PDA

View Full Version : State of the Game


Sithmaster_821
08-28-2002, 06:32 PM
I just wanted to official recognize the fact that, now that everyone is talking sequel and not original, SWGB is now all but dead. Thoughts?

Also, it seems you all are repeating each other in your various sequel threads. Make sure you check other threads before posting.

Crazyus Dogus
08-29-2002, 06:49 AM
I still play CC

Darth Windu
08-29-2002, 07:27 AM
Well in my opinion the main problem with GB is that it was based on an old engine that really wasnt suited to it. Add the fact that the engine was never designed for aircraft and the generic units, and you have an, at best, average game.

DarthMaulUK
08-29-2002, 07:33 AM
Online, the scenario gaming is as busy as ever with over 250 playing really naff scenarios. Not many are any good.

I play mostly offline now as I find it difficult to get a decent game of RM. I don't think the game is dead yet and I am hoping with the release of Saga, it will bring even more people to this game with the new low price point.

It's always good to talk about sequels and I just have this feeling we will see a SWGB 2. - when? I dont know.

DMUK

KoL ShadowJedi
08-29-2002, 09:32 AM
DMUK, i'd give you a game of RM, im an inter so ppl say, i also play Scenarios, but all these crap ones are coming out, and i agree with not rushing against "noobs".

Kryllith
08-29-2002, 10:10 AM
I don't know that a game is really dead just because people talk about the sequels (any more than the various Star Wars movies are dead because people are prophesizing about Ep III). I DO think that there won't be another expansion pack for GB (much as I want one), however. Either way, it's fun to think of ways to expand on the game in a sequel, or even an expansion. :)

Kryllith

lukeiamyourdad
08-29-2002, 01:31 PM
The game isn't dead because everybody is talking about a sequel.
We just want a sequel!(I think it's obvious) Besides, everybody who's here, are good SWGB players and as you can see it isn't dead.Not until another better SW RTS comes out.

KoL ShadowJedi
08-29-2002, 03:41 PM
Even if a new SW RTS got released SWGB wouldnt be dead, look at AoE for example.

Sithmaster_821
08-29-2002, 06:28 PM
I didnt mean that the game was dead (i still play online alot, it is a good game after all). I was just saying that it was moving in that direction. The sequel posts mean (to an outsider) that the community is ready to move on. The game itself is still going strong. I just wanted to point out we may have just passed the crest of its life span and it is going down from jere on out.

pbguy1211
08-29-2002, 07:25 PM
i dunno about dead... i got this a few months ago, never having played aoe or anything else and i'm addicted. i had a week off from work and barely left my computer off.
the scenarios are played mostly because people either suck at RM due to n00b hunters, or people want to play with heroes which they cant in RMs. n00b hunters don't prove anything other than the fact that they're a-holes.
i love RMs. i get housed in inter games usually, unless my base gets hidden to avoid the t3 mech rush that kills me all the time. but i romp the rook games. (sorry about that w0rf :D ) no i dont rush them... it's too easy.
i think a big part of the lack of RMs is that n00bs get wrecked and dont bother learning how to get any better. so they play scenarios and the other dorks who lose create the senate scenarios so they CAN'T lose by adding 8000 triggers for an unfair game. and they STILL barely win sometimes...
anyway, just my 2 cents.

