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jokemaster
09-20-2002, 08:12 AM
anyone got an opinion on what should MI5 inculde? 3D no 3D, what characters, point and click, any cameos. stuff like that

Juniorô
09-20-2002, 12:59 PM
I think it should go back to the Monkey Island roots....which means 2D, mouse control and all the other things that made the first three games so much better than EMI. But the most important part is of course the humour and since I'm quite optimistical that it'll be the same as we're used to, I also believe that there is another brilliant adventure game comin' ahead.

Governor Phatt
09-20-2002, 02:01 PM
I think it should be good ol fashioned 2d too... with the controls of CMI, or maybe just like the first ones, i like that...
Maybe they could make it a little easier to use like DOTT's.
Although they could slightly change guybrush's appearance.

As for cameos... i think they should keep it to a minimum. Its actually one of the reasons i didnt like EMI, too many cameos.. especially with Otis and carla (who i thought were wrong) and they really killed murray. (figuratively speaking lol)

I think the EMI Elaine voice should be used too, and Lechuck shouldnt be quite such an important character. Just cos hes gettin a lil boring...

MrManager
09-20-2002, 02:39 PM
I highly doubt you'll see a pure 2d Monkey Island game again. Perhaps 2d backgrounds with 3d characters or something, but even that would be a long shot.

Hi-Jinx
09-20-2002, 04:27 PM
Phatt: Sacreligous!! I can't believe that you think LeChuck is an unimportant character. He's just as important as Guybrush! ;_;

For MI5, I think that it should be an improved interface for joystick or pad. Graphics would look nicer if they were a little smoother than than yer basic polygon models. Even more brilliant music score and voice acting would keep me happy for a while.

The only thing I would be wery of would be a multiplayer mode. That thought actually scares and puzzles me because I can't imagine any place to fit that in.

I like the way each MI game advances as time passes by. There's always some nice surprises to discover. Each game is original in its own way and the idea of going back to the original interface of MI1 and MI2 just wouldn't feel right. ;/

As for Character comebacks, I'm not really bothered about who should make a comeback this time. Mr Fossey and LeChimp were great comedy sketches and there is a bit of mystery about the whereabouts of LaGrande. I prolly won't aim my hopes too high, as long as the 3 main characters are present. It'll suit me fine. ;)

Governor Phatt
09-20-2002, 04:48 PM
Hey hey, i didnt say that Lechuck was unimportant at all! i said he should become less important...
After all, he's been in it a while and could start to lose his edge...
Or if he is still in it as a main character, he should be back to his true MI2 self where he was genuinely evil....

scabb
09-21-2002, 08:25 AM
I think the next Monkey Island game should be a god game, where you get to control all the Monkeys on the Island, grow banana trees etc. You'll also get to travel to all the other islands, and all the stuff that happened in the game will happen too.

Or how about MONKEY ISLAND WRESTLING?

Or maybe MONKEY ISLAND ROAD DEMONS?

Or another cheesy spin off!

jokemaster
09-21-2002, 09:11 AM
Originally posted by JRThomas
I think it should go back to the Monkey Island roots....which means 2D, mouse control and all the other things that made the first three games so much better than EMI. But the most important part is of course the humour and since I'm quite optimistical that it'll be the same as we're used to, I also believe that there is another brilliant adventure game comin' ahead.
i think that it should be 2D with point and click (moving around w/ keyboard made it seem as if though it was it was a 3d person game not an adventure game) they could make the background graphics better though

Jack the Black
09-21-2002, 09:31 AM
Take the graphics and control method back to CMI (of course keeping Murry as long as they get him right), make it as long as MI 2 and not forgetting some more insult sword fights.

For repeating characters it would to suit the storyline, it be nice to see if Wally and maybe even Largo returning as LuChuck's right-hand man again (I hate that annoying Dingy Dog!).

SeaWitch
09-21-2002, 09:44 AM
I think EMI's puzzles were kind of...forgive me please, I beg you... lame. I didn't like them as muc as CMI. They better have Dom in the games, although I don't three's a chance in Big Whoop that he won't be. It'd be nice if Elaine was pregnant or if they had a kid. (Sorry for the sappy romance stuff). I would like for them to go for the 2D because I didn't like the graphic layout of EMI. Guybrush moved like an automaton or a marrianette. It was all very strange.

