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View Full Version : WIP: Obiwan ep1/ep2 & Anakin ep2 by Jolts


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Jolts
09-15-2002, 01:03 AM
I'm bringing this model over from the basic jedi thread. You can go there here to see what else I'm up too

http://lucasforums.com/showthread.php?s=&threadid=78481

http://www.geocities.com/joltsone/frntbk.txt

http://www.geocities.com/joltsone/obcomp.txt

http://www.geocities.com/joltsone/obhead.txt

ears/belt items are temp place holders, right now the models face is a little dense which I should reduce...or will reduce depending on what people think.

This will be a wiredlamp studios model release. Not sure if wls guys will skin it, but I will make it available to for everyone to skin/bind, this is just a addon to the generic jedi model sdk I'm making. I'm not going to texture it, and I don't have the time to bind it...this is a little 2 day side project from other wls things

<JOTD>Jedi Hunter
09-15-2002, 01:12 AM
Very nice Jolts. I can't wait for more updates. Just a suggestion, you might want to thin his face a bit. To more resemble obiwan. But great job. :)

inbredyokel
09-15-2002, 02:03 AM
I'd almost prefer a more generic jedi model than an obi-wan. It makes the model so much more flexible and useful. Toonces has also recently taken over Tex's work on his episode 1 obi-wan, so considering Toonces overall work ethic when it comes to models it will probably be completed very well and very quickly. What you could do is create multiple head surfaces, so that the model could be used to create a variety of different jedi. If you're pressed for time, it probably wouldn't be very practical though.

EDIT: just read over your post again and realized you're still doing the generic jedi. Nevermind :)

Deetox187
09-15-2002, 02:05 AM
Great looking model Jolts, so you're in WLS eh? are you the same guy who is modeling the main character for the SP conversion? Kumba showed me some shots of it awhile ago and it also looked amazing. :)

<JOTD>Jedi Hunter
09-15-2002, 02:07 AM
I would very much like to actually see a generic Female Jedi.

Madjai
09-15-2002, 02:11 AM
his hair-do makes him look like hes from Grease

Jolts
09-15-2002, 02:13 AM
Thanks for the comments...
yeah that girl is one of the models I'm doing for wls, what you saw has been redone and looks better to me at least

as far as obi, this is just an addon to the generic jedi model, not very interesting to just look at the body. I didn't realize someone was working on an ep1 obi..I still plan on finishing this head in the next day and releasing it with the model pack, if people use it great if not...oh well.

I don't think its worth the time adding all the player heads from jo into the pack, that can left up to people to add as they like.

<JOTD>Jedi Hunter
09-15-2002, 02:18 AM
Maybe you can modify his head a bit to fit him with ep 2 hair, and add a beard. Then you'll have an ep 2 obiwan. I'd love to see that. :)

Deetox187
09-15-2002, 02:46 AM
Originally posted by Jolts
Thanks for the comments...
yeah that girl is one of the models I'm doing for wls, what you saw has been redone and looks better to me at least


Kewl, i'll have to bug Kumba for some new screens. ;)

Jolts
09-15-2002, 03:33 AM
small update

http://www.geocities.com/joltsone/frontob.txt
http://www.geocities.com/joltsone/ff.txt
pushed in his face a little, redid some works on the boots...show those later...right now its beer time.

Jolts
09-15-2002, 01:57 PM
started reducing the polys in the face, small update

http://www.geocities.com/joltsone/ff2.txt

Jolts
09-15-2002, 04:13 PM
quick full bod update

http://www.geocities.com/joltsone/fll2.txt

Sivy
09-15-2002, 04:33 PM
the hair is a bit big, but it looking great. this is the model i'm waiting for the most. are you going to do facial animation for sp?

Jolts
09-15-2002, 04:53 PM
face should deform fine, its modelled for it. I don't have 3dsmax or the time to learn gmax, so I'll need help on binding the face for that.

omeo
09-15-2002, 08:30 PM
This is going to be a beautiful model.

ON THE HAIR:
I know the 'spiky' look that you are trying to create. It might be better achieved if you model the head a little rounder, and use 'shaders' to create the spiked hair effect. This may help eliminate the 'grease' hair do.

Pogwaffle
09-16-2002, 12:34 AM
Nice Model Jolts. Can't wait until some of these Obi models are released.

Erliko
09-16-2002, 06:41 AM
Looking good! Cant wait to see it skinned/ skin it!

Keep up the good work!

Primrodo
09-16-2002, 12:12 PM
2 things.....you know teh braid is much longer for Obi-Wan, right? Will it be quite long?

Also I think the sleaves should be much fuller and wider...

My $0.02

Jolts
09-16-2002, 02:53 PM
little update, didn't have much time since work kicked into high gear.

http://www.geocities.com/joltsone/cmp.txt

http://www.geocities.com/joltsone/fb.txt

How long is his rat tail supposed to be?

on this arm thickness, trying to keep it a little thin for the reason of clipping on arm movements like swinging over his head or pulling in close to his chest. Its not gonna be fun if every time you use the heavy stance his head gets chopped off by arms of girth. I was also planning on doing a version with the same type of arms from obiwan for xbox, tucked in at the elbow....looks cool and avoids some of the clipping issues.

Primrodo
09-16-2002, 04:08 PM
Here ya go:

The braid goes near his mid chest

http://www.blueharvest.net/download/wall-obi-800x600.jpg

12thMonkey
09-16-2002, 04:14 PM
Jolts thank you so much for the constant updates:)

keo718
09-16-2002, 08:54 PM
Some critique. Refer to this pic. The forehead should be longer, the nose shorter, lips smaller, and mouth moved up in position. Also, the hair needs reshaping.

http://www.geocities.com/eo718/ep1obi2.jpg

http://www.geocities.com/joltsone/ff2.txt
http://www.geocities.com/joltsone/fb.txt

*copy and paste the link*

Jolts
09-16-2002, 09:02 PM
been working on it

http://www.geocities.com/joltsone/updh.txt

still trying get fix the jaw line, and forhead eye area, been having issues with the width of the cheekbones also

keo718
09-16-2002, 09:18 PM
It's small, but another pic. The forehead, hairline, and overall headshape need adjustment. The same things I mentioned in the last post still need changing. I'll try to find a bigger pic.

http://www.geocities.com/eo718/ep1obi3.jpg

copy & paste

keo718
09-16-2002, 09:31 PM
Here you go.

http://www.geocities.com/eo718/swig107.jpg
http://www.geocities.com/eo718/starwars47.jpg
http://www.geocities.com/eo718/owk-ig02.jpg

*copy & paste*

Jolts
09-16-2002, 10:56 PM
small update, just trying to get the cheek bones and forhead in the right spot, ignoring the shape of the hair for now, except for the hairline.

http://www.geocities.com/joltsone/cmp2.txt

-s/<itzo-
09-16-2002, 11:51 PM
looks really great. are you also doing episode 2 obi and maybe a robe version aswell???

Jolts
09-17-2002, 02:31 AM
another small one...

http://www.geocities.com/joltsone/sm.txt

Grafox
09-17-2002, 03:15 AM
Looking good man, would love to skin it once an sdk is released!

