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View Full Version : My complete Expansion Idea


Compa_Mighty
09-14-2001, 04:23 PM
3 new civs:

-Mon Calamari- very strong navy, above average fighters, average troops, below average jedi, below average mechs, bad bounty hunters

-Trandoshans- bad navy, above average fighters, very strong troops , bad jedi, above average mechs, exceptional bounty hunters

-Geonosians- I have to see Ep 2, but I think it would be:
Average navy, average fighters, strong troops, bad jedi, average mechs, below average bounty hunters

I'd like the expansion to have a special focus on starfighters:

One or two new lines of fighters where you can add B-Wings, A-Wings and Tie Defenders during normal gameplay

New techs

New features in the editor, like new units, new terrains (if there aren't orange clouds for example) , triggers, etc...

What do you all think about it now?

General Nilaar
09-14-2001, 04:30 PM
How the heck would you get capital ships in the game?

Compa_Mighty
09-14-2001, 04:35 PM
Hey Nilaar, Gaber said he would think about it... perhaps it can be done, at the beginning, I didn't like it either, but after all the expansion is not for me, it is for everyone...

xwing guy
09-14-2001, 05:35 PM
I like all your ideas except I think capital ships shouldn't be in it, sure it would be cool but once you got one you would be unstoppable and it would be like a superweapon, and superweapons are cool but I like winning a game by using your army instead of your superweapons.

Compa_Mighty
09-14-2001, 05:51 PM
As I said, that was someone else's idea (Fergie's), but it was a popular idea... if you don't want, I erase it...

AoErat
09-14-2001, 06:38 PM
If the capital ships were scaled down in size and power and only usable on star terrain it could work. Just like boats, only in space not stars.

They could act like the mobile fortress of the stars - expensive to build, tough to knock down, and packs a punch.

Gamma732
09-14-2001, 06:52 PM
Capital ships could be used like Terran Battlecrusiers were in SC. Except in GB they could be bigger, slower, more powerful, and more expensive. I think that'd be a great idea. It could work for non-space games too. Victory - class Star Destroyers were able to manuver in atmosphere. They could just use capital ships of that general size. Perhaps a cap on the number of capital ships a player can have at one time would be necissry.

Lord JayVizIon
09-14-2001, 07:04 PM
and just like with the Terran Battlecruisers in space they had a long fire rate. it's conceivable if you have those ships in the game, just matters as to how powerful they can be because then you'll have a clickfest to see who can build the most ultimate weapons available.....

Gamma732
09-14-2001, 07:09 PM
Thats why I said there should be a cap on the number of Capital Ships. Something like 1 per player at any time. And there should be a unit to counter them, like Bomber class air units.

Stormtrooper
09-14-2001, 07:30 PM
Or maybe Lucasarts could just make another RTS(hint hint)like "Conquest Frontier Wars" for those of you that like space ship battles..:vsd: :tie: :x-wing:

I just think Star destroyers in SWGB would not fit in since they are so big, unless they used it as some type of a wonder.

Captain Fett
09-14-2001, 10:01 PM
I love the idea! But no capital ships: too big, too powerful! You should also add Kaminoans--the masters of cloning!

Also, you make the Trandos sound so weak they would be better than that!

Paladin
09-15-2001, 01:00 PM
Yeah, Trandoshan should have good mechs and above average fighters.

Compa_Mighty
09-15-2001, 06:42 PM
Yeah, maybe. About capitols, I don't like the idea , but from past threads I thought most of you guys did like it. I'll edit the post, see what you think about it now.

dr_death
09-15-2001, 08:10 PM
i dont like your idea and most people out side of this forum wouldent because most people dont know them civs, and units (that includes capitol ships!)
i am sorry but i could think of much better ideas

Compa_Mighty
09-15-2001, 08:14 PM
Originally posted by dr_death
i dont like your idea and most people out side of this forum wouldent because most people dont know them civs, and units (that includes capitol ships!)
i am sorry but i could think of much better ideas

Sorry, every Star Wars fan knows these civs... non-Star Wars fans, only know the empire and the rebels.

Darth_Rommel
09-15-2001, 08:55 PM
Originally posted by Compa_Mighty


Sorry, every Star Wars fan knows these civs... non-Star Wars fans, only know the empire and the rebels.

Not Dr. death... he doesn't even know how to spell obi wan... ;)

AoErat
09-15-2001, 09:01 PM
Guys, remember that this game is directed at the general populace - many of them don't know about the civs in the books, what race Akbar is, etc. It would be just another game with madeup civs to them.

Compa_Mighty
09-15-2001, 09:07 PM
General populace only know the rebels and the empire...

Link Antilles
09-15-2001, 10:47 PM
It's OK.

The only civs. they need to ad are the Hapes and Black Sun.