View Full Version : When a NPC starts with no default AI...
10-09-2002, 03:40 PM
I want to know this:
I let start a NPC with no default AI ("CINEMATIC" is checked!). But after the sequence it shall get fit for action...
Any ideas??? PLZ help if u can!!!!!!!!!
10-09-2002, 04:13 PM
The last event on your cinematic script has to activate your NPC, getting him out of the cinematic behaviorstate.
More or less something like:
set behavior_state BS_default
This should take him out of the cinematic state, but I'm writing these just by memory, check for the proper sintaxis at the ICARUS manual. I'm not sure if just with that will get him back to full action, but check at the manual around the behavior states, all you need it's there.
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