Jolts
09-17-2002, 03:32 AM
and another one

http://www.geocities.com/joltsone/cmp3.txt

thanks for comments guys...should be finished with the lods for the body soon...

keo718
09-17-2002, 08:27 AM
The hairline comes down in the middle and up in the corners.

Jolts
09-17-2002, 07:44 PM
another small update

http://geocities.com/joltsone/cmp4.txt

http://www.geocities.com/joltsone/fl.txt

SithMaster01
09-17-2002, 07:59 PM
Looks good but it looks like he's gowin a fro!lol

SpYzEr
09-17-2002, 08:01 PM
Looks great! Cant wait till its finished :D

Enjoi9187
09-17-2002, 08:25 PM
he kinda looked like he had a fro in the movie, cause his hair was so short it puffed up

Jolts
09-17-2002, 08:29 PM
remember in game its going to be smoothed and textured. when the normals are softened everything will kind look more compact. I think he would look rippin' with a monstro 70's fro tho'...

frendon
09-17-2002, 08:31 PM
great update!!! keep up the good work

Jolts
09-17-2002, 09:28 PM
minor tweaks ...

http://www.geocities.com/joltsone/cmp5.txt

keo718
09-17-2002, 09:53 PM
Looking better. His head overall needs to be smaller, vertically and horizontally. His ears come out more, and his hairline on the sides comes in more. Refer to my pics above.

Sivy
09-17-2002, 10:00 PM
it looking good

do you think you might do a robed version?

Eldritch
09-17-2002, 10:18 PM
A robed version would be pretty nice. With the hood up rather than down, if possible. Or maybe even both? Dare I dream?

Jolts
09-17-2002, 10:37 PM
never thought about robes, maybe...first I gotta finish doing lods for the body, getting his head looking right, doing head lods, then I can figure out if I have time to model robes. If I don't do 'em someone else can easily, same goes with ep2 obi...just pull out the jaw, and stick on some new hair

Jolts
09-17-2002, 11:38 PM
another small update, pulled things up and in a little. I think I still need to push in the forhead and jaw line, or maybe the under the eyes needs to push in...

http://www.geocities.com/joltsone/cmp6.txt

keo718
09-17-2002, 11:43 PM
The eyes are smaller and closer together. And the hair should be bigger. The overall heads mights still need to be reduced.

Jolts
09-17-2002, 11:54 PM
here's a mark up of the areas I'm trying to fix and can't seem to get right

http://www.geocities.com/joltsone/fixers.txt

Jolts
09-18-2002, 01:30 AM
now he's a hairbear

http://www.geocities.com/joltsone/cmp7.txt

Darth Vigrid
09-18-2002, 01:35 AM
His ears seem a little too pointy, but other than that he looks great.

Darth Loki
09-18-2002, 04:49 AM
Marvellous!

Eldritch
09-18-2002, 06:19 AM
I agree with Vigrid, the ears are way too pointy... he looks like an elf.

Jolts
09-18-2002, 07:00 AM
yeah, his ears are just place holders until I get his face right. I fixed it...

Jolts
09-19-2002, 12:39 AM
busy with work today, so I didn't have time to finish off the lods, or play with his face..but I made a little wireframe comp for all you wireframe monkeys out there

http://www.geocities.com/joltsone/wrup.txt

Jolts
09-19-2002, 06:08 PM
finished modeling first lod of obi wan, now I just have to finish the other lods. It will be done at the latest by sunday, today and tomorrow I'm swamped with work, so saturday is official lod day for me.

If anyone wants me to make a zip with the first lod of obi so they can start playing with texturing it or binding it or whatever, let me know and I'll zip it up and stick on my geocities thing.

Jolts
09-19-2002, 08:32 PM
here are some updated renders

http://www.geocities.com/joltsone/cm.txt

http://www.geocities.com/joltsone/cm2.txt

gotta give a big thanks out right now to keo for all the great help on turning my generic face into obiwan, you've reminded me how important it is to draw before you model, thanks.

keo718
09-19-2002, 08:42 PM
His head is still a bit too big.

Jolts
09-19-2002, 08:45 PM
yeah I knew...just seeing if you did.

Jolts
09-19-2002, 09:09 PM
better?

http://www.geocities.com/joltsone/cm3.txt

keo718
09-19-2002, 09:33 PM
I cant tell without a full body shot. Also, His eyes are too big vertically, ears are too big, and his face and nose is too long. Notice the length and shape of his jawline in the following pic compared to your model. Also notice the shape of the hair. His neck is too thick too.

http://www.geocities.com/eo718/owk-ig02.jpg

http://www.geocities.com/joltsone/cm3.txt

copy/paste

Double_S84
09-20-2002, 02:07 AM
**** man.....i mean i like obi wan and all but i thought you were gonna do a basic kinda jedi. That woulda rocked so much. Think bout all the the happy skinners that would raise your banner in praise. HEHE. Ive been readin to much lord of the rings stuff. OHWELL......... Godd job :mad:

Jolts
09-20-2002, 02:30 AM
I am still doing that, this is a side project to it. I work on the lods, I work on this, and switch back and forth. The basic jedi body with lods will be out by sunday.

Double_S84
09-20-2002, 06:24 AM
Thank god. Errrrrrrrr a thank you. Is there a thread for it? Id like to see how its lookin.

Eldritch
09-20-2002, 06:47 PM
In addition to what Keo said, don't forget the cleft in his chin.

-Anakin

keo718
09-20-2002, 11:17 PM
gotta give a big thanks out right now to keo for all the great help on turning my generic face into obiwan, you've reminded me how important it is to draw before you model, thanks.

Hey, no problem man, glad I could help. I appreciate the shoutout.

Grafox
09-21-2002, 04:30 AM
Yeah, keo is a pain in the but about details, but that's a very good thing!

Eldritch
09-21-2002, 08:39 AM
Yeah, Keo was also one of those that helped shaped -Tercero-'s Anakin model into its present incarnation. He's got a real eye for the details.

-Anakin

keo718
09-21-2002, 04:42 PM
Yeah, keo is a pain in the but about details, but that's a very good thing!
Yeah, Keo was also one of those that helped shaped -Tercero-'s Anakin model into its present incarnation. He's got a real eye for the details.

Thanks guys. I'm glad my criticism is found to be beneficial.

Toonces
09-21-2002, 05:52 PM
Yeah, you have a great eye for detail :) I beleive Tercero mentioned this once before, but you'd probly make a great texture artist

Nice little touch on the ears jolts :)

keo718
09-21-2002, 10:01 PM
Thanks Toonces. I just wish I knew how to make textures. I have photoshop. Do you guys just use the typical brushes in Photoshop(or whatever program you have) to skin? I don't really know how to format it either. Sorry for getting off topic.

Grafox
09-22-2002, 03:21 AM
Originally posted by keo718
Thanks Toonces. I just wish I knew how to make textures. I have photoshop. Do you guys just use the typical brushes in Photoshop(or whatever program you have) to skin? I don't really know how to format it either. Sorry for getting off topic.

