PDA

View Full Version : I could really use some help.


Kyle Katarn__4
09-09-2002, 08:03 PM
Well I need someones help with two projects models actually I am doing Vampire Raziel and JC Denton JC is just about done Raz has a long way to go and with both of them I have hit snags and I was wondering if someone would be willing to help me finish both of these I could send the files and referance pictures for Raziel cause I really wanna get these two done but I am not gonna be able to do this on my own no way no how so if someone could help me out here I would appreciate it.

Madjai
09-09-2002, 08:09 PM
first of all, could you please use comma's and periods in your post, it makes you look plain dumb. It looks even more rediculous in your sig.
secondly, i suggest you post what problems you are having so we can help you without doing the work for you, its better if you learn how to fix things yourself.

Kyle Katarn__4
09-09-2002, 08:14 PM
Ok first of all I don't really care how my intelligence quota seems to people online you wanna think I'm stupid thats your bussinuss. Nor am I saying you said that secondly ok first of all I am finding it to be a bit to dificult to model Raziel alone.http://www.nosgoth.net/Soul_Reaver/galleries/Raziel/Raziel_p2.htm

Those are the pictures I am using to make Raziel and since its not an all sides view its extremely difficult. Second of JC has many bugs when I open it with md3view, it cannot find the skin.tgas and when I try to export JC as Glm it says that it has 30 frames when it should have one. I need help modeling Raziel. JC is just about done.

SpYzEr
09-09-2002, 08:19 PM
LOL its like reading 1 big sentence with like 30 words in it. :rolleyes:

Kyle Katarn__4
09-09-2002, 08:20 PM
Does that have any relation to helpin me what so ever I think not.

SpYzEr
09-09-2002, 08:21 PM
Well u dont have to get all snotty and stuff about it. :rolleyes: Sry i cant help but i dont know anything about anything having to do with making a model.

KMan
09-09-2002, 08:48 PM
Would you want to read through all of that? I know I didn't even look at it. What makes you think that someone would help you, if they didn't bother to read your post, because it was a long run-on sentance?

Kyle Katarn__4
09-09-2002, 09:07 PM
There its been edited ok and if it not correct I don't care I just want some help.

SpYzEr
09-09-2002, 09:08 PM
What about ur signature? lol ;)

Kyle Katarn__4
09-09-2002, 09:10 PM
Do not push me ok I would like some help with this not an english class or something.

POPgenius
09-09-2002, 10:10 PM
For crying out loud who cares? So what if he didn't use a comma?
Good lord, all he wants is some help and you guys are too busy marking red x's on his paper.

SpYzEr
09-09-2002, 10:11 PM
Well it doesnt look like u are helping him out either... And u cant even read his posts because they are all run-on sentences. It makes no sense.

Twisted Vertex
09-09-2002, 10:23 PM
what exactly is being asked? what do you need help with?

-Chrono_MOT-
09-09-2002, 10:26 PM
I'll make it easy, since besides musashi no one else has even bothered to lend a helping hand *cough* moderator *cough*.

What modeling program are you using for this? And did you import the XSI skeleton into it?

SpYzEr
09-09-2002, 10:30 PM
Its kinda hard to help someone when u cant understand what they are saying. :rolleyes:

Boba Rhett
09-09-2002, 10:35 PM
It's kind of annoying when it doesn't have all the punctuation it should have but I could still understand what he was saying...

-Chrono_MOT-
09-09-2002, 10:36 PM
well, if you were really intent on helping him you would take the time to actually post what you know (which even if you glanced over it "quickly" *hint hint* you should have got the general idea). Something like this would have done nicely:

While I can't understand what you actually typed (because of bad grammar) I do have one question: what program are you using/have you done this/did you try ____?

See how much better that sounds, instead of just point out the obvious (which everyone can see that he has bad punctuation).

Top that off with a moderator even ridiculing him, and you get the #1 reason no one likes posting here.

SpYzEr
09-09-2002, 10:36 PM
I wish i could understand what he was saying, but then again it wouldnt really help cause i dont know anything about modeling. Sry for any argument or anything that i posted in this thread that might have offended anyone. :D

Darth Vigrid
09-09-2002, 10:44 PM
First of all Kyle Katarn__4, it seems you are confused about how to get a model in game. The only way to make a .glm is to export a .xsi from Max and compile it using carcass. Md3view is not used for player models.

Madjai
09-10-2002, 12:21 AM
yea i think thats his problem, you hit the nail on the head there Darth Vigrid. Kyle Katarn 4, i suggest you d/l the JKO tools and read the tutorial provided, it will give you an understanding of how to get a player model ingame.

Now if you people noticed i not only pointed out his grammar problem but tried to help him out by asking for more info. i would have thought that was enough but then you guys continue to criticize him and offer little help, i wish i got here sooner.

Kyle Katarn__4
09-10-2002, 04:03 PM
yea ok second of all where do I get the max tools and third I may still need help modeling raziel but thanks for sheding light on my problem.

Madjai
09-10-2002, 04:32 PM
the max tools, assuming you mean the ability to import .xsi models into 3dsmax, is included in the JKO tools, and the JKO tools can be found by doing a simple search on google or something. jkii.net or jk2files.com probably has them.

Kyle Katarn__4
09-10-2002, 06:52 PM
Ok thanks well I may need some help modeling Raziel like I said but that I will save for another day.

Psyk0Sith
09-10-2002, 06:54 PM
What do you need to be done exactly?

i find the pics pretty good. Ive made some 3D models with crappier reference than that...(not JKII related).

Do you have a specific question about weighting, uvw mapping or glm compiling? (i predict u will have problems with carcass, like pretty much everyone else at first...)

I suggest reading spacemonkey's tutorial, some experimentation on your own, and then ask questions.

Twisted Vertex
09-10-2002, 07:00 PM
Yeah I loaded up the page, I thought at first that was your model...I was like holy ****, then I saw that they were screens from the ps2......Looks like it would be easy to model, kinda.

Kyle Katarn__4
09-10-2002, 08:25 PM
Well one thing is that both the shoulder pads are extremely difficult to model and since I'm a beginner I don't think I can do it on my own then theres the armor clipings on his chest they are hard to do as well and also the collar Is frustrating me same are the clawed hands with 4 claws and his clawed feet and this is a lot for a beginner to do so I was wondering if an experianced modeller could help me.

Twisted Vertex
09-10-2002, 09:13 PM
Heres a quick and easy way to do shoulder pads. Get a box, and assign it 4 sub-division. meaning its actually 4 boxs. Make a couple of cuts on the bottom side of the box. Select some of these verts, and pull them up along the y-axis. The adjust the verts on the ends along the x-axis.


When modeling. Its best to have a template to trace around. You can get this by using 2 boxes, and assign the character picture to it. Best to have a front and side view. Then start at the foot and work up. Similar to the joan of arc tutorial at 3dtotal. Work on only half the model, which REALLY speeds up the model process.