add them into my Lucasarts heros colloge I'm working on. Dang and I hoped to upload the new image with Zak and Manny tonight. Now its got a couple more days....

Interestingly enough this means we'll have 2 Adventures in row over the next 2 years. There realy needs to be a new adventure EVERY year. Then it would be a perfect world.

08-27-2002, 07:58 PM
QueZ - At the risk of sounding like a Ron freak when talking about MI, I think DOTT would suffer without Tim. Stemmle and Clark made the original Sam & Max, so I think we can expect more of the same hilarious humor in the sequel. I probably prefer Day of the Tentacle like you, but I'd hate it if they messed up the plot like in EMI. (I mean in regards to previous games, the whole Herman thing... you know what I mean.) Purple would look incredible in cel shaded graphics though..... Jeez, I hope they find the same actors to play Sam & Max - will they be willing to return after a decade? And do they sound the same? Time will tell.

08-27-2002, 08:12 PM
LucasTones: I see no reason why they wouldn't return. Bill Farmer and Nick Jameson are both still active voice artists. Nick still works with LucasArts often, too.

08-27-2002, 08:13 PM
I think FT2 and S&M (did the creator do this on purpose...?) are great ways to bring in new adventure gamers. Biker action and lewd humor.

I have to admit that I didn't particularly enjoy the games puzzles or lay-out. But I thought the writing was quite hilarious. I think I should pick up the collection (I hope they reprint it).

08-27-2002, 08:14 PM
Oh, and BTW. They did mention action aspects in the press release. So don't rest easy just yet.

08-27-2002, 08:18 PM
Originally posted by Trapezoid
LucasTones: I see no reason why they wouldn't return. Bill Farmer and Nick Jameson are both still active voice artists. Nick still works with LucasArts often, too.

Originally posted by manny_c444
S&M (did the creator do this on purpose...?)
Yeah, that gets on my nerves too. I write DOTT, MI, then I go S&M and stop - "I can't write that - people will giggle" and put the full name.

Originally posted by manny_c444
But I thought the writing was quite hilarious
I love it at the Worlds Largest Ball of twine, with that guy who keeps swearing. Sam goes:
"Apostraphe, Hash mark, percentage sign" etc, and the guy says
"What are you saying?" and Sam replies:
"swearing in long hand asterix mouth"
Cracked me up.

08-27-2002, 08:45 PM
The original Sam and Max technically had action. Think of Surfin the Highway, Wak-A-Rat, etc. It's certainly not going to be a platformer or godforbid an adventure-FPS.

Action just means a break from the point and click adventure style, I'm sure.

08-27-2002, 09:48 PM
A bit of action doesn't really matter, if it's implemented right. I liked some of the stuff they put into S&M1, and I'm sure they can take that a bit further now, with new technology and what not. I'll be happy as long as it has a crazy plot and dialogue, as well as the zany type of puzzles from the original.

08-28-2002, 06:24 AM
Sam and Max: Hit the Road was actually my very first adventure game with spoken dialogue.

I remember playing it for the first time... Ahhh...

:sam: and :max: are (and probably will always be) my favourite adventure game.


08-28-2002, 06:27 AM
Oh and while we are at it:

I hope they will include a copy of the original Sam & Max with it
(at least a special version or a Collector's Edition).
Speaking about careing about one's roots etc.
Would be nice for the fans and a cd more doesn't cost the world...

They did it with DOTT (Maniac Mansion) and with later copies for CMI (Monkey Island Madness CD included).

08-28-2002, 02:56 PM
Originally posted by Wizball
They did it with DOTT (Maniac Mansion)

True but I think MM is a bit smaller than S&M. It's not going to be put in as something like that (in fact I very much doubt they'll do it at all).

And what's everyone moaning about? This is great news! We know that they're still into pure adventure games rather than just saying they are in interviews to shut us up.

I wonder how long it's been in production... I want screenshots and more info and such (as well as all that for FT2).

All I need now is a MM3, Dig2 and an original adventre and I'll be set!

08-28-2002, 05:32 PM
I hope Sam still says: "I can't use these things together"

08-28-2002, 06:26 PM
I hope they make it so that Max actually comes out there and rips your limbs off.

And also put it on DVD so you can play the original as a sub-game of some description.

08-28-2002, 06:54 PM
I’m just glad that LucasArts are making two classic adventures… at the same time! A slight shame that they’re not originals, but then FT and Sam & Max are two games that deserve to be sequelized.