joesdomain
08-29-2002, 08:01 PM
I play it all the time. The reason why I talk about a possibly sequel or expansion pack is several reasons:
1. They haven't add all of the star wars characters
2. I am giving suggestions and ideas in hopes that lucasarts or a representive is actually reading some of threads and get feedback.
3. There are things I am disappointted in the game. The total population being only 250 units. needs to be 500 units
4. Bad cheats for the 3 big ships. They are not to scale and they are easy to kill with anti-air and fighters with exception of the death star. They need to add lots of shields and armor and change the weapons to 4-5 powerful lasers instead of using air cruiser attack. I disliked the air cruiser. That wasn't even in the movies, novels or comics.
5. Lack of snowtroopers, rebel hoth troopers, imperial interrgator droids, actual scout troopers on speeder bikes (ROTJ), rebel endor troopers, imperial officers and guards as toy box units
6. AT-AT is easy to defeat, needs more shields and armor.
7. No capital ships available to build or even use as toy box units. There is only the three cheats for the 3 big ships. Need to include mon calamari cruiser, esort frigate, corellian corvette, Star destroyer imperial class I and II, Super Star Destroyer, Death Star I and II, Trade Federation Battleships, Rebel Assualt Ship, Royal Yacht, Royal Cruiser, and Queen's ship. Not the crappy ones that are landed in the scenario editor.
Add Tie Advanced and Imperial lamda class shuttle to airbase. For goodness sake, Add B-wing and V-wing to rebel airbase maybe millenium falcon.
8. Make Capital ships to scale and have powerful shields and armor and difficult to kill.
9. Add Admiral and Captain Piett, General NAdine, General Riekkan, Admiral Ackbar, Mon montha, Moff Tarkin, Moff Jerrod(ROTJ), Admiral Ozzel, Admiral Thrawn, Prince Xizor as Toy Box Units.
Most important change:
In empire airbase, change the airbase so you can make Tie fighters, Tie interceptor, Tie defender, Tie advanced, Tie Bomber, Imperial Lander, and Imperial lamda class shuttle at the same time. I mean come on, The movies had interceptor, advanced, bombers and fighters build at the same time. They just don't make one kind at a time.:deathstar :deathii:

Kryllith
09-02-2002, 02:48 PM
Originally posted by Sithmaster_821
I didnt mean that the game was dead (i still play online alot, it is a good game after all). I was just saying that it was moving in that direction. The sequel posts mean (to an outsider) that the community is ready to move on. The game itself is still going strong. I just wanted to point out we may have just passed the crest of its life span and it is going down from jere on out.
Well, ok, if you mean "dead" by means that LucasArts won't be updating it anymore via expansion packs then yeah, I have to agree. Could be wrong of course, but I figure they're more likely to release SWGB 2 than another x-pack for GB. And yeah, the posts to seem to be leaning more towards what could be done in 2 rather than what could be added to 1.

Kryllith

lukeiamyourdad
09-02-2002, 02:55 PM
I think everybody is talking about the sequel and stuff because there isn't anything to say about the old game anymore. We all know how it is played, we know a lot of strategies and we know it well enough to suggest stuff for a sequel.

joesdomain: Dude calm down about the AT-AT man! shields?!

joesdomain
09-02-2002, 05:00 PM
My post is filled with valid suggestions and idea for improvements in an expansion pack and sequel. I don't know why people think I am going overboard. I am just trying to make the game more complete and have most the units from the 5 movies. Some people take my words the wrong way. I have no idea why they do.

Sithmaster_821
09-02-2002, 05:32 PM
Joesdomain, some of your ideas are pretty unbalanced. Remember, never sacrifice gameplay in the name of realism.

joesdomain
09-02-2002, 05:39 PM
Who cares about gameplay? I want realism. Something close to the star wars movies and expanded universe. Each civilation had their strengths and weaknessses and i wish they would show it. That is my opinion. If you are offended or don't like it, too bad. Because it is my idea and suggestions and you don't have to read my replies. I don't care about civilations being balanced. Only people who are video game addicts care about balance. I give good ideas and suggestions. There has been no word from lucasarts.com about any expansion pack or sequel. Everyone is entitled to their own opinion no matter what he or she thinks. Untill there is word of any sequel or whatever and the specifics of the game I will continue to add my ideas and suggestions.

simwiz2
09-02-2002, 07:44 PM
Originally posted by joesdomain
(1) Who cares about gameplay? I want realism. Something close to the star wars movies and expanded universe. Each civilation had their strengths and weaknessses and i wish they would show it. That is my opinion. If you are offended or don't like it, too bad. Because it is my idea and suggestions and you don't have to read my replies. (2) I don't care about civilations being balanced. (3) Only people who are video game addicts care about balance. (4) I give good ideas and suggestions. There has been no word from lucasarts.com about any expansion pack or sequel. Everyone is entitled to their own opinion no matter what he or she thinks. (5) Untill there is word of any sequel or whatever and the specifics of the game I will continue to add my ideas and suggestions.