Yep, just using the normal brushes, burn and dodge(don't use it to much) and all the layer variaties (sp?). I currently have a skin in the works consisting of 67 layers (a pain on my RAM).

Eldritch
09-22-2002, 04:37 AM
Grafox,
Varieties.

-Anakin

(and the winner of the shortest post ever award goes to...)

Double_S84
09-23-2002, 03:15 AM
Hey jolts man. Have you come up with a face for your character yet. Not obi wan the other one. I have a few unique jedi ideas. I can send some drawins to you via e mail if ya want. I even got a few great names. Again only if you want em.

Jolts
09-23-2002, 03:47 PM
thanks for the offer, but I don't have the time right now. I didn't even get my weekend off...If I were you I would post them anyways and get some feedback on them, maybe someone else will want to make them.

adillon
09-23-2002, 04:03 PM
Originally posted by Jolts
If I were you I would post them anyways and get some feedback on them, maybe someone else will want to make them.

definitely ... i don't think people post enough conceptual stuff to get feedback on. this can really help people out even before they start modeling the character, at least IMO.

jolts, are you using max for this model? if so, what's the story on your lighting? the renderings look so much different than other models i've seen posted on here, and i'm just curious.

loving the progression of your model, jolts. keep cranking away at 'em. :D

Jolts
09-23-2002, 04:57 PM
I'm using maya 4.0, renders are crappy, I never put much time into lighting the model. The latest renders were just 2 ambient lights, before that I used directional or point lights. They help pop the facets out more, helps me see the shape bettter.

Eldritch
09-24-2002, 09:13 AM
Any new progress to report? And don't worry about the lighting/rendering of the model too much right now. As it gets more complete and moving closer to the final version you can start worrying about it. For now, don't sweat it.

-Anakin

Jolts
09-24-2002, 05:43 PM
Havn't had more than 2 hours to work on this in the last few days, work is starting to eat away my time. Anways here is a quick and dirty inside of maya shot of a few jawline tweaks. Ignore the hair and ears, just temp place holders for now.

http://www.geocities.com/joltsone/obmy.txt

lods on the body are coming along, have first and second done for the generic jedi body.

keo718
09-24-2002, 06:03 PM
Yeah. From what I can tell from that shot, its bearing much more of a resemblance. How about a closer shot?

Jolts
09-24-2002, 06:36 PM
sorry, I don't have enough time to take more shots than front and side right now. I know the nose is too wide, and long? and the jaw line is still off, trying to get the distance from the ear to eye right and figure out how much smooth back from the front of the cheeks back to the ear

http://www.geocities.com/joltsone/obmy1.txt

KevinCoyle
09-24-2002, 08:05 PM
Looking really good! I'm really looking forward to seeing it skinned, I think this model is more accurate in the face then the other one that came along with the ep2 obi and qui-gon, but I haven't seen those is a while so I'm not positive.

The eyes look somewhat taller in the image than on the model, though it may just be a difference in angles.

keo718
09-24-2002, 09:45 PM
Looking good. Now some slight tweaks to the headshape will do it. You might want to try moving the mouth nose and eyes down, he should have more forehead than he does. And right now your models face is slightly rounder than his actual oval headshape. Notice where his jawline curves(beneath where his lips are positioned). You may need to bring down the position of the ears more. Asked for the nose, its only the nostrils that seem a bit wide.

http://www.geocities.com/eo718/owk-ig02.jpg
http://www.geocities.com/eo718/swig107.jpg

copy/paste.

Jolts
09-24-2002, 10:00 PM
hey keo do you know of any good characature books?

Eldritch
09-25-2002, 01:15 PM
Originally posted by KevinCoyle
Looking really good! I'm really looking forward to seeing it skinned, I think this model is more accurate in the face then the other one that came along with the ep2 obi and qui-gon, but I haven't seen those is a while so I'm not positive.

The eyes look somewhat taller in the image than on the model, though it may just be a difference in angles.

Kevin,

The other models you are referring to (Qui-Gon and Obi-Wan ep 1/2) were modeled by Tex. However, Tex for some reason did not finish them, but gave Toonces, Arco, and Kman permission to finish for him. I don't know if they'll be modifying them, but I sure hope so, because right now they're nothing special to look at. Literally bursting with inaccuracies.
This model, however, is coming along quite nicely and as usual, Keo has beaten me to the pertinent nitpicking points, so I'll just continue my moral support of Jolts.

-Anakin

keo718
09-25-2002, 01:44 PM
hey keo do you know of any good characature books?

No unfortunately. But if you happen to find any, let me know. Im interested in that stuff myself.

Toonces
09-25-2002, 02:46 PM
I'll have to agree, while Tex's Episode one Obi IS very well done, I think your Episode one Obi may just turn out to be perfect :D Qui-Gon and Episode II Obi are dead on however

And once you get keo on board, your bound to make a perfect model :)

keo718
09-25-2002, 03:07 PM
Thanks for the vote of confidence Toonces. :) And Jolts, your doing a great job. Hows the generic Jedi coming along?

Jolts
09-26-2002, 11:36 PM
another small update, still not the right jaw line, but closer?

http://www.geocities.com/joltsone/obud.txt

Jolts
09-26-2002, 11:36 PM
another small update

http://www.geocities.com/joltsone/obud.txt

Jolts
09-27-2002, 09:15 AM
oops, ignore the one post above...didn't think the last one went through...

keo718
09-28-2002, 06:59 PM
Jolts: That looks good. Just minor adjustments now. The face could be slightly thinner. Try moving in the cheekbones slightly, the nose may need to a bit thicker. And of course, the hair.

edit: The eyes may need to be closer together as well.

Grafox
09-28-2002, 07:02 PM
yeah, Jolts, it;s looking awsome, keep it up!!

Jolts
09-30-2002, 07:44 PM
sorry for the lack of updates, work has been crazy but I should have something in the next day.

Jolts
10-02-2002, 09:16 PM
work is kicking my ass, I have no free time for modelling right now, all I have to do now is a few head tweaks and those annoying lods.

Professor Snape
10-05-2002, 10:56 AM
bump

Professor Snape
10-06-2002, 10:58 AM
Originally posted by Anakin-Davin
bump




my 100th post

SpYzEr
10-06-2002, 11:00 AM
Originally posted by Anakin-Davin





my 100th post


and.....?

Eldritch
10-06-2002, 01:27 PM
I've never seen such a blatent example of post padding. If you want to get posts, at least say something constructive.

Eldritch
10-06-2002, 02:36 PM
But you bumped it twice in two minutes. That, my friend, is post padding.

-s/<itzo-
10-06-2002, 03:02 PM
i know this is not important but who made the term bump. i'm kinda new at this forum terminlogies and till this day i still don't know whats the whole deal with BUMP. i don't get the concept at all. i think its pointless.

ok enough with that, jolts i really think the head is very accurate and can't do anymore to it. i think its perfect as it is. can't wait till you start skinning it. its going to look awesome.

