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View Full Version : Is cloaking possible?


Madjai
09-10-2002, 11:15 AM
i was just wondering, with all the new and amazing stuff coming out would it be possible to code in the ability to cloak, like the shadowtroopers? it would make a great addition to some mods out there.

t3rr0r
09-10-2002, 11:21 AM
a cloak feature would be cool for mercenaries in jedimod, forcemod, etc. the merc wouldn't be totally invisible, but like the shadowtrooper when he starts to cloak (very faint blue outline).

Subject452
09-10-2002, 12:54 PM
yes it is possible

Azymn
09-10-2002, 03:52 PM
The next ForceMod is centered around mercenary improvements, to match the Level4 Jedis- mercs will have a limited number of powers like cloaking, tracking, healing, and others....similar to their forcepower counterparts, but more "merc-like".

Tinny
09-10-2002, 06:16 PM
i think itd be better for the mercs to recharge their sheild instead of their health.

Azymn
09-10-2002, 07:02 PM
i think itd be better for the mercs to recharge their sheild instead of their health.
I'm sorry, that's actually what i meant when i said healing. They'll have that capability.

Kyle098
09-10-2002, 09:51 PM
hey i am making a mod called JediRage and i am implemminting the server to choose if they want players to have the option to cloak.

Morthvargr
09-23-2002, 04:25 PM
In forcemod, will the server be able to make these merc abilities available for everyone in free for all, like the jetpack?

Azymn
09-23-2002, 05:19 PM
In forcemod, will the server be able to make these merc abilities available for everyone in free for all, like the jetpack?
Most of them, but not all as of yet. The nature of some of the Merc 'abilities' is such that only Mercs can use them, but most of the minor additions will be toggleable.

Morthvargr
09-23-2002, 05:35 PM
Sounds good! In my opinion, this is the best jedimod-based mod out there, I eagerly await the next release!