1 - OMG, please tell me you are joking. This game is an RTS with MULTIPLAYER, and must be balanced. gameplay is more important to a game than realism.

2 - That statement makes it very clear you are a scenario n00b. Or maybe just a learning campaign n00b.

3 - So you are saying that everyone who plays this game and would prefer not to have one all-powerful unit is a video game addict? Sorry, I know I tend to call people stupid too much, but that is the stupidest thing I have ever seen. It even rivals DK_Viceroy's posts. Do you want a Death Star to beat the AI on easiest with?

4 - No, you give ideas and suggestions. The good part is very debatable.

5 - You sound a lot like Darth Windu there - are you sure you're not a DL or something?

You should consider joining forces with Windu. Together the two of you can make a game where the Republic wins all the time with its Jedi and Gunship Aircruisers, and roaching is a great tactic unless you are playing against the Rebels. You would probably agree on everything, since Windu has many unbalanced ideas and you really don't care about balance. That way you can play the best civ and make the AI the worst civ, and you can win a game for the first time. But you can both be sad when no one buys it.

Your posts tell me you would probably be very good at making a pointless scenario. Just make sure you give yourself enough Death Stars to beat the AI starting workers with.

joesdomain
09-02-2002, 08:19 PM
You guys are getting away from the topic. I don't know who this windu guy is. I don't care about the gunship idea. I am trying my best to come with ideas of making the game similar to the actual movies. I am tired of units being created just for video games. I am tired of units being left out becuase they want a bunch of civilations like 15 or 20. I am especially sick of all you making fun of people who like realistic video games which are unbalanced. It is fine that you have your own opinion but don't make fun and critize other people's opinions. I am no scenario editor person. I play death match in single player most the time. For one, Death Star could be alot of money. They could increase Nova, Ore, Carbon, and Food and there amounts. You people think following the norm's of every RTS and strategy game is the thing. Star Wars is a totalling different universe than command and conquer, age of empires, warcraft, starcraft or whatever game it is. It has alot more characters, vehicles, ships, aircraft, buildings, species, etc. It is easy to make a game complete and have all the fancy features of normal RTS games but this is star wars. Star Wars needs to set a new standard because this game was based off movies, novels, and comics. Balance is important for games that are not from movies but realism is equal or more important. Whether you want to believe that. Alot of you have already made your mind and won't change so I am going to quit talking.

Admiral
09-02-2002, 08:59 PM
You want Capital Ships to scale, they would be the size of a map.

Capital Ships you want Cannot enter the atmosphere. If they are to scale then you could fit 1 on the screen.

Realism would mean less units. Since you want a Canon game, you would only have a couple of units per civ, or variants.

For instance:
Empire would get.
AT-AT
AT-ST
Stormtroopers/snowtroopers/desert troopers.
Imperial Officers
Tie Fighter, Tie Interceptor, Tie Bomber
Lamda Class Shuttle

Rebels:
Naval Soilder/Hoth Soldier/Endor
X-wing, Y-wing, A-Wing, B-wing, Snowspeeder.
And that one transport ship.


You really want variants on the same unit, which can be easily done. For instance on a snow map instead of having Stormtrooper art, it is repleaced by snowtrooper art.

Interregator droids are used inside a base not outside.