Scotchy
10-07-2002, 09:07 AM
LBuRnA,

Bump is a way to move a topic back up from a low page or second-on page location and put it back in the glancing public's view. It's a way of demanding that posters and in some cases the originator of the thread pay more attention to the thread and the comments that have been/will be posted in it.

It's basically just a way of keeping the thread in everyone's face so they won't forget it exists

keo718
10-07-2002, 05:36 PM
Any updates Jolts? The model is coming along nicely.

Jolts
10-07-2002, 09:41 PM
Still busy with real life work, by the time I get home all I want to do it eat have a drink and passout. The job is almost over 1 more week, next monday I'm back to doing nothing but modelling.

Jolts
10-14-2002, 01:25 PM
finally finished my job, now I'm starting to get sick....joy. I'm gonna sleep all day and see if I can get some work done tonight

fat_101
10-14-2002, 01:45 PM
dont worry bout working on it if u are ill, if its anything like i just recovered from then get alot of rest :( but other than that models lookin good :D

FATTEH

Jolts
10-16-2002, 08:02 PM
still sick, but I got some work in...small update

http://www.geocities.com/joltsone/ocob1.txt

Eldritch
10-16-2002, 08:52 PM
Sorry to hear you're Ill, Jolts. Remember - lots of fluids.
The model is coming along nicely... Obi's hair should be taller, though. It wasn't that short in the movie. Everything else looks good - can't wait to see it skinned.

-Anakin

keo718
10-16-2002, 09:07 PM
Obi's hair should be taller, though. It wasn't that short in the movie.
Exactly.

Jolts
10-18-2002, 03:39 PM
another little update...

http://geocities.com/joltsone/oc1.txt

http://geocities.com/joltsone/oc2.txt

Eldritch
10-18-2002, 04:30 PM
Looking very good, Jolts! The ponytail looks a little thick where it meets the back of the head... perhaps consider thinning it a bit.

And the hair could still go just a bit higher.

-Anakin

keo718
10-18-2002, 05:21 PM
Jolts, his nose is slightly too long. Just shorten that while moving up his mouth and chin with it. His hairline can come down a tad, and the hair should be alot bigger on both the top and the sides. Check the pic. Im looking forward to this model by the way. Do you know how to get it ingame?

http://www.geocities.com/eo718/owk-ig02.jpg

copy & paste

Jolts
10-18-2002, 05:48 PM
pulled jaw/lips and the hair up a little, not so much out tho...

http://geocities.com/joltsone/oc3.txt

keo718
10-18-2002, 05:56 PM
Nose is still too long and wide actually. Shorten it some more, with the jaw and lips moved up also. The hair needs to be bigger still.

Jolts
10-19-2002, 12:06 AM
made an obj pack of the first lod for the body if anyone wants to tinker around with it, no uvmaps.

http://geocities.com/joltsone/JediBod.zip

right click on link and so save target as to download it

Grafox
10-19-2002, 04:38 AM
Oooo, updates are looking good Jolts, no crits from me (yet). :)

Jolts
10-21-2002, 07:26 AM
wired lamp studios work is starting to kick into high gear so I'm not sure how much time I'm going to have to work on this anymore. If anyone is interested in helping with making lods/uvmaps give a yell out and let me know.

Eldritch
10-21-2002, 08:08 AM
Originally posted by Jolts
wired lamp studios work is starting to kick into high gear so I'm not sure how much time I'm going to have to work on this anymore. If anyone is interested in helping with making lods/uvmaps give a yell out and let me know.

How about asking Toonces? He's almost done with Qui-Gon so that leaves some room on his plate... this model is good - I would hate to see it just sit on the shelf.

-Anakin

keo718
10-21-2002, 02:29 PM
Jolts, any progress on the head?

Jolts
10-21-2002, 02:30 PM
small tweaks update

http://geocities.com/joltsone/twk1.txt

anakin: I figured since he has his own ep1 obi wan wip he just started that he's kind of busy doing his own

keo718
10-21-2002, 02:35 PM
The top of his hair needs to be bigger and more squareish. Hey, Is it possible for you to get a base skin on the model? It would be alot easier to articulate to you the necessary adjustments. That is, if you have enough time to work on this thing.

Jolts
10-21-2002, 02:40 PM
At this time no, I don't have the time to do a simple base skin for it. I work on this inbetween breaks from drawing/modelling my wls stuff and real work.

keo718
10-21-2002, 03:05 PM
I actually meant is there someone who can do it for you? If not, then thats fine. I agree that you should ask Toonces about rigging your model. It couldn't hurt.

Jolts
10-21-2002, 04:00 PM
oh, I don't know anyone who can do it for me, texture guys for wls are busy. I'll email toonces see what he says then...

btw anyone download that model .obj pack of the body I posted? I'm going to take it down soon to clear up some space.

Hellfire Jedi
10-25-2002, 07:29 AM
How si this coming?
Looking Nice too Jolts u finish it i will add u to my modelr list

Jolts
10-25-2002, 08:22 AM
trying to get some free time to clean up the topology of the face, also talking to toonces about texturing it. He said he was willing so I emailed off a recent version of it for him to play with, just waiting on a email back from him.

Jolts
10-27-2002, 08:09 AM
I was playing with the new tools in maya 4.5 and deformed out my obiwan head into something similar to anankin...not that similar tho

http://geocities.com/joltsone/ani.txt

its only about 15 minutes worth or tinkering

WhiteShdw
10-27-2002, 10:48 AM
You should talk to Mars(NeoMarz1 on the forum) if you want to get it textured. He's really good and he's helping Toonces with the skinning of his Obi-wan model as well. Should be too hard for him to port his skin over to your model. Or maybe do a completely new one.

Toonces
10-27-2002, 01:23 PM
Just a little update from me, Jolts and I have exchanged a few e-mails and I'm going to unwrap and rig the model as soon as I'm finished with "The Three"

I really dig the model, I had him in Max last night and was checking him out, very nice mesh, should be easy to unwrap :)

Eldritch
10-27-2002, 01:33 PM
So glad you guys finally got together on this. :D

Should be an exciting couple of weeks... several heavily anticipated models will be coming out, with more on the way. Just can't wait!

Jolts
10-27-2002, 01:33 PM
sounds good to me. I'm going to send you this new head see what what your think, maybe it could work as a temp ani head instead of marz texturing over obiwans face?

Jolts
10-27-2002, 05:40 PM
slammed on the over flapping things...whatever you call them

http://geocities.com/joltsone/ani2.txt

not perfect but could be a filler until ter's like marz is doing with tex's obiwan.

Toonces
10-27-2002, 05:52 PM
Cool, I'll check out the new head :) Looks great

Jolts
10-27-2002, 06:11 PM
Toonces I just sent it off to you, check your mail.

Padawan_7
10-27-2002, 06:12 PM
Jolts, could you model Anakin's cape-like robe as well (so we can have Anakin with and without his robe)?
It would be very cool! :D

Jolts
10-27-2002, 06:18 PM
wish I could, but I don't have the time....this is all just like an hour and half worth deforming obiwan into anakin. Someone else could add it on later, and ter's will have it I think.

