View Full Version : target-speaker problem

10-14-2002, 03:39 PM
well i seem to have the same problem. The original sounds from the game work but not mine. i try to put in my own music called music.wav i put it in the sound folderwhen i D/L the song it was an mp2 format so i pened it up with winzip and made it a wav. i do trget speaker in the key i put noise in the value i put sounds/music.wav. and i put in the key wait and in the value 1 wats wrong?

10-16-2002, 11:09 AM
k make sure the music is sampled at 44hz and 128 or 64 bit mono works best
also; the speaker needs to be targeted by a trigger and used