The Game you want is not possible for SWGB, at least it is not pratical.

joesdomain
09-02-2002, 10:32 PM
Personally I prefer more units and special units over clarity, etc. I am sure it is practical with today's technology. If they have to then make the RAM requirements at 128 MB, 32 or 64 MB video card with 3-D acceleration, and require a faster CPU like Pentium III or IV's. I would gladly pay for upgrades to my computer in order to get a realistic game with quality. They even have 128 MB video cards and Pentium 4 2 GB and RAM that is 256 MB and 512 MB. I think alot more people are buying computer games and computers.

Sithmaster_821
09-02-2002, 11:08 PM
Joe, im sorry, you were very innocent but i have to say something. Gameplay in a game, whether its singleplayer, multiplayer, learning campaign, whatever is of upmost importance in a game. Unbalanced games are no fun, no matter at what level you player. I played AoK for a year on single player, i know that balancing games in single player is still very important. Who wants the game to be decided if the comp choses a certain civ. Gameplay is what makes games fun, realism is what maakes games relavent. I will congradulate you on one thing. I never had the guts to post online until i was a multiplayer player. I had some good ideas but even now my italian and inca civ ideas sit in my desk drawer, never reaching the internet.:(

Simwiz, jeez calm down. You never played singleplayer actively and you dont know what its like. Calling people stupid because they dont play the game the same way you do is wrong. Stupid is my brother playing the learning campaign 50 times in AoK (if he starts talking in a scottish accent again, im gonna punch him).

Admiral, do you follow AoM by any chance (i read your sig)?

Darth Windu
09-03-2002, 01:12 AM
The reason i think there is so much talk about a possible SW:GB 2, in my opinion, is because of the limitations of the first game. Now that people have had a taste of a reasonable star wars RTS, the community now wants a star wars RTS that reflects the star wars universe better and with newer graphics, better gameplay etc.

pbguy1211
09-03-2002, 01:59 AM
Originally posted by Darth Windu
Now that people have had a taste of a reasonable star wars RTS, the community now wants a star wars RTS that reflects the star wars universe better and with newer graphics, better gameplay etc.

What the hell are you talking about? Who are these people? And what is this "reasonable" RTS you speak of?

And in regards to mixing the movie and EU stuff... i realize they already do to a small extent... but do you EU dorks realize that there's a HUGE portion of the Star Wars fan base that doesn't know, or even give 2 s's about the EU? I sure as hell don't. They obviously don't have anything to do with the movies anyway. As said by the movie producers themselves.

Darth Windu
09-03-2002, 08:53 AM
sithmaster - if you are still interested in the italians and inca's, perhaps you should buy Rise of Nations when it comes out. So far it looks mighty good.

Sithmaster_821
09-03-2002, 09:57 AM
I used my itailan and inca thing to show what happens when you cont have the nerve to post your ideas online. My ideas were only for AoK, and im not intrested in the incas or the itailans because they are incas and itailans. I proposed them in AoK because i thought that they played a big part in the time period and had some intresting gameplay benefits.

As for RoN, the only way ill buy it is some severe lobbying on the part of simwiz (i got him hooked on AoM but hes no where as persuasive as i am).

simwiz2
09-03-2002, 12:28 PM
Originally posted by Sithmaster_821
(i got him hooked on AoM but hes no where as persuasive as i am).

Ummm, no. I still think that game is a clickfest, and all I have seen so far is that it lags like hell even on my new computer and that the civs show the similar AoK trend of a few expert civs and a bunch of worthless n00b civs, and the civs being very strategy-specific. Hopefully they can do a better job balancing before the final release.

The actual gameplay reminds me of Populous: The Beginning, but with better graphics, and more lag. And less fun.