Padawan_7
10-27-2002, 06:40 PM
Originally posted by Jolts
wish I could, but I don't have the time....this is all just like an hour and half worth deforming obiwan into anakin. Someone else could add it on later, and ter's will have it I think.

That's alright. I understand. ;)

Jolts
10-27-2002, 11:36 PM
a little messin around with the models

http://geocities.com/joltsone/obani1.txt

http://geocities.com/joltsone/obani2.txt

Padawan_7
10-27-2002, 11:50 PM
Wow, I can't wait to see these guys skinned! They look really good!

Also, it's nice seeing both versions side by side for comparison.

Grafox
10-28-2002, 02:06 AM
Hey there Jolts, I could try and uvw map and skin him. Don't know for sure about the uvw mapping, that would be my second uvw mapping project.

Damnit, I should have read the entire page :P, I'd still like to skin him though

Jolts
10-28-2002, 02:17 PM
which model did you want to skin?

Grafox
10-28-2002, 03:11 PM
Uhhh, both if I could find the time. :D Can you send them both, so I can decide?

grafox@quicknet.nl

Enjoi9187
10-28-2002, 03:18 PM
jolts, did this obi wan USED to be the generic jedi model, because i was REALLY REALLY lookin forward to tath?

Jolts
10-28-2002, 03:39 PM
I'm still planning on releasing the body seperate. But first I need lods and uvmaps for it.

NeoMarz1
10-28-2002, 07:57 PM
Jolts, This is looking really good, I'd love to skin him. I talked to toonces about morphing his Obi model to Anakin. It looks like all the major characters are gonna come out together. This is truly a cool moment. It's amazing how these models have not made it on the scene sooner. Keep it rolling, Mars out!

keo718
10-28-2002, 08:06 PM
I can help if you need crits Jolts. Actually, it'll be easier once at least a base skin is on it.

Jolts
10-28-2002, 08:33 PM
marz and graf you guys should email toonces since he has both model now and is uvmapping/rigging/texturing them. To make it easy I'll continue to send model updates to him.

I still want to get the generic jedi model sdk out also, which would be obiwans body with all lods and uvmaps in obj/dxf/3ds formats.

Eldritch
10-28-2002, 09:55 PM
I can't wait to see some kind of skin on this puppy (well, on any of them really :)) Everything looks good on the modeling side, and between Mars and Grafox you're bound to get some awesome skins.

NeoMarz1
10-31-2002, 09:52 AM
Just got reply, Toonces says that he will send me some stuff soon. Can't wait to skin him. Maybe me and Gray can work on this together. Mars out!

Jolts
10-31-2002, 02:00 PM
whatever you guys want to do is cool with me. Just make it look super mad ultra omega dope funky fresh cool.

Grafox
10-31-2002, 02:22 PM
Originally posted by NeoMarz1
Just got reply, Toonces says that he will send me some stuff soon. Can't wait to skin him. Maybe me and Gray can work on this together. Mars out!

What do you suggest?

Toonces
10-31-2002, 03:17 PM
It's really two models, the Obi and the Skywalker, Mars is going to do the Anakin one, and you asked to do the Obi GraFox so it's all good :D

Were you thinking of doing an open sdk as well Jolts? I know you mentioned that in one of your e-mails :)

Jolts
10-31-2002, 03:25 PM
For the body yes. I think people could use one, its a simple body that gives people a good start I think.

I have some updates to the head models, and I'm gonna fix anakins flapper jack things too. I need a test texture to get a better idea of what needs to change on the models.

Toonces
10-31-2002, 03:31 PM
Oh, got ya :) I'm going try and start on the uv's tonight, I think I'll be able to find the time to at least get some of it finished

Eldritch
11-01-2002, 01:17 PM
*Addams Family Music Plays*

Da da da daaa *BUMP BUMP*
Dada da daa *BUMP BUMP*
Dada dada da dada da dada da da *BUMP BUMP*

:D

ShogunBlade
11-02-2002, 11:56 AM
you know what would be really cool... if you altered the models slightly put long hair on one and left the other in padawan style and made them into generic jedi... that way if people who wish to design skins for themselves are not taking away from a "character" and not boosting your work because the model
would be generic

12thMonkey
11-02-2002, 12:12 PM
It is a good idea ShogunBlade but i dont want it to turn into another Tyrion model.

Oh and nice name. ;)

Jolts
11-02-2002, 01:08 PM
Like I said before I plan on releasing the body seperate in .obj/dxf/3ds.... People should make their own heads in their own vision.

NeoMarz1
11-02-2002, 01:58 PM
Hey Jolts, Just finished my final skins for Obi (the Tex model), so I should be able to devote my time fully for your Anakin model. I still need Toonces to send me the glm and texture flats. He must be hella' busy, cuz I havent heard from him most this week. I'll keep you posted. Mars out!

Jolts
11-02-2002, 02:02 PM
sounds good, I have a few variants of the head now, havn't had time to do a clean addon of the flapper jack black things yet. But the topology hasn't changed at all.

I'll email out like 3 different version of the head and let you guys play with the one you think looks like the closet head shape to him.

Also did some tweaks to obi's face. Smoothed down the width a little.

Eldritch
11-02-2002, 06:59 PM
Mars, you have any screenshots you want to share? :D

NeoMarz1
11-03-2002, 12:46 PM
Originally posted by JEDI_Anakin_S
Mars, you have any screenshots you want to share? :D

You know im embarrased to say this, but I dont have any webspace to link my images to:( Otherwise I would have tons. I have been relying on Toonces to put them up, but he's been busy.

Eldritch
11-03-2002, 01:09 PM
Originally posted by NeoMarz1


You know im embarrased to say this, but I dont have any webspace to link my images to:( Otherwise I would have tons. I have been relying on Toonces to put them up, but he's been busy.

I've got some webspace. If you send me the pictures I'd be happy to pimp (as Toonces says) your work. :)

PM me if you want to.

Jolts
11-04-2002, 05:13 AM
minor tweaks I made in some free time.

http://geocities.com/joltsone/obupd.txt

Eldritch
11-04-2002, 07:38 AM
Looks good, Jolts. The bottom set of pictures is the Anakin variety, right?

Jolts
11-04-2002, 01:58 PM
anakin looks more like this, that last one was obi

http://geocities.com/joltsone/an1u.txt

http://geocities.com/joltsone/anbk.txt

it'll be a lot easier for non modelling people to get a better idea of what it looks like with a texture. Personally I hate looking at models with textures, I want to see the wireframe always.

Eldritch
11-04-2002, 03:07 PM
That's a pretty good likeness of Anakin, Jolts. I know you don't have a lot of time on your hands so I'll keep the crits to a minimum.

It's true that it is easier for non-modeling people to crit with textures, but sometimes seeing the skin will help to bring out faults or flaws with the geometry that are too hard to see with just a plain old wireframe.

My 2 cents, anyway.

-s/<itzo-
11-04-2002, 03:21 PM
good point jedi_anakin. kinda broke let me get that 2 cents.

ok somebody run this by me again. jolts' obi model, toonces is going to skin it and marz is going to handle the anakin model, right.

i haven't check out this thread lately. i'm kinda off track--sorry.