I'm a little tired of the voodoo lady, eventhough she's sort of fun. Murrary should come back in some form or another, however, we can officially leave out Stan....just this once.

I definitely agree with whomever said that the music score should be incredible.

You know who'd I like to see again, and don't ask me why, the Cannibals and Kenny Foulmouth.

jokemaster
09-21-2002, 10:09 AM
You know who'd I like to see again, and don't ask me why, the Cannibals and Kenny Foulmouth. [/B][/QUOTE]

maybe he should sell swords instead of cannons now ;)

Kryllith
09-29-2002, 12:56 AM
I'd like to see the 3 pirates of low moral fibre (if that's their correct "name"... the ones who were into starting a circus then become performance artists). They've been gone since MI2, so it might be nice to have them back again.

I'd also like to see a lot more Murray... maybe he should just get his own game. :D

Kryllith

BigWiver
09-29-2002, 07:22 PM
The Adventures of Murray The Demonic Skull
lol

I'd like too see something 3D with point and click.. keyboard was so annoying :mad:

Hellbeard
09-29-2002, 07:34 PM
How about a Monkey Island RPG!? That would be great! Level 100 guybrush has a 500 pound sword, some kick ass voodoo skills, and some magic flying monkeys!!!

jannar85
09-30-2002, 07:50 AM
RPG? Ack! Then I'd never buy it!
It must be adventure... Graphics like CMI... characters like CMI, mouse control again, point-n-click, Ron Gilbert, SCUMM.

jokemaster
09-30-2002, 07:56 AM
Originally posted by jannar85
RPG? Ack! Then I'd never buy it!
It must be adventure... Graphics like CMI... characters like CMI, mouse control again, point-n-click, Ron Gilbert, SCUMM.
what about cel shaded 2-D?

UKDavid2002
10-01-2002, 06:20 PM
they have to bring back timmy that pirate with the gold tooth in cmi, the barber quartet and the pirates of low moral fibre....... and not forgetting..........................





wally!

RicardoLuigi...
10-01-2002, 06:56 PM
They definitely need to have Admiral Casaba:) , Kenny, King Andre, Cruff, and there needs to be more Elaine. Oh, yes, and that figurehead lady is hilarious. The only character I can't stand is Carla. They should not bring her back at all.

mats
10-03-2002, 12:07 PM
I hope they'll cut down on the returning character factor. In EMI, I felt that all the old characters were thrown in just to make the game feel more Monkey Islandish. And it didn't work. They should focus more on making new and more interesting characters than they did in MI4 and also Curse (though it was less a problem for me there).

Also, I wish they'll make the game much darker (athmosphere-wise). Ron Gilbert has also said he loves this about the earlier MI games - especially MI2 had a lot of that creepy, dark athmosphere (evident in MI1 as well), and Blood Island in Curse had a really great, dark and romantic feeling. EMI was all colorful and happy-happy. It felt like I was playing a kid's game.

Better music than MI4 - no reruns.

And of course, no 3d. I want 2d, CMI-style art. But it won't happen.

Hellbeard
10-03-2002, 05:22 PM
I don't really like dark games, they are too depressing!

Gabez
10-03-2002, 06:04 PM
I think you can have a dark game, without it being at all depressing. It can be funny, as long as the jokes are in the way of the mood. I mean, Monkey Island 2 was pretty dark in places, yet still managed to be one of the funniest games ever made. I think dark games have the ability to move you, and this works particularly well with an adventure game.

Hellbeard
10-03-2002, 06:27 PM
Actually it isn't as much the setting as it is the Music. Depressing Music can make the most happy looking places depressing!

mats
10-03-2002, 09:34 PM
Originally posted by Gabez
I think you can have a dark game, without it being at all depressing. It can be funny, as long as the jokes are in the way of the mood. I mean, Monkey Island 2 was pretty dark in places, yet still managed to be one of the funniest games ever made. I think dark games have the ability to move you, and this works particularly well with an adventure game.

Exactly.