KoL ShadowJedi
09-03-2002, 05:20 PM
Don't criticise Scenario's or the EU dude, I have to agree some people bring out stupid ass scenario's but Senate games which have been thought through like mine to the last detail are good. But then theres the sad little wankers who steal your ideas and map and say its theres so you dont get the credit and your forgotton in a day or 2 - oh thats enough of my scenario life, now Capital Ships are a great idea!!! but not for this game :( .What I want to know is why do people want rodian civilizations an things, I want to see more species to but just stick em in the toybox and be done with it. As I've said before no one wants a buildable deathstar - ok you want realism do you??? ok thats fine go make a Star Wars movie. Realism is not needed for this game, although I would like to see all the civs be "upgraded" in there specific areas..

hmm.... did i make any sense - guess not

anyways laterz

ShadowJedi

Sithmaster_821
09-03-2002, 10:43 PM
simwiz, you exaggerate way too much. Not only is there no "expert" civ or "noob" civ, you call all rts's a clickfest. The gme is incredilbily balanced and as for the lag, well it is an alpha geared towards the highest end comps (that is what ensemble has). The final version will be much more compact and a lot less laggy. I agree the lag is horrendous (i couldnt reinforce my army during our major battle, but you have to admitt that was a very good use of god powers).

simwiz2
09-03-2002, 10:53 PM
Originally posted by Sithmaster_821
(1) simwiz, you exaggerate way too much. Not only is there no "expert" civ or "noob" civ, you call all rts's a clickfest. The gme is incredilbily balanced and as for the lag, (2) well it is an alpha geared towards the (3) highest end comps (that is what ensemble has). The final version will be much more compact and a lot less laggy. I agree the lag is horrendous (4) (i couldnt reinforce my army during our major battle, but you have to admitt that was a very good use of god powers).

1 - I don't call this game a clickfest, and RoN won't be a clickfest. But AoM is sort of a clickfest. Though it's not as bad as WC3.

2 - I know the alpha is a bit laggier. But that kind of horrendous lag makes me wonder how well the final game will run.

3 - In case you forgot I got a top-of-the-line computer a few weeks ago. If the alpha runs like crap on a 2.5 ghz, 1 GB RAM, (GeForce4 Ti-4600G video card) computer then what computer was it supposed to run on?

4 - Aww. Did your little army die because of the lag? I would have beaten you anyway.

Sithmaster_821
09-03-2002, 11:05 PM
1. Of course RoN wont be a clickfest. How can a game that is supposed to last 5 hours be a clickfest?

2. Im currently listening to you giggle with glee as you describe our game.

3. Something a lot better (their part of microsoft remember).

4. Ditto, #2, but add "it was such a good battle we had"

pbguy1211
09-04-2002, 02:01 AM
First of all, the game only lags if one of the players has a crap computer or a crap connection... I hardly ever have lag filled games.

Second... Senate games are gay. Period. There is no point whatsoever. None. Don't even try to defend them. Some tools go out there and make 800 triggers so they can't lose. And don't say they don't, because they do. And don't say mine isn't like that, because it is. The point of the senate game is to disagree with one of the players, then you go wipe them out with your players with 30,000 HPs and attack power of 100. And don't say you don't, because that's the truth. Then you turn on the other guys when you're bored. Senate games are for people who can't win at RM.

And I'm curious to see what the hell a "Life in the city" game is... but not curious enough to ever play one. Have most of you ever lived or worked in the city? I doubt it. You have no idea what living in a city is like. Besides... isn't a role play game where you get a job called "The Sims????"

Hero and Jedi fests I sorta get... but are kinda not worth my time.

As far as the EU in games go? Hey, knock your socks off... but it isn't for me... or most other people.

Sithmaster_821
09-04-2002, 03:18 PM
pbguy, we werent talking about this game. I never lag on this game. Simwiz and I were discussing as much of the alpha as our NDA will allow (well, maybe we can say more, but if you want to know stats or Loki's bonuses, ill need a little bribing;)).

Also, i hate all scenerio games. Not only are they incredibly boring, they're always geared so that the host wins no matter what.

simwiz2
09-04-2002, 04:36 PM
Originally posted by Sithmaster_821
1. Of course RoN wont be a clickfest. How can a game that is supposed to last 5 hours be a clickfest?

