View Full Version : gamma
michael_collins
09-28-2002, 06:14 PM
why is it that your map screenies are very bright, is it something to do with a gamma issue ?
Alex_P47
09-28-2002, 06:38 PM
I am mapping robotics and I am having similiar problems.
the compiling sometimes buggs out and compiles in fullbright and everything white is glowing and washed out.
I think if you keep the size + complexity of the level up the problem goes away(not sure why)
Darth_Linux
09-28-2002, 07:36 PM
yeah, that's the problem - these maps are in progress and usually have leaks, so the map doesn't light properly and everthing is over bright.
michael_collins
09-29-2002, 03:34 PM
This is gonna get fixed thou isnt it ?
MilesTeg
09-29-2002, 04:40 PM
It isnīt a bug, itīs just work in progress. Itīs easier to test textures etc. without effects.
We will compile them with FullVis and all light effects before we release them.
Darth_Linux
09-29-2002, 08:28 PM
Originally posted by michael_collins
This is gonna get fixed thou isnt it ?
of course.
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