View Full Version : Naming objects for use in Icarus
09-30-2002, 01:32 AM
Which property should I use for naming the NPCs in the Entity Editor of GtkRadiant? I want to access the NPCs in Icarus.
09-30-2002, 01:46 AM
If you want to use the affect-command (to set navgoals or animate or change the NPCs properties like altfire etc.) you must use NPC_targetname. It's quite related to script_targetname that you have used with func_static and others for the same affect purpose. Now, as with func_static elevator and ref_tags, if you want to use navgoals, set their name with ordinary targetname. Script_targetname and NPC_targetname are only used with affect-command.
09-30-2002, 10:52 AM
plus don't forget that an npc with a "targetname" (as opposed to npc_targetname) will need to be used in order for it to spawn in your map.
vBulletin®, Copyright ©2000-2014, Jelsoft Enterprises Ltd.