2. Im currently listening to you giggle with glee as you describe our game.

3. Something a lot better (their part of microsoft remember).

4. Ditto, #2, but add "it was such a good battle we had"

1 - Now who's exaggerating? Maybe you should read a few RoN previews to glean some actual facts from them.

2 - Giggle? You mean how you giggle as you press buttons to make an irritating beeping noise on the phone? Btw, I don't "giggle", and I haven't giggled since I was like 3.

3 - Yeah but they ought to be able to get it to run on a few of the computers that the AoM customers will actually have. It plays like its minimum requirements have not even been invented yet.

Sith, this really needs to stop. I don't know why you have this inane fascination with saying something meant to make me look bad on every thread. Not only is it not working, but this is an online forum, not some grade school playground, you really don't need to try and make yourself seem better than anyone. We are anonymous, no one really gives half a rat's ass about who turtles and who giggles and who's better at AoK and crap like that. So have the "last word" in the argument (which I'm sure you'll take) and then stop with the petty insults.

lukeiamyourdad
09-04-2002, 07:37 PM
Guys. Act like mature people and stop harassing other people.It gets other people annoyed.

Sithmaster_821
09-04-2002, 11:06 PM
1. I got that information from you. You said that there are two types of games, one lasts average an hour, which means it usually lasts 2. The other you said lasts 5 hours so you can effectively build up your pretty ice cream shops into ice cream making moguls and take over the world with ice cream and horses, which, by the way are a frickin resource!!!!!!:eek:

2. Nope it was a giggle.

3. Ensemble said 65% of their time was spent optimizing the game right now. The rest is bug huniting and fixing.

4. You started it this time Will. So dont give me any of this "making me look bad" crap.

Luke, Simwiz and I have had these kind of arguements since i knew him. I like one game (AoK, SWGB, AoM) and he lkes another (Civ2, Civ3, EE, RoN) and we get into a big arguement over which game is better. As you can see, since he is on this forum and making references to AoK and AoM and that i havent touched any of his games, i usually win.

lukeiamyourdad
09-05-2002, 06:06 PM
Since when do you know each other?
And besides, everybody has different tastes, likes different games so live with it...BOTH OF YOU!!!!!!!

simwiz2
09-05-2002, 08:06 PM
Originally posted by lukeiamyourdad
(1) Since when do you know each other?
(2) And besides, everybody has different tastes, likes different games so live with it...BOTH OF YOU!!!!!!!

1 - Since more than 2 years.

2 - Hey, I don't want flame wars to get started, but when he says I GIGGLE, I will not just ignore it.

Sithmaster_821
09-06-2002, 10:05 AM
1. I think its been longer than that.

2. Sure you can. And you did giggle. Period.

lukeiamyourdad
09-07-2002, 03:32 PM
Geez, giggling...
That is really the greatest most insulting insult I've ever heard!!!!

simwiz2
09-08-2002, 11:45 AM
Actually the most insulting thing he said was that I like EE, which I don't, I would never like a game where the expert strat is to make a civ with villie speed/attack bonuses and use their starting villies to eliminate their opponent. Sith, please do not EVER associate me with such a horrible, evil game.

And Civ3 sucks. Period.

And I do like GB.

And I like to be open-minded about games, which is why I am willing to try new games, including those that you suggest. (such as AoM)

Sithmaster_821
09-08-2002, 12:46 PM
Simwiz, you WERE promoting EE before the game came out, same with Civ3. You WERE saying that Civ3 was better than SWGB, when i had SWGB and you Civ3.

You arent open minded. I remember a certain person declaring that AoM would suck because they took out stone :eek: :rolleyes:. Now that person loves the game and its only in its alpha stage.
Civ3 sucks. Period.
Thats not what you said in the early days of AoM.

lukeiamyourdad
09-09-2002, 06:09 PM
Guys, some day they'll close this thread because of you two....

Sithmaster_821
09-09-2002, 07:33 PM
And...? It was my thread and the idea isnt popular any more so why should anyone care if they close it? The world would be a better place if the thread was closed.