Say, is sequelized a real word Sam?

08-29-2002, 04:26 AM
Oh god I hope Purcell has a say in this game. I don't want another EMI.

Tall Guy
08-29-2002, 05:54 AM
guess i'd better get cracking on the first one then! :D

08-29-2002, 09:41 AM
Originally posted by sultan12
I hope Sam still says: "I can't use these things together"

That's a completely unusable thingamabob

08-29-2002, 04:49 PM
Seriously, that isn't funny. The first time I played Sam & Max (yes, 1993) I got stuck so often that I didn't complete the game. I only completed it in 1995 when I was 10. Both times round those two bloody phrases plagued me.

08-29-2002, 07:56 PM
Scarred for life, are we?

09-01-2002, 03:08 AM
Now would be an excellant time to reintroduce my Sam 'n' Max Soundboard (http://animutation.mixnmojo.com/samnmax/).
Praised by Steve Purcell, and soon to be included on UGO.com.

09-01-2002, 07:46 PM
Sweet. That things hillarious, I'm gonna use it for phone conversations all the time!

09-01-2002, 09:26 PM
Sam n Max is a great game! The sequal is going to be great!

09-01-2002, 09:49 PM
I hope they bring it to the console's, I'd love to see S&M2 come to the xbox!

The Adventurer
09-02-2002, 12:37 AM
Originally posted by ivaj
I hope they bring it to the console's, I'd love to see S&M2 come to the xbox!

How about NO!!!

09-02-2002, 07:44 AM
Originally posted by The Adventurer

How about NO!!!

Ahhh, good old Austin Powers. *Sigh*

09-02-2002, 11:52 AM
Why not!? it would be good publicity!

09-02-2002, 12:01 PM
man console's need a good adventure game, the genre is almost dead.

The Adventurer
09-02-2002, 12:42 PM
If you want it on a consol bring it something good like Game Cube or maybe PS2. X-Box needs no good games, it must die. *kills an X-box*

09-02-2002, 02:19 PM
no, my friend, Microsoft will inherit the world

09-02-2002, 03:57 PM
By Releseing S.A.M on the consoles it will be good for the genre! More people will play and like them! Even EMI got good publicity!

The Adventurer
09-02-2002, 04:46 PM
Originally posted by Hellbeard
By Releseing S.A.M on the consoles it will be good for the genre! More people will play and like them! Even EMI got good publicity!

Releasing the Game on a consol will mean the game will be made for console owners specificly no PC. Meaning the game will not be as good as it could be if it was PC exclusive.

09-02-2002, 10:31 PM
I don't see what the harm would be in porting it to consoles. If they decide to put it out on other systems it doesn't change the original game.

09-02-2002, 11:02 PM
Logic, AdventureG? Max Payne was ported to consoles from the PC, but by no means was it better on the consoles.. hell, it was probably worse, thanks to the controller. If you're thinking Lucasarts, thanks to the EMI port, you're still wrong. 3D adventure games will work just as well on PC or a Console, thanks to their control scheme. In fact, they might be even more intuitive on a console, thanks to the controller. There's no reason they can't do both.

Like Trap said, the original game is unchanged. Sam and Max is being made for PC. Therefore, it's geared for PCs. A game like Jedi Starfighter was made for consoles. Therefore, it works best on a console.

09-06-2002, 04:33 AM
Indeed, there's no harm in a console port. Especially of what's likely to be a 3D 3rd-person based game. Those sort of games translate incredibly well to consoles, mostly because of the analog stick on their controllers. Games like Grim and EMI would actually be easier to play on consoles if done right.

And besides, Sam & Max is definitely headed to PC first right now, so don't worry. Console ports haven't even been announced, so who knows! No reason to gripe about the potential in the future. Heaven forbid the new PC-only game goes to more than one system. Hell, before LucasArts announced it there either 1) wasn't going to be a Sam & Max game at all or 2) was going to be a PC-less console-only Sam & Max game from Infinite Machine, so things are a lot better now than they were a month ago.

Also, I wouldn't worry about Steve Purcell having involvement with the game. They're his characters, not LucasArts's. I doubt he'd just hand them over completely without at least keeping an eye out and saying "no" to the lame things.

09-06-2002, 05:44 AM
right on

09-07-2002, 04:39 PM
I agree

09-07-2002, 04:41 PM
I hope its released on Gamecube. It needs some good adventures.