Jolts
11-04-2002, 03:37 PM
I understand that anakin, just wanted to lay that out there for other people.

Eldritch
11-04-2002, 03:40 PM
Originally posted by -s/&lt;itzo-
good point jedi_anakin. kinda broke let me get that 2 cents.

ok somebody run this by me again. jolts' obi model, toonces is going to skin it and marz is going to handle the anakin model, right.

i haven't check out this thread lately. i'm kinda off track--sorry.

You're slightly off, Skitzo.

It is Jolt's Obi Model. Toonces is rigging it and getting it in-game. Grafox is skinning the Obi model.

Jolts then took the Obi model, pushed some verts around and made some changes to it so it looked like Anakin. Toonces is rigging it and getting it in-game, and Mars will be skinning the Anakin version.

Grafox
11-05-2002, 03:24 AM
Originally posted by JEDI_Anakin_S


You're slightly off, Skitzo.

It is Jolt's Obi Model. Toonces is rigging it and getting it in-game. Grafox is skinning the Obi model.

Jolts then took the Obi model, pushed some verts around and made some changes to it so it looked like Anakin. Toonces is rigging it and getting it in-game, and Mars will be skinning the Anakin version.

You sir.....are one 100% correct.

Eldritch
11-05-2002, 07:49 AM
Originally posted by Grafox


You sir.....are one 100% correct.

I try. :D

So how's the skin coming along, Grafox?

Grafox
11-05-2002, 10:12 AM
Got nothing yet, waiting for Toonces to send me the uvw-mapped model.

Jolts
11-11-2002, 04:32 AM
screwing around...

http://geocities.com/joltsone/cmp1.txt

http://geocities.com/joltsone/cmp3.txt

http://geocities.com/joltsone/cmp4.txt

http://geocities.com/joltsone/anibw.txt

http://geocities.com/joltsone/obibw.txt

http://geocities.com/joltsone/obren.txt

Grafox
11-11-2002, 12:17 PM
Damn, looking really nice Jolts, can't wait to skin Obi-Wan.

inbredyokel
11-11-2002, 02:17 PM
Sweet merciful crap, those models are amazing. No offense to Tex, toonces, etc., but those are the most accurate human faces I've ever seen. I don't see how any other model could top these.

Eldritch
11-11-2002, 03:29 PM
Very sweet. I know Toonces has a lot on his plate, but I hope he gets the UVmapping done soon so we can see some skins on these great models. :D

Jolts
11-11-2002, 08:49 PM
cool, glad you guys like 'em. I'm done modelling obiwan until he's skinned and needs minor tweaks. As for anakin I'm just messing around with his chest/belt/skirt after that I'm done until everything is skinned and needs minor changing. Then I'm 100% ut2k3, unless I find the time to make a george lucas model....it would too funny to see that guy as a fat jedi running around.

NeoMarz1
11-11-2002, 08:55 PM
I havent forgot about skinning the Anakin. Just waiting for stuff from Toonces. Mars out!

Jolts
11-11-2002, 09:04 PM
yeah, I wouldn't expect anything for a while, I'm guessing theres still a lot left for him to do on mace/obi/qui/koon

Professor Snape
11-11-2002, 09:08 PM
Originally posted by Jolts
unless I find the time to make a george lucas model....it would too funny to see that guy as a fat jedi running around.



OMG DUDE U NO WHAT U JUST SAID?! U said the greatest idea every!!!! Plz make a george lucas. After all this u should cuz star wars is his and he should be put into it.


Where is toonces ne ways. I haven't seen his name at all for a while now.

Eldritch
11-11-2002, 09:10 PM
Originally posted by Jolts
...unless I find the time to make a george lucas model....it would too funny to see that guy as a fat jedi running around.

OMG, :rofl:

That would be hilarious! If someone did it, they'd have to skin his robe so it looked like one of his trademark plaid flannels.

The Anakin model looks great, as does the Obi Wan... Terc's Anakin model was the reason I joined the forums but Tercero's had some personal problems which has held up model progress. Vahl made a Anakin model, but... it just... wasn't good. But thanks to you there'll finally be an Anakin model. Sorry to be losing you to UT2K3, but I guess that's life. Good luck with UT2K3!

Jolts
11-11-2002, 09:17 PM
yeah lucas would be funny in game, but then it opens a whole debate over which age lucas? I think ep1 lucas would be the best.

Eldritch
11-11-2002, 09:29 PM
Any version of him from the prequel-era would work. He was young when he made the OT, and it wouldn't be funny then. I agree though, I think Lucas around Ep1 would be perfect.

Jolts
11-13-2002, 03:29 PM
anyone really care about the way the arms look on obi/anakin? I'm thinking if they don't deform well, or look odd I might rip off the the xbox obiwan style of tucking the sleeves in at the elbow.

it would look more like this...

http://gamespot.com/gamespot/filters/products/screens/0,11105,913744,00.html?page=90

http://gamespot.com/gamespot/filters/products/screens/0,11105,913744,00.html?page=88

http://gamespot.com/gamespot/filters/products/screens/0,11105,913744,00.html?page=91

_NinjaGaiden_
11-13-2002, 04:12 PM
Jolts keep them the way they are they look good

Eldritch
11-13-2002, 04:29 PM
My suggestion is to leave the sleeves as they are. Tucking the sleeves in at the elbow looks really silly - your models are already accurate, so why mess with them?

Hellfire Jedi
11-13-2002, 04:36 PM
No offense Toonces and crew but im looking up to this model a lot cuz it looks a lot better mainly the....HANDS u see the newest update on the otherone hands are kinda...big if ya know what i mean ;)
They look really nice mainly so what i think is with them dont touch it man its too good

Kururin
11-13-2002, 04:43 PM
Originally posted by Hellfire Jedi
No offense Toonces and crew but im looking up to this model a lot cuz it looks a lot better mainly the....HANDS u see the newest update on the otherone hands are kinda...big if ya know what i mean ;)
They look really nice mainly so what i think is with them dont touch it man its too good


Uhhhmmmm... How can i say this.... I Think you posted in the wrong thread cause this is Jolts' Obi Wan model not Tex's and Toonces'

Hellfire Jedi
11-13-2002, 04:46 PM
no **** i said this one was better than theres

Jolts
11-13-2002, 04:59 PM
well, I can't take credit for the hands, I ripped them off the raven models. If I add this model to my portfolio I'll make my own.

Kururin
11-13-2002, 05:07 PM
Originally posted by Hellfire Jedi
no **** i said this one was better than theres


Woah!! calm down I just misundertood you

MuRaSaMuNe
11-13-2002, 07:06 PM
jolts... thats just proness...

Jolts
11-13-2002, 08:23 PM
a little tech update, almost done doing lods for obi, and have half of lod2 for anakin. Obi's body will the body I use for my generic jedi model kit, so once all lods are done I can release that in .obj/.dxf/.iges... then people can uvmap it, skin it model their own heads, whatever.


proness?