Though MI2 is the better example of this "MI darkness), just think of the dead groom being catapulted into the crypt on Blood Island in CMI. That was pretty dark, but it was definitely one of the funnier parts. And also the Flying Welshman, that was even a tad creepy.

I wish the next Monkey Island developer team will have the guts to put dark parts into their game. CMI was like half-dark, half-bright, and that was excellent. The closest you came to anything dark in EMI was the Myst's o Time and Knuttin Atoll. And that pirate school destroyed the latter. EMI didn't have any guts at all.

ThunderPeel2001
10-04-2002, 04:01 AM
I think we should see the old islands -- EXACTLY HOW THEY LOOKED IN MI1 and 2 BUT *BETTER* - not craply redesigned. I liked the old characters coming back, but they definitely messed up some of the old ones in EMI -- only Herman was good I think.

I always thought Stan should have a Southern accent... I'm pretty sure that's what they intended in MI1 and 2 ("Howdy!" etc) plus Stan should have been bouncing off the walls in CMI and EMI instead still doing that crap arm thing. It worked for far away 2D stuff, but it didn't really work when everything got more details (GREAT surprise though when he did appear in CMI! :))

~ TP

mats
10-04-2002, 06:16 AM
Revisiting old islands is boring. To me, old characters and islands signal a lack of imagination.

jokemaster
10-04-2002, 08:06 AM
Originally posted by mats
Revisiting old islands is boring. To me, old characters and islands signal a lack of imagination.

but you have to revisit Monkey Island at least

mats
10-04-2002, 06:13 PM
Originally posted by jokemaster


but you have to revisit Monkey Island at least

Why? Monkey Island is a pretty dull island, actually. Well, it was fun and exciting the first time around, but in EMI it was boring. I felt very lonely, and couldn't wait to leave, or escape, as it were....(duh...)..
In MI2 you're not even on Monkey, and apart from visiting the carnival you're not really there in CMI neither. As long as they don't name the game Return to MI or something like that, they can just skip the whole island for all I care. The game should be called Monkey Island: *something*, like #2.

Hellbeard
10-04-2002, 07:37 PM
"Monkey Island Five, The Final Incounter"

ThunderPeel2001
10-07-2002, 08:15 AM
That's my point: The old stuff in EMI was changed and craply redesigned. God knows that Monkey Island *AWFUL* in EMI but that's the designers fault, not the fact that is was the same island (it didn't even RESEMBLE Monkey Island really, so what are you complaining about?).

Also: Anyone else wish that they'd gone with the more realistic artwork in CMI? That interview was great but to hear that he originally had realistic (Steve Purcell style) backgrounds planned was REALLY interesting. I wish we could have seen more!

~ John

Diesel235
10-07-2002, 03:24 PM
I'd have to say that I like the puzzles the best in the Monkey Island series. Followed by the humor. They've done an excellent job on keeping the game in perfect balance like that. I still think that MI 1 and 2 are the best. For me 3 and 4 were basically a tie. I haven't liked the way the series has been changing so much into present day state (i.e. MI4 with Planet Guybrush and all.) Don't get me wrong it was pretty cool, but still. I loved the sword fighting in MI 1 the best. In MI 3 it was okay, but it wasn't the same. Basically for this next Monkey Island game I would like to have it set back more like how it was in the first two, and even three. Have the setting more pirate like..... Though that pink ship was hilarious, I couldn't stop laughing. Man that was great.... But whatever Lucasarts decides to do I'm sure that it'll be good.

ALC
10-15-2002, 12:54 AM
I'm hoping for alot of the same old stuff as well as some stuff that's totally innovative. ..I just dont know what :)

I'll bet it will be 3d like MI4 and Grim Fandango.. The new Full Throttle appears to be 3d and I'm guessing that's the way LA is doing their graphic adventures now. I personally dont mind, but may I ask why people seem to dislike the LUA engline so much? Granted the SCUMM one rocks the house, but I like them both :).

I'll bet the new Sam & Max is 3d too.

scabb
10-15-2002, 12:44 PM
To call EMI a poor game is justifiable, in comparison to Mr Threepwoods previous outings.
To blame this on EMI being 3D is outrageous.

Grim Fandango is the best adventure game I've played, and that's in 3D, so why not embrace the change instead of being awkward about it?
Sure, some of the greatest games ever were in 2 dimensions, but that was then.

