View Full Version : keep getting error message:EXCEEDED_MAP_LIGHTGRID_ARRAY

10-14-2002, 04:35 AM
I keep getting that error message when i compile my map and when i play it, everything is bright. Is there a solution to this problem? Thanks.

10-15-2002, 12:39 PM
easy peasy

Select a normal brush in your map then press N to bring up entity window

Now in Key put gridsize
and in value put 512 512 512

or 256 256 256 or even 1024 1024 1024 each number being x2 of each other or it wont work

you can even have 1024 1024 512 HEHE :D

hope thats clear enough m8 if just confused meself LOL :p

10-16-2002, 10:53 AM
ouch ya a popular problem; sometimes the above will work; also zoom out in the 2d grid window and make sure you map is placed as best you can in the center of the grid; then in all 3 views check to see if the map is withing 5000 grid lines or so; if you map is big and spread out you will get this. try putting sections under neath each other instead of spread out. that helped me finally get rid of the pesky lite grid error.

10-18-2002, 01:24 PM
is "gridsize" the actual key? I tried it and it didn't seem to make any difference.

10-18-2002, 01:59 PM
ya and not suprising; didn't work for me either; i've done

key: gridsize
value: 2048 2048 2048

but this fix rarely helps