Hellfire Jedi
11-13-2002, 08:51 PM
I think if toonces wakes up this will be out this week or next week i know once mars gets it call it finished :P

MuRaSaMuNe
11-13-2002, 09:15 PM
Proness (pro-ness)
1.To show a profound achievement
2.To succeed intensively in a certain task
3.Jolts Obi Wan model
4.A dumb word made up by a very attractive individual

Jolts
11-13-2002, 09:18 PM
ah, cool, thanks, I thought you were talking about the hands...my bad

Eldritch
11-16-2002, 11:51 AM
Originally posted by Jolts
a little tech update, almost done doing lods for obi, and have half of lod2 for anakin. Obi's body will the body I use for my generic jedi model kit, so once all lods are done I can release that in .obj/.dxf/.iges... then people can uvmap it, skin it model their own heads, whatever.


I somehow missed this post... so will you not be UVmaping the models, Jolts? Not everyone can UVmap, you know...

Jolts
11-16-2002, 01:46 PM
sure, I could release it with uvmaps, but I figure most people would be changing it anyways.

Jolts
11-16-2002, 03:49 PM
small anakin face update, playing with the jaw line...ignore the eyes and forhead.

http://geocities.com/joltsone/aniF.txt

[JKZ]_Yun
11-16-2002, 04:30 PM
nice Jolts :D

keo718
11-16-2002, 10:44 PM
Face is a little too wide, Hair should be higher(for ObiWan also), eyes should be vertically smaller and closer together, ears a bit bigger(they are also too far back from a side perspective), bridge of nose a bit thinner, chin should come down a bit more....

MuRaSaMuNe
11-16-2002, 11:59 PM
What he said :)
And make the lips a tad thinner. Lookn great, the chin line is perfect :thumbsup:

Jolts
11-17-2002, 12:34 AM
baby steps, baby steps...

http://geocities.com/joltsone/aniF1.txt

MuRaSaMuNe
11-17-2002, 12:54 AM
That's lookn a lot better :elephant:

Grafox
11-17-2002, 03:30 AM
Oooooh, yeah, really nice...now.....when can I skin Obi? :D

Jolts
11-17-2002, 05:51 AM
I'm guessing after toonces finishes off mace/qui/obi/koon he will then uvmap my obi and anakin, then you can texture it. So maybe in like 2+ weeks? I have no idea really

keo718
11-17-2002, 03:43 PM
Looking better definitely. Try moving the hairline in on the sides(making the temples closer together), the ears still need to be bigger vertically, move the lips up a tad, and the cheek and jaw need to be moved inward. His head is pretty small in reality. The overall size of the head may also need to be decreased in uniform.

NeoMarz1
11-18-2002, 12:05 AM
Originally posted by Jolts
I'm guessing after toonces finishes off mace/qui/obi/koon he will then uvmap my obi and anakin, then you can texture it. So maybe in like 2+ weeks? I have no idea really

Hey man I hope your right, cuz I'm ready myself. I used my Anakin face texture on the "Tex" model. It just doesnt work well... I know it will with your model. I basically have a texture set that's ready to go. I will customize it to fit your model! Plus, I will make some more changes to make it even better! Mars out!

Jolts
11-18-2002, 01:49 PM
baby steps, baby steps....

ignore the ears, I havn't even touched them yet


http://geocities.com/joltsone/nov17.txt

keo718
11-18-2002, 05:21 PM
Did you reduce the headsize? Try reducing it independently from the neck(the neck should be a bit thinner as well though).His jaw curves beyond the neck and it probably shouldn't. Right now it also looks like his nose is too long, along with his face. Try reducing the length of his nose, and moving his hairline down(while leaving the height of the hair the same). Now for nitpicking. -Just trying to help you see the changes I would address to have a greater resemblance- His eyes are too far apart, are too wide, and should slant in the other direction. The bridge of his nose and nostrils are too wide(and his nostrils are too much wider than the bridge of his nose). His lower lip is thicker than his upper lip, and his upper lip slants downward too much. The hairline on the side is too far from his eyes. It almost looks like a receding hairline currently. Try to make the shape or that hairline more definite. I hope this helps.

Jolts
11-18-2002, 05:38 PM
yeah it helps, any chance of marking it up in photoshop or some paint program?

-s/<itzo-
11-18-2002, 06:56 PM
jolts, they look very accurate, top notch.


you should do something with your talent man, seriously. you'll go far.

Jolts
11-18-2002, 07:22 PM
width of the face test....I can't tell anymore, my eyes are going wacky on me...


thanks for the comments itzo

http://geocities.com/joltsone/jj.txt

keo718
11-18-2002, 08:00 PM
Yes, I can mark it up in photoshop. Give me some time though. I'll try to be quick.

keo718
11-18-2002, 11:24 PM
Alright check it out. Actually, I just made some adjustments to the model(in photoshop). I'm doing markups in illustrator, I'll post that later.

http://www.geocities.com/eo718/jj2.jpg

copy & paste

Jolts
11-19-2002, 12:04 AM
awsome, thanks. Had the thread name changed, I think it fits better now.

keo718
11-19-2002, 12:07 AM
Thanks man. Heres two more that may help.

http://www.geocities.com/eo718/sidebyside.jpg
http://www.geocities.com/eo718/markover.jpg

copy & paste

The markover is not impeccably accurate, but it should give you an idea of the shapes(ie: the general eye shape, nose shape, lip shape, hairline....).

EDIT: Made adjustments to the markover.jpg.....

Jolts
11-19-2002, 12:39 AM
awsome, one thing that I don't get on him is if his cheeks go in, then puff out down by the corner of his lips?

http://cgi.theforce.net/theforce/multimedia/imageFolio.cgi?action=view&link=Images/Episode_2/Characters/Anakin_Skywalker&image=aotc-anakin_c3po.jpg&img=&tt=

http://cgi.theforce.net/theforce/multimedia/imageFolio.cgi?action=view&link=Images/Episode_2/Characters/Anakin_Skywalker&image=fswi25-05.jpg&img=48&tt=

I get confused by pictures like these...

keo718
11-19-2002, 11:03 AM
I think I understand what you mean. That I think, can be handled by the shading on the actual skin.

EDIT: Hey, take another look at that markover. What your referring to is caused by the area right under his lips. Can you see what Im talking about(the "V" shaped area)?

Jolts
11-19-2002, 02:32 PM
oh yeah, I see it...cool

Jolts
11-19-2002, 05:04 PM
these 2 areas are the new annoying areas...

http://geocities.com/joltsone/problem.txt

http://geocities.com/joltsone/pr.txt

Toonces
11-19-2002, 06:03 PM
Coolness, It's looking great Jolts :D Let me know when your happy with the geometry because I'll start unwrapping whenever your all set :)

I'll send you an e-mail with my private addy so you can get in touch with me easier

Jolts
11-19-2002, 06:17 PM
awsome, obi is ready for uvmapping. Will if I send a current version of this and continue to model it w/o adding/deleting geometry will it screw up the uvmaps?

keo718
11-19-2002, 08:02 PM
Hey Jolts, I think its worth noting that the markovers I made were done on the -photoshop- modified model. So I guess the first reference should be the first pic I posted, or else the modifications will not be as accurate.