My point is: Stop whining.

ALC
10-15-2002, 09:16 PM
Cheers, There wasn't nearly as much complaining when MI3 came out and everything had cartoon-ified, was there? I like the 3d look just as much as the 2d :)

Chances are slim that they'll have a good ol' 2d version ever again, especially one where each pixel is 2x2 like in the DOS games we know and love... but wouldnt that rule?:p

jannar85
10-16-2002, 05:01 AM
Originally posted by jokemaster

what about cel shaded 2-D?

Cel-shaded 2d works as well.

Gabez
10-16-2002, 11:37 AM
Everyone's expecting the next game to be called Monkey Island 5. They should surprise everyone by calling it something else, just continuing the story of Guybrush Threepwood. That would be quite cool, a bit like Riven to Myst. I think.

Das Mole
10-19-2002, 11:35 AM
Guybrush needs to be able to go to Pinchpenny island, and I like that librarian lady. I like how she boosted her chair up and picked up the book. Except her shushing was really irritating...

Yoghurt
11-01-2002, 04:15 AM
Hi you guys,
I'm new and all, but I have played all MI's!!
I started with MI2, then played 1 (weird ey).

I loved them so much, really. After finishing MI1, I replayed MI2, for the humor I didn't understand earlier. I thought 2 was better.

I also liked Monkey Island 3a lot as well, but 4 was a bit of a disappointment. His robotic movements and all. I missed the pirates laughing at him, I missed the ambience.

3d works for Grim Fandango, but it just isn't MI! Serious.

What I liked about MI-2 so much:
Guybrush looks kind of regular and has his cool pirate outfit, but people still make fun of him, and never take him serious, how hard he tries. I think that is hilarious!!!
In Monkey Island 3 he also looked like a dork, I thought that was a shame. Being so damn tall and blonde and all... I didn't like it. Give him is cool looking MI2 outfit, give him back his red brownish hair!!!

For all I care the graphics aren't important to me. I liked the MI3 graphics! But MI needs to be point and click. It's just part of the game!

That's what I think. :fett:

Punky Pirate
11-07-2002, 08:24 PM
Originally posted by Hi-Jinx
I like the way each MI game advances as time passes by. There's always some nice surprises to discover. Each game is original in its own way and the idea of going back to the original interface of MI1 and MI2 just wouldn't feel right. ;/


Hi-Jinx is right, I don't think that even if there were a big official poll as to how the next game should be laid out that it'd be right to take a step back. Each and every game is unique, but yes, I do prefer the PnC interface, perhaps in MI5 they could intergrate both somehow? The 2D backdrops but 3D characters is a cool idea.

I think the idea that Guybrush and Elaine should have a baby in the next ones a good idea too, would be fun to see that.

Anyway, what does everyone else think about the integration of the two?

Yoghurt
11-08-2002, 03:09 AM
I don't quite see how you can mix 2d backs with 3d players ???

Maybe you could make a mix where some parts are 3d and some others aren't,

still that would be very hard to figure out :rolleyes:

I still prefer te click'n'stuff,
I think that if LucasArts chose to use the old methods, the game-magazines would make the game black like coal (old techniques and things like that). On the other hand, at least most users of this forum would like it better!!

Also you wouldn't need an 'UBER' system to play MI5.

Stratocasterz
11-09-2002, 01:52 PM
royal blue
Monket Island 5 you say? oh yes that. Monkey island did well as a cartoon character, I agree. There is no reason why he cant be 3D. I like how Guybrush and other characters talk (audio). The puzzles can be improved but I like monkey island 4. very good game. Only thing is, it needs to be funnier.

ThunderPeel2001
11-09-2002, 02:46 PM
I don't quite see how you can mix 2d backs with 3d players ???

EMI and GF both used pre-rendered 2D backdrops with 3D characters. What do you mean?

Also, mixing the above graphical style with PnC would be easy... it was done YEARS AGO by Delphine in "Cruise for a Corpse".

Also, I agree: It's silly to blame 3D for EMI's flaws! GF was an excellent game and so was Maniac Mansion. Graphics don't make the game!

~ John