This one....

http://www.geocities.com/eo718/jj2.jpg

copy & paste

EDIT: The key areas I touched were the mouth, eyes, nose, and head width(And hairline, but I think you adjusted that).

http://www.geocities.com/eo718/sidebyside.jpg

copy & paste

Jolts
11-19-2002, 08:07 PM
I'm using your mark overs, just didn't have them in a showable state so I used my old version as a reference

keo718
11-19-2002, 08:57 PM
What Im saying is that the model which I marked over, was the one I modified in photoshop. Meaning if you refer to the markovers first, as opposed to the model modification picture, it may be misleading. Or, maybe thats what your doing and I just misunderstood what you said.

Jolts
11-19-2002, 09:26 PM
this is what I'm working with

http://geocities.com/joltsone/work.txt


I need to get a basic texture on this...I did a basic planar map on it, and you can get a better idea of how its coming along , but its too ugly to show

keo718
11-19-2002, 10:54 PM
Oh, OK.

Toonces
11-19-2002, 11:01 PM
Hey Jolts, I think I can import the uv's onto the model once you've changed it, but I have another idea. Shoot me out a .3ds (if you can export into that format, I can do pretty much any format though) and I'll do the uv's on the head tonight. That way you can get a base texture on at least his head so you can tweak it further

Jolts
11-20-2002, 01:30 AM
cool, Just cleaning some stuff up then I'll send them over, ignore the ears, i just have them attached but never started modelling them. And the anakin head I'm sending isn't the best version but the cleanest


Models have been sent.

Jolts
11-22-2002, 12:14 AM
Small update, got word from toonces the he started uvmapping for obiwans head, not sure about the rest of the body. So there should be some cool stuff to show soon.

Grafox
11-22-2002, 05:59 AM
w00t, good news!! Be sure to email me with the uvmapped head :)

Jolts
11-22-2002, 01:54 PM
whats your email address?

Grafox
11-23-2002, 02:48 AM
grafox@quicknet.nl :)

NeoMarz1
11-24-2002, 03:29 AM
Damn! Joltz your pulling out all the stops on Ani. I guess Im gonna have to do the same. A model like this makes skinning half the battle. Mars out!

Jolts
11-24-2002, 01:23 PM
cool marz, toonces has recent versions of both models, so you should get the uvmaps in the next few weeks I'm guessing.

On a side note, anyone have any high res pics of anakin from as close as possible dead on side/front? maybe some ripped from the dvd? same with obi

Eldritch
11-24-2002, 04:57 PM
Originally posted by Jolts
cool marz, toonces has recent versions of both models, so you should get the uvmaps in the next few weeks I'm guessing.

On a side note, anyone have any high res pics of anakin from as close as possible dead on side/front? maybe some ripped from the dvd? same with obi

Primrodo does. He just posted them on the most recent page of Tercero's Anakin Model thread. They're really excellent and exactly what you're looking for (with Anakin) so you should go check them out.

keo718
11-25-2002, 12:13 PM
His pics don't seem to be working(Primrodo).

Eldritch
11-25-2002, 12:15 PM
Originally posted by keo718
His pics don't seem to be working(Primrodo).

A couple people have mentioned this, but I've seen them perfectly, myself. I wonder what the problem is?

keo718
11-25-2002, 12:16 PM
I keep getting a server error message.

Eldritch
11-25-2002, 12:50 PM
Ok, since some people have not been able to see Primrodo's pics, I've copied the pertinent ones and are putting them up myself. If he objects I'll take them down, but until then...

Remember, these are PRIMRODO'S pictures of Anakin's outfit from Episode 2 - I take no credit whatsoever for these pictures.

Front & Back :
Front 1 (http://members.aol.com/firstborn1981/front1.jpg)
Front 2 (http://members.aol.com/firstborn1981/front2.jpg)
Back 1 (http://members.aol.com/firstborn1981/back1.jpg)

Fabric & Belt :
Fabric 1 (http://members.aol.com/firstborn1981/fabric1.jpg)
Fabric 2 (http://members.aol.com/firstborn1981/fabric2.jpg)
Fabric 3 (http://members.aol.com/firstborn1981/fabric3.jpg)
Belt (http://members.aol.com/firstborn1981/Belt.jpg)

Boots:
Boots 1 (http://members.aol.com/firstborn1981/boots1.jpg)
Boots 2 (http://members.aol.com/firstborn1981/boots2.jpg)
Boots 3 (http://members.aol.com/firstborn1981/boots3.jpg)
Boots 4 (http://members.aol.com/firstborn1981/boots4.jpg)

Jolts
11-25-2002, 02:01 PM
cool, thanks aru. As far as his body I just need to change his belt up and widen the barn doors or flaps or whatever you call 'em. Still waiting on toonces to mail me back uvmaps so I can have a basic skin to use while I model for both obi and anakin. Until then I'm all wls darkhorizons modelling.

Toonces
11-25-2002, 03:00 PM
Yeah, I've been really busy and haven't finished the uvmaps yet. I'm going to try my hardest to get something out to you tonight Jolts :)

Jolts
11-25-2002, 08:32 PM
cool toonces...

spent about 15 minutes making new hair/beard test for obi, see if I can sqeeze a ep2 out of him...when i have more time I'll make it better

http://www.geocities.com/joltsone/ep2ob.txt

keo718
11-25-2002, 09:55 PM
Superb.

Grafox
11-26-2002, 08:28 AM
Crap, you made me wet myself ;)

I would also love to skin this one too. I am getting my Wacom this afternoon, so it can't be soon enough for me.

keo718
11-26-2002, 02:32 PM
Only thing is his head(not his hair) and eyes are too wide.

Jolts
11-26-2002, 02:41 PM
yeah, I noticed that too, I can't figure out if his forhead needs to be long also..

-s/<itzo-
11-26-2002, 07:47 PM
i look like this right now.
:drop2:

that looks great jolts.

who's skinning it????

about the forehead, just raise the hair up a bit and it would look fine.

heres a few head shots of obi, hope it would help:

http://padawansguide.com/promo/images/obiwan5_promo.jpg

http://padawansguide.com/promo/images/obiwan4_promo.jpg

http://padawansguide.com/obiwan/images/obiwan_newsite1.jpg

http://padawansguide.com/obiwan/images/nenyanet2.jpg

Jolts
11-26-2002, 08:09 PM
he looks a lot better with it slicked back, the clark kent mullet always cracks me up. What do you guys think?

PalnGipanji
11-26-2002, 08:46 PM
I like #3... boofy 80s look really brings the mullet home. :p

-s/<itzo-
11-26-2002, 09:09 PM
if you want to stick to the movie look, go for the 2nd and 4th picture. where his hair is parted in the left.



the 1st pic is the coolest though. it has like a FONZ look.



jolts you still haven't answer my question.


whos going to skin your obi ep2 model?????

Jolts
11-26-2002, 09:15 PM
anyone who wants too, grafox is the only person who has asked, so he will be. It would be cool to different people also make skins for him